Player Matchup

Terra
Terra
Anxoush
Terra
Level 158
God Stats
2W - 2L
1,512 SR
Queue Stats
67W - 58L
1,624 Elo+
Party 2
Odin
Odin
ForsaknKnowledge
Odin
Level 82
God Stats
6W - 5L
1,602 SR
Queue Stats
22W - 15L
1,678 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pílot
Morgan Le Fay
Level 159
God Stats
27W - 19L
1,643 SR
Queue Stats
332W - 210L
1,619 Elo+
Party 2
Rama
Rama
drαco
Rama
Level 157
God Stats
44W - 29L
1,644 SR
Queue Stats
270W - 144L
1,650 Elo+
Solo
Hercules
Hercules
Ástro
Hercules
Level 160
God Stats
3W - 0L
1,685 SR
Queue Stats
47W - 26L
1,722 Elo+
Party 2
Team Averages
Level 143
1,617 SR
1,659 Elo+

VS

Team Averages
Level 131
1,695 SR
1,616 Elo+
Bellona
Bellona
Countryhome
Bellona
Level 144
God Stats
4W - 1L
1,850 SR
Queue Stats
252W - 238L
1,595 Elo+
Party 1
Charybdis
Charybdis
LedHindenburg
Charybdis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,689 Elo+
Solo
The Morrigan
The Morrigan
Pessimo
The Morrigan
Level 68
God Stats
2W - 4L
1,753 SR
Queue Stats
75W - 79L
1,565 Elo+
Party 1
Amaterasu
Amaterasu
omgwalnuts
Amaterasu
Level 125
God Stats
8W - 9L
1,662 SR
Queue Stats
323W - 324L
1,630 Elo+
Solo
Tiamat
Tiamat
sermaster98
Tiamat
Level 159
God Stats
19W - 12L
1,711 SR
Queue Stats
544W - 557L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Anxoush
Terra
17
1 / 3 / 23
11,436
1,040
14,510
19,290
22,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 2 / 18
11,252
1,023
15,205
12,602
13,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Morgan Le Fay
Pílot
Morgan Le Fay
19
11 / 1 / 17
13,134
1,194
30,225
18,067
10,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
drαco
Rama
17
2 / 7 / 18
10,506
955
20,854
15,505
6,411
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Ástro
Hercules
18
12 / 2 / 15
13,242
1,204
20,225
27,434
28,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

214

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Countryhome
Bellona
17
7 / 5 / 7
12,095
1,100
19,324
26,549
22,687
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
LedHindenburg
Charybdis
17
0 / 4 / 9
10,385
944
18,216
15,773
6,499
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

The Morrigan
Pessimo
The Morrigan
16
0 / 11 / 9
9,666
879
12,307
16,491
7,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Amaterasu
omgwalnuts
Amaterasu
17
2 / 5 / 10
11,456
1,041
11,063
31,041
29,571
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
17
6 / 6 / 5
11,229
1,021
24,707
17,206
13,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
55
31
Kills
15
15
Deaths
31
91
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Terra
Anxoush
Terra
1
3
23
4.17
L
Bellona
Countryhome
Bellona
7
5
7
2.1
W
5
2
18
7
L
Charybdis
LedHindenburg
Charybdis
0
4
9
1.13
L
The Morrigan
Pessimo
The Morrigan
0
11
9
0.41
W
Morgan Le Fay
Pílot
Morgan Le Fay
11
1
17
19.5
W
Rama
drαco
Rama
2
7
18
1.57
L
Amaterasu
omgwalnuts
Amaterasu
2
5
10
1.4
L
Tiamat
6
6
5
1.42
W
Hercules
Ástro
Hercules
12
2
15
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,019
Damage
85,617
92,898
Taken
107,060
81,847
Mitigated
79,569
25,412
Healing
18,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Anxoush
Terra
14,510
2,959
2,596
3,810
19,290
22,913
0
7,046
12,244
32,547
0
L
Bellona
Countryhome
Bellona
19,324
6,773
0
4,856
26,549
22,687
0
10,928
15,407
331
44,847
W
15,205
2,500
0
89
12,602
13,645
0
3,955
8,647
0
22,748
L
Charybdis
LedHindenburg
Charybdis
18,216
11,916
0
2,931
15,773
6,499
0
6,276
9,170
0
47,222
L
The Morrigan
Pessimo
The Morrigan
12,307
2,680
0
327
16,491
7,127
0
7,559
8,733
16,160
4,153
W
Morgan Le Fay
Pílot
Morgan Le Fay
30,225
2,037
382
6,688
18,067
10,099
0
6,868
11,199
60,266
0
W
Rama
drαco
Rama
20,854
15,127
0
502
15,505
6,411
0
6,785
8,720
0
42,638
L
Amaterasu
omgwalnuts
Amaterasu
11,063
5,906
1,318
6,285
31,041
29,571
0
14,375
16,174
0
17,869
L
Tiamat
24,707
2,589
0
2,743
17,206
13,685
0
5,921
10,947
38,189
0
W
Hercules
Ástro
Hercules
20,225
6,212
0
11,345
27,434
28,779
0
9,869
17,565
324
31,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,570
Gold Earned
54,831
181
Minions Killed
184
3
Camps Cleared
11
1,112,781
Distance Traveled
1,141,242
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,436
1,040
37
3
2
227,279
7
L
Bellona
12,095
1,100
53
5
0
249,260
0
W
Odin
11,252
1,023
7
1
0
256,333
0
L
Charybdis
10,385
944
62
6
5
214,753
1
L
The Morrigan
9,666
879
20
2
1
178,798
0
W
Morgan Le Fay
13,134
1,194
65
6
0
237,324
0
W
Rama
10,506
955
45
4
1
159,699
0
L
Amaterasu
11,456
1,041
14
1
1
257,351
9
L
Tiamat
11,229
1,021
35
3
4
241,080
2
W
Hercules
13,242
1,204
27
2
0
232,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role