Player Matchup

Chaac
Chaac
Cxrbzz
Chaac
Level 104
God Stats
9W - 1L
1,426 SR
Queue Stats
49W - 42L
1,403 Elo+
Party 1
Charybdis
Charybdis
Evil_Panda_L0ve
Charybdis
Level 117
God Stats
5W - 3L
1,585 SR
Queue Stats
145W - 132L
1,482 Elo+
Party 3
Cabrakan
Cabrakan
Jack-Ymir
Cabrakan
Level 43
God Stats
14W - 17L
1,504 SR
Queue Stats
80W - 71L
1,487 Elo+
Party 1
Bakasura
Bakasura
Watrboi
Bakasura
Level 120
God Stats
4W - 1L
1,551 SR
Queue Stats
120W - 101L
1,499 Elo+
Party 3
Poseidon
Poseidon
disposable_cup
Poseidon
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 63L
1,286 Elo+
Party 3
Team Averages
Level 78
1,513 SR
1,431 Elo+

VS

Team Averages
Level 55
1,565 SR
1,456 Elo+
Anhur
Anhur
God_of_Virginity
Anhur
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
137W - 142L
1,442 Elo+
Party 2
Sol
Sol
PepeFierce
Sol
Level 47
God Stats
230W - 218L
1,538 SR
Queue Stats
264W - 257L
1,460 Elo+
Solo
Mulan
Mulan
SketchyD0G
Mulan
Level 69
God Stats
0W - 2L
1,525 SR
Queue Stats
110W - 112L
1,436 Elo+
Party 2
Charybdis
Charybdis
TheDivineShadow-
Charybdis
Level 87
God Stats
6W - 7L
1,790 SR
Queue Stats
479W - 500L
1,509 Elo+
Party 2
Ymir
Ymir
Worm000897
Ymir
Level 46
God Stats
15W - 16L
1,472 SR
Queue Stats
213W - 243L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cxrbzz
Chaac
16
6 / 1 / 5
10,813
601
11,387
14,316
18,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
Evil_Panda_L0ve
Charybdis
16
2 / 2 / 6
9,913
551
5,042
10,384
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
Jack-Ymir
Cabrakan
14
3 / 3 / 8
9,582
532
6,366
15,083
15,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
Watrboi
Bakasura
17
9 / 2 / 9
11,011
612
14,189
14,983
7,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
14
4 / 6 / 2
9,225
513
7,485
12,197
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
8,780
488
3,259
9,752
3,067
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 3 / 4
9,955
553
15,540
14,004
6,831
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
13
1 / 8 / 7
7,858
437
8,810
14,766
11,867
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
16
4 / 4 / 3
9,744
541
5,309
12,928
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 8
8,428
468
4,977
15,475
13,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
38
24
Kills
14
14
Deaths
24
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
Cxrbzz
Chaac
6
1
5
8.5
W
Charybdis
Evil_Panda_L0ve
Charybdis
2
2
6
2.5
L
2
6
2
0.5
W
Cabrakan
Jack-Ymir
Cabrakan
3
3
8
2.33
L
5
3
4
2.33
L
Mulan
1
8
7
0.56
L
Charybdis
4
4
3
1.38
W
Bakasura
Watrboi
Bakasura
9
2
9
6.75
L
2
3
8
2
W
Poseidon
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,469
Damage
37,895
66,963
Taken
66,925
51,136
Mitigated
39,182
22,518
Healing
15,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Cxrbzz
Chaac
11,387
950
81
7,042
14,316
18,327
655
2,474
11,777
0
57,845
W
Charybdis
Evil_Panda_L0ve
Charybdis
5,042
1,951
0
4,825
10,384
4,111
2,237
2,966
7,418
0
57,036
L
3,259
1,340
253
1,472
9,752
3,067
786
2,274
7,217
0
42,249
W
Cabrakan
Jack-Ymir
Cabrakan
6,366
439
0
2,567
15,083
15,715
446
6,254
8,829
21,431
0
L
15,540
2,733
0
6,864
14,004
6,831
2,495
2,983
9,937
68,552
0
L
Mulan
8,810
1,983
0
842
14,766
11,867
165
1,876
11,702
0
29,220
L
Charybdis
5,309
1,558
0
4,189
12,928
4,291
0
989
11,235
0
54,696
W
Bakasura
Watrboi
Bakasura
14,189
10,463
0
7,049
14,983
7,704
213
3,499
11,484
0
74,268
L
4,977
553
0
2,087
15,475
13,126
124
5,707
9,102
28,437
0
W
Poseidon
7,485
1,591
0
954
12,197
5,279
1,635
5,533
6,664
45,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,544
Gold Earned
44,765
468
Minions Killed
404
0
Camps Cleared
0
1,754,540
Distance Traveled
1,584,943
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,813
601
110
6
0
360,757
0
W
Charybdis
9,913
551
114
6
0
296,678
3
L
Anhur
8,780
488
91
5
0
278,845
0
W
Cabrakan
9,582
532
25
1
0
322,273
2
L
Sol
9,955
553
121
7
0
322,331
11
L
Mulan
7,858
437
47
3
0
318,259
0
L
Charybdis
9,744
541
111
6
0
339,651
2
W
Bakasura
11,011
612
132
7
0
449,657
1
L
Ymir
8,428
468
34
2
0
325,857
2
W
Poseidon
9,225
513
87
5
0
325,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role