Player Matchup

Fafnir
Fafnir
Charm8
Fafnir
Level 25
God Stats
13W - 6L
1,815 SR
Queue Stats
423W - 391L
1,497 Elo+
Solo
Sol
Sol
Destrinova
Sol
Level 25
God Stats
4W - 4L
1,723 SR
Queue Stats
83W - 81L
1,458 Elo+
Solo
Nike
Nike
TheEnglishSaga
Nike
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,480 Elo+
Solo
Bakasura
Bakasura
XPIRME
Bakasura
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
31W - 36L
1,487 Elo+
Party 1
Chernobog
Chernobog
rage7317
Chernobog
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 86L
1,545 Elo+
Party 1
Team Averages
Level 21
1,608 SR
1,494 Elo+

VS

Team Averages
Level 22
1,571 SR
1,413 Elo+
Bellona
Bellona
Aristo1413
Bellona
Level 15
God Stats
9W - 14L
1,453 SR
Queue Stats
19W - 30L
1,336 Elo+
Party 3
Cupid
Cupid
Darkdoomed
Cupid
Level 29
God Stats
1W - 1L
1,726 SR
Queue Stats
46W - 49L
1,462 Elo+
Party 2
Terra
Terra
TheRacerX
Terra
Level 28
God Stats
2W - 2L
1,676 SR
Queue Stats
73W - 71L
1,553 Elo+
Party 2
Fenrir
Fenrir
b0geyjones
Fenrir
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 38L
1,406 Elo+
Party 3
Zhong Kui
Zhong Kui
recklessAnt
Zhong Kui
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Charm8
Fafnir
16
4 / 3 / 22
12,383
563
9,120
17,532
23,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
15 / 0 / 10
13,466
612
29,024
12,643
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
2 / 4 / 17
11,435
520
10,264
17,731
11,407
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
XPIRME
Bakasura
16
1 / 5 / 9
10,887
495
7,561
14,237
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chernobog
rage7317
Chernobog
20
21 / 2 / 9
14,531
661
28,424
18,364
9,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aristo1413
Bellona
16
2 / 5 / 5
10,314
469
12,752
19,603
14,911
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
15
2 / 10 / 4
9,447
429
9,362
17,222
6,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
TheRacerX
Terra
14
2 / 9 / 3
9,158
416
5,328
27,099
26,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
b0geyjones
Fenrir
14
6 / 12 / 0
9,840
447
12,991
21,633
11,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
recklessAnt
Zhong Kui
15
2 / 8 / 1
9,808
446
7,328
19,830
14,814
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
27
43
Kills
14
14
Deaths
44
67
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aristo1413
Bellona
2
5
5
0.9
W
Fafnir
Charm8
Fafnir
4
3
22
5
L
Cupid
2
10
4
0.4
W
15
0
10
20
W
2
4
17
2.63
L
Terra
TheRacerX
Terra
2
9
3
0.39
W
Bakasura
XPIRME
Bakasura
1
5
9
1.1
L
Fenrir
b0geyjones
Fenrir
6
12
0
0.5
W
Chernobog
rage7317
Chernobog
21
2
9
12.75
L
Zhong Kui
recklessAnt
Zhong Kui
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,393
Damage
47,761
80,507
Taken
105,387
55,682
Mitigated
74,525
24,617
Healing
19,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aristo1413
Bellona
12,752
3,748
0
3,890
19,603
14,911
463
1,954
17,251
0
55,229
W
Fafnir
Charm8
Fafnir
9,120
2,235
0
4,776
17,532
23,442
745
2,544
14,680
26,348
0
L
Cupid
9,362
3,451
603
2,591
17,222
6,685
0
8,964
8,248
0
59,715
W
29,024
12,973
0
8,960
12,643
5,719
5,826
2,981
9,534
110,135
12,840
W
10,264
1,949
0
4,295
17,731
11,407
1,825
712
17,019
5,407
53,130
L
Terra
TheRacerX
Terra
5,328
1,037
2,437
5,534
27,099
26,806
0
15,367
11,515
19,028
0
W
Bakasura
XPIRME
Bakasura
7,561
4,404
0
1,240
14,237
5,496
2,194
2,600
11,637
0
50,909
L
Fenrir
b0geyjones
Fenrir
12,991
4,905
0
1,368
21,633
11,309
153
3,619
17,878
0
56,787
W
Chernobog
rage7317
Chernobog
28,424
21,153
0
5,346
18,364
9,618
2,103
3,333
14,939
0
117,507
L
Zhong Kui
recklessAnt
Zhong Kui
7,328
1,907
94
3,170
19,830
14,814
776
6,112
13,453
45,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,702
Gold Earned
48,567
535
Minions Killed
389
0
Camps Cleared
0
2,206,615
Distance Traveled
1,862,673
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,314
469
106
5
0
423,006
2
W
Fafnir
12,383
563
22
1
0
429,918
3
L
Cupid
9,447
429
85
4
0
369,843
10
W
Sol
13,466
612
167
8
0
421,636
7
W
Nike
11,435
520
85
4
0
437,238
8
L
Terra
9,158
416
15
1
0
391,560
5
W
Bakasura
10,887
495
96
4
0
460,464
0
L
Fenrir
9,840
447
92
4
0
364,626
0
W
Chernobog
14,531
661
165
8
0
457,359
4
L
Zhong Kui
9,808
446
91
4
0
313,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role