Player Matchup

Sobek
Sobek
Fox-King1-_
Sobek
Level 28
God Stats
4W - 7L
1,764 SR
Queue Stats
65W - 60L
1,475 Elo+
Solo
Artemis
Artemis
ReaginicVenus
Artemis
Level 9
God Stats
19W - 24L
1,276 SR
Queue Stats
49W - 60L
1,458 Elo+
Solo
Nemesis
Nemesis
SpikiHydra
Nemesis
Level 29
God Stats
10W - 9L
1,589 SR
Queue Stats
20W - 23L
1,523 Elo+
Solo
Sol
Sol
XLilBeanosX
Sol
Level 26
God Stats
2W - 2L
1,708 SR
Queue Stats
78W - 82L
1,473 Elo+
Solo
King Arthur
King Arthur
boomorboo
King Arthur
Level 26
God Stats
10W - 18L
1,287 SR
Queue Stats
76W - 57L
1,515 Elo+
Solo
Team Averages
Level 24
1,525 SR
1,489 Elo+

VS

Team Averages
Level 26
1,402 SR
1,521 Elo+
Loki
Loki
IKnc3R-
Loki
Level 27
God Stats
5W - 5L
1,646 SR
Queue Stats
110W - 95L
1,550 Elo+
Solo
Charybdis
Charybdis
JBJ6512
Charybdis
Level 22
God Stats
0W - 3L
1,296 SR
Queue Stats
39W - 56L
1,536 Elo+
Solo
Kukulkan
Kukulkan
LeDollarBean
Kukulkan
Level 17
God Stats
0W - 1L
1,506 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 1
Yemoja
Yemoja
Magz Ceezr
Yemoja
Level 46
God Stats
0W - 2L
1,176 SR
Queue Stats
1W - 2L
1,427 Elo+
Party 1
Fenrir
Fenrir
magzprincesssss
Fenrir
Level 17
God Stats
0W - 1L
1,388 SR
Queue Stats
1W - 2L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
10,412
434
4,180
15,792
18,986
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
18
4 / 4 / 2
12,589
525
5,878
15,738
5,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
SpikiHydra
Nemesis
20
12 / 1 / 3
16,127
672
15,859
17,649
8,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
15 / 0 / 2
15,700
654
22,722
23,533
9,652
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
boomorboo
King Arthur
20
5 / 2 / 2
14,602
608
14,795
14,750
24,695
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
IKnc3R-
Loki
17
7 / 6 / 0
11,144
464
10,827
15,378
5,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
JBJ6512
Charybdis
14
1 / 7 / 2
8,952
373
13,073
19,607
6,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
LeDollarBean
Kukulkan
13
0 / 12 / 1
8,562
357
5,321
14,625
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
Magz Ceezr
Yemoja
14
1 / 4 / 2
8,134
339
5,865
13,469
14,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 7 / 2
9,365
390
7,085
19,555
8,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
36
Kills
10
11
Deaths
36
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
4
4
0.5
L
Loki
IKnc3R-
Loki
7
6
0
1.17
L
Charybdis
JBJ6512
Charybdis
1
7
2
0.29
L
Kukulkan
LeDollarBean
Kukulkan
0
12
1
0.04
L
Yemoja
Magz Ceezr
Yemoja
1
4
2
0.5
W
Artemis
4
4
2
1.25
W
Nemesis
SpikiHydra
Nemesis
12
1
3
13.5
W
15
0
2
16
W
King Arthur
boomorboo
King Arthur
5
2
2
3
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,434
Damage
42,171
87,462
Taken
82,634
67,652
Mitigated
40,321
43,210
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,180
206
0
3,997
15,792
18,986
526
2,755
13,037
29,425
0
L
Loki
IKnc3R-
Loki
10,827
3,441
0
2,023
15,378
5,750
0
4,391
10,987
0
71,627
L
Charybdis
JBJ6512
Charybdis
13,073
8,068
0
4,359
19,607
6,589
554
11,911
7,696
0
64,829
L
Kukulkan
LeDollarBean
Kukulkan
5,321
1,797
0
359
14,625
4,412
857
2,119
12,506
25,189
0
L
Yemoja
Magz Ceezr
Yemoja
5,865
1,191
1,529
656
13,469
14,676
21
7,402
6,067
25,068
0
W
Artemis
5,878
3,091
0
5,604
15,738
5,612
1,728
3,317
12,421
0
67,220
W
Nemesis
SpikiHydra
Nemesis
15,859
9,786
0
12,357
17,649
8,707
5,701
2,939
14,710
0
159,555
W
22,722
10,224
0
17,445
23,533
9,652
6,641
3,441
20,092
130,223
0
W
King Arthur
boomorboo
King Arthur
14,795
1,821
0
3,807
14,750
24,695
719
542
14,208
281
97,386
L
7,085
2,370
0
1,671
19,555
8,894
788
1,336
18,219
0
42,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,430
Gold Earned
46,157
713
Minions Killed
354
0
Camps Cleared
0
2,087,829
Distance Traveled
1,892,593
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,412
434
39
2
0
343,409
0
L
Loki
11,144
464
111
5
0
435,210
6
L
Charybdis
8,952
373
98
4
0
379,619
0
L
Kukulkan
8,562
357
45
2
0
286,225
1
L
Yemoja
8,134
339
19
1
0
370,559
0
W
Artemis
12,589
525
100
4
0
390,773
0
W
Nemesis
16,127
672
203
8
0
485,394
2
W
Sol
15,700
654
184
8
0
412,375
2
W
King Arthur
14,602
608
187
8
0
455,878
0
L
Fenrir
9,365
390
81
3
0
420,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role