Player Matchup

Morgan Le Fay
Morgan Le Fay
PermaTick
Morgan Le Fay
Level 158
God Stats
5W - 3L
1,773 SR
Queue Stats
377W - 261L
1,843 Elo+
Party 2
Kuzenbo
Kuzenbo
TrainingWheels
Kuzenbo
Level 128
God Stats
7W - 4L
1,745 SR
Queue Stats
214W - 140L
1,868 Elo+
Party 2
Neith
Neith
joepescigaming
Neith
Level 128
God Stats
2W - 3L
1,617 SR
Queue Stats
63W - 68L
1,643 Elo+
Solo
Team Averages
Level 138
1,712 SR
1,785 Elo+

VS

Team Averages
Level 141
1,592 SR
1,809 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
StrayXL
Cu Chulainn
Level 104
God Stats
1W - 1L
1,484 SR
Queue Stats
63W - 67L
1,632 Elo+
Solo
Thoth
Thoth
Zyon
Thoth
Level 160
God Stats
5W - 1L
1,793 SR
Queue Stats
248W - 12L
2,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PermaTick
Morgan Le Fay
10
1 / 3 / 1
6,357
636
6,592
7,870
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 1 / 2
6,804
680
4,341
9,773
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 0
6,419
642
4,116
7,635
2,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 0 / 6
6,962
696
5,385
9,111
5,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
StrayXL
Cu Chulainn
11
3 / 2 / 5
7,386
739
6,667
8,457
5,632
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thoth
Zyon
Thoth
12
4 / 0 / 2
7,713
771
10,400
5,145
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
6
4
L
Morgan Le Fay
PermaTick
Morgan Le Fay
1
3
1
0.5
W
Cu Chulainn
StrayXL
Cu Chulainn
3
2
5
2.75
L
0
1
2
1
W
Thoth
Zyon
Thoth
4
0
2
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,049
Damage
22,452
25,278
Taken
22,713
14,730
Mitigated
12,681
6,173
Healing
5,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,385
889
0
1,416
9,111
5,471
595
3,714
5,045
165
16,726
L
Morgan Le Fay
PermaTick
Morgan Le Fay
6,592
215
0
1,302
7,870
2,585
0
4,043
3,484
24,070
0
W
Cu Chulainn
StrayXL
Cu Chulainn
6,667
447
0
2,203
8,457
5,632
375
3,477
4,730
2,249
14,569
L
4,341
1,895
0
3,357
9,773
9,643
30
4,224
5,136
9,104
0
W
Thoth
Zyon
Thoth
10,400
158
0
1,675
5,145
1,578
539
3,238
1,755
39,588
0
L
4,116
916
0
1,514
7,635
2,502
0
3,301
4,034
0
20,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,580
Gold Earned
22,061
103
Minions Killed
138
5
Camps Cleared
5
578,674
Distance Traveled
592,486
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,962
696
32
3
1
213,290
4
L
Morgan Le Fay
6,357
636
46
5
3
197,595
5
W
Cu Chulainn
7,386
739
27
3
1
186,679
2
L
Kuzenbo
6,804
680
10
1
0
212,195
4
W
Thoth
7,713
771
79
8
3
192,517
1
L
Neith
6,419
642
47
5
2
168,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role