Player Matchup

Ganesha
Ganesha
Griptide7
Ganesha
Level 24
God Stats
8W - 11L
1,487 SR
Queue Stats
123W - 130L
1,497 Elo+
Solo
Apollo
Apollo
RTR_BaMa10023
Apollo
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 83L
1,649 Elo+
Solo
Athena
Athena
Spy_1015
Athena
Level 26
God Stats
37W - 41L
1,480 SR
Queue Stats
263W - 269L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
aquiline_epoch7
Erlang Shen
Level 18
God Stats
10W - 5L
1,898 SR
Queue Stats
51W - 37L
1,670 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
smitesucks1
Morgan Le Fay
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,731 Elo+
Solo
Team Averages
Level 17
1,573 SR
1,617 Elo+

VS

Team Averages
Level 22
1,620 SR
1,610 Elo+
Chaac
Chaac
Apollobaby1
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 135L
1,599 Elo+
Solo
Medusa
Medusa
Izanami_Backward
Medusa
Level 26
God Stats
13W - 13L
1,749 SR
Queue Stats
78W - 64L
1,635 Elo+
Solo
Janus
Janus
KbarMeltz
Janus
Level 27
God Stats
4W - 2L
1,850 SR
Queue Stats
53W - 38L
1,618 Elo+
Solo
Ymir
Ymir
Probeh
Ymir
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
112W - 123L
1,582 Elo+
Solo
Bakasura
Bakasura
Zoro-Junior
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 39L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Griptide7
Ganesha
12
0 / 2 / 5
8,002
445
4,012
12,634
12,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 1 / 4
6,960
387
3,411
5,961
1,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Spy_1015
Athena
13
0 / 5 / 3
8,576
476
6,716
14,314
11,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
aquiline_epoch7
Erlang Shen
16
11 / 2 / 4
10,544
586
16,291
17,189
10,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
smitesucks1
Morgan Le Fay
15
3 / 4 / 4
9,591
533
11,971
10,228
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
9,797
544
7,226
16,233
8,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 1
7,257
403
6,507
4,931
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Janus
KbarMeltz
Janus
16
3 / 5 / 4
9,687
538
14,494
11,423
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Probeh
Ymir
11
1 / 4 / 8
7,924
440
4,406
12,485
9,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Zoro-Junior
Bakasura
18
7 / 3 / 3
11,271
626
9,783
15,265
8,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
15
Kills
14
14
Deaths
15
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Ganesha
Griptide7
Ganesha
0
2
5
1.25
W
1
2
1
0.75
W
Janus
KbarMeltz
Janus
3
5
4
1
W
Ymir
Probeh
Ymir
1
4
8
1.25
L
1
1
4
3
L
Athena
Spy_1015
Athena
0
5
3
0.3
W
Bakasura
Zoro-Junior
Bakasura
7
3
3
2.83
L
Erlang Shen
aquiline_epoch7
Erlang Shen
11
2
4
6.5
L
Morgan Le Fay
smitesucks1
Morgan Le Fay
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,401
Damage
42,416
60,326
Taken
60,337
40,263
Mitigated
32,739
14,478
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,226
1,564
0
8,820
16,233
8,770
677
6,474
9,759
0
57,859
L
Ganesha
Griptide7
Ganesha
4,012
151
0
1,282
12,634
12,576
0
4,016
8,011
22,055
0
W
6,507
3,070
0
1,443
4,931
1,742
0
808
4,123
0
34,828
W
Janus
KbarMeltz
Janus
14,494
534
224
1,887
11,423
3,759
396
4,927
6,496
72,462
0
W
Ymir
Probeh
Ymir
4,406
982
0
20
12,485
9,878
309
5,418
7,067
10,281
0
L
3,411
2,137
0
1,583
5,961
1,290
0
801
5,156
0
23,433
L
Athena
Spy_1015
Athena
6,716
1,803
0
2,982
14,314
11,630
386
4,485
9,095
47,376
0
W
Bakasura
Zoro-Junior
Bakasura
9,783
5,994
0
8,933
15,265
8,590
2,090
5,072
10,193
0
70,830
L
Erlang Shen
aquiline_epoch7
Erlang Shen
16,291
9,280
0
6,175
17,189
10,821
498
6,298
10,033
0
68,628
L
Morgan Le Fay
smitesucks1
Morgan Le Fay
11,971
767
111
2,345
10,228
3,946
33
2,838
6,896
67,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,673
Gold Earned
45,936
382
Minions Killed
479
0
Camps Cleared
0
1,535,014
Distance Traveled
1,643,308
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,797
544
101
6
0
384,018
6
L
Ganesha
8,002
445
18
1
0
327,324
3
W
Medusa
7,257
403
61
3
0
179,648
3
W
Janus
9,687
538
129
7
0
372,137
0
W
Ymir
7,924
440
11
1
0
330,157
1
L
Apollo
6,960
387
53
3
0
186,860
2
L
Athena
8,576
476
93
5
0
322,628
5
W
Bakasura
11,271
626
177
10
0
377,348
0
L
Erlang Shen
10,544
586
89
5
0
372,714
0
L
Morgan Le Fay
9,591
533
129
7
0
325,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role