Player Matchup

Awilix
Awilix
MonkeyManiac103
Awilix
Level 108
God Stats
9W - 12L
1,648 SR
Queue Stats
219W - 215L
1,646 Elo+
Party 1
Merlin
Merlin
Slaśh
Merlin
Level 157
God Stats
1W - 10L
1,494 SR
Queue Stats
238W - 192L
1,792 Elo+
Party 1
Sylvanus
Sylvanus
UNSTOPPABLE12
Sylvanus
Level 134
God Stats
47W - 32L
1,655 SR
Queue Stats
404W - 369L
1,684 Elo+
Solo
Team Averages
Level 133
1,599 SR
1,707 Elo+

VS

Team Averages
Level 118
1,701 SR
1,608 Elo+
Neith
Neith
GBeans
Neith
Level 155
God Stats
19W - 24L
1,537 SR
Queue Stats
256W - 201L
1,724 Elo+
Solo
Fenrir
Fenrir
NubbieBubbie
Fenrir
Level 129
God Stats
14W - 3L
1,847 SR
Queue Stats
554W - 290L
1,676 Elo+
Solo
Ymir
Ymir
arthurboymx
Ymir
Level 69
God Stats
1W - 0L
1,719 SR
Queue Stats
6W - 9L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,788
649
6,990
10,662
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Slaśh
Merlin
11
2 / 4 / 2
7,982
665
11,046
7,596
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
UNSTOPPABLE12
Sylvanus
10
0 / 4 / 4
7,193
599
8,497
10,240
10,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GBeans
Neith
13
7 / 1 / 4
9,343
779
12,531
8,071
2,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
2 / 1 / 8
8,210
684
7,103
13,988
10,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 2 / 7
9,238
770
5,815
13,994
12,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
4
Kills
11
11
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
GBeans
Neith
7
1
4
9
L
2
3
2
1
W
Fenrir
2
1
8
6
L
Merlin
Slaśh
Merlin
2
4
2
0.75
L
Sylvanus
UNSTOPPABLE12
Sylvanus
0
4
4
0.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,533
Damage
25,449
28,498
Taken
36,053
19,253
Mitigated
26,290
6,731
Healing
8,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GBeans
Neith
12,531
4,731
0
3,507
8,071
2,896
2,242
5,074
2,997
0
43,031
L
6,990
2,435
0
1,085
10,662
5,218
0
2,604
8,058
0
21,252
W
Fenrir
7,103
2,008
0
1,539
13,988
10,626
192
5,787
8,201
64
16,578
L
Merlin
Slaśh
Merlin
11,046
1,585
0
650
7,596
3,069
0
1,146
6,450
40,466
0
L
Sylvanus
UNSTOPPABLE12
Sylvanus
8,497
3,068
2,728
2,268
10,240
10,966
0
2,331
7,909
12,256
2,052
W
5,815
1,041
0
3,544
13,994
12,768
182
8,014
5,980
23,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,963
Gold Earned
26,791
128
Minions Killed
145
6
Camps Cleared
6
659,798
Distance Traveled
728,227
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,343
779
78
7
2
247,974
5
L
Awilix
7,788
649
42
4
2
252,649
2
W
Fenrir
8,210
684
14
1
1
243,764
4
L
Merlin
7,982
665
65
5
4
203,001
0
L
Sylvanus
7,193
599
21
2
0
204,148
6
W
Ymir
9,238
770
53
4
3
236,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role