Player Matchup

Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
The_Casual_Kat
Amaterasu
Level 107
God Stats
7W - 5L
1,628 SR
Queue Stats
374W - 373L
1,474 Elo+
Solo
Jing Wei
Jing Wei
devilboyromeo12
Jing Wei
Level 100
God Stats
2W - 0L
1,725 SR
Queue Stats
46W - 61L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
justglassin00
Cthulhu
Level 94
God Stats
19W - 7L
1,593 SR
Queue Stats
419W - 443L
1,474 Elo+
Solo
Freya
Freya
manavit
Freya
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 214L
1,415 Elo+
Solo
Team Averages
Level 110
1,589 SR
1,449 Elo+

VS

Team Averages
Level 73
1,506 SR
1,408 Elo+
Artio
Artio
Baghdad_AssUp84
Artio
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
384W - 403L
1,447 Elo+
Party 2
Neith
Neith
ChuckNorisBeard
Neith
Level 38
God Stats
4W - 3L
1,838 SR
Queue Stats
416W - 420L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
Omnione1118
Cthulhu
Level 86
God Stats
3W - 5L
1,299 SR
Queue Stats
230W - 252L
1,374 Elo+
Solo
Chaac
Chaac
december333
Chaac
Level 40
God Stats
8W - 12L
1,472 SR
Queue Stats
122W - 150L
1,384 Elo+
Party 2
Skadi
Skadi
xX Pennini Xx
Skadi
Level 102
God Stats
4W - 3L
1,420 SR
Queue Stats
88W - 88L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 2 / 3
8,175
818
4,386
13,033
14,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
The_Casual_Kat
Amaterasu
14
1 / 2 / 4
8,077
808
6,803
19,769
12,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
14
3 / 3 / 3
8,549
855
6,436
9,488
3,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
14
2 / 3 / 3
7,946
795
9,453
18,479
10,612
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
manavit
Freya
13
1 / 3 / 3
8,034
803
4,109
8,991
3,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
6,901
690
5,028
5,057
3,861
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
5 / 1 / 6
8,527
853
20,278
5,791
2,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Omnione1118
Cthulhu
14
1 / 4 / 9
7,867
787
13,360
17,111
10,562
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 0 / 7
6,756
676
9,001
5,468
2,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 2 / 6
8,146
815
12,597
7,786
3,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
7
Kills
13
13
Deaths
7
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
3
0.75
L
2
0
6
5
L
5
1
6
8
L
Cthulhu
Omnione1118
Cthulhu
1
4
9
1.38
W
Amaterasu
The_Casual_Kat
Amaterasu
1
2
4
1.5
L
0
0
7
3.5
W
Jing Wei
3
3
3
1.5
W
Cthulhu
2
3
3
1.17
W
Freya
manavit
Freya
1
3
3
0.83
L
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,187
Damage
60,264
69,760
Taken
41,213
44,521
Mitigated
22,609
27,461
Healing
21,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,386
373
1,470
2,353
13,033
14,187
537
4,318
8,715
12,609
0
L
5,028
802
2,260
2,414
5,057
3,861
144
2,137
2,920
6,636
0
L
20,278
7,881
1,595
2,263
5,791
2,480
539
2,492
3,299
0
28,675
L
Cthulhu
Omnione1118
Cthulhu
13,360
647
1,047
4,977
17,111
10,562
0
7,535
9,576
19,227
0
W
Amaterasu
The_Casual_Kat
Amaterasu
6,803
2,406
2,117
9,808
19,769
12,846
322
4,261
15,508
0
10,914
L
9,001
725
1,071
3,126
5,468
2,679
0
2,394
3,074
0
17,097
W
Jing Wei
6,436
3,427
801
1,020
9,488
3,497
944
3,862
5,626
0
11,317
W
Cthulhu
9,453
667
2,086
5,366
18,479
10,612
510
2,964
15,515
19,852
0
W
Freya
manavit
Freya
4,109
1,177
1,568
872
8,991
3,379
942
2,983
6,008
12,250
0
L
12,597
6,558
469
1,969
7,786
3,027
299
3,390
4,396
0
22,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,781
Gold Earned
38,197
81
Minions Killed
77
0
Camps Cleared
0
976,516
Distance Traveled
904,278
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,175
818
20
2
0
198,943
0
L
Artio
6,901
690
4
0
0
156,231
0
L
Neith
8,527
853
18
2
0
211,579
5
L
Cthulhu
7,867
787
17
2
0
179,707
0
W
Amaterasu
8,077
808
11
1
0
216,154
0
L
Chaac
6,756
676
15
2
0
174,714
0
W
Jing Wei
8,549
855
8
1
0
177,535
0
W
Cthulhu
7,946
795
24
2
0
190,482
0
W
Freya
8,034
803
18
2
0
193,402
5
L
Skadi
8,146
815
23
2
0
182,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role