Player Matchup

Bellona
Bellona
 
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Blanchsewer
Ratatoskr
Level 15
God Stats
2W - 4L
1,439 SR
Queue Stats
17W - 14L
1,666 Elo+
Solo
Neith
Neith
SilkyJohnson321
Neith
Level 6
God Stats
0W - 1L
1,207 SR
Queue Stats
1W - 2L
1,695 Elo+
Solo
Kukulkan
Kukulkan
jcurrshadow
Kukulkan
Level 25
God Stats
1W - 2L
1,823 SR
Queue Stats
195W - 223L
1,502 Elo+
Solo
Odin
Odin
lTombomb103l
Odin
Level 14
God Stats
1W - 2L
1,707 SR
Queue Stats
18W - 28L
1,514 Elo+
Party 2
Team Averages
Level 16
1,535 SR
1,575 Elo+

VS

Team Averages
Level 13
1,551 SR
1,448 Elo+
Fenrir
Fenrir
Aaanx
Fenrir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
Bruiserdavid
Gilgamesh
Level 18
God Stats
6W - 3L
1,847 SR
Queue Stats
51W - 33L
1,619 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KillerZbr1
Morgan Le Fay
Level 12
God Stats
2W - 2L
1,341 SR
Queue Stats
107W - 106L
1,251 Elo+
Solo
Hel
Hel
dragon of skies
Hel
Level 15
God Stats
4W - 2L
1,868 SR
Queue Stats
17W - 15L
1,540 Elo+
Party 1
Ra
Ra
matiussun
Ra
Level 10
God Stats
1W - 3L
1,196 SR
Queue Stats
22W - 25L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 7 / 0
8,081
404
6,674
11,717
8,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Blanchsewer
Ratatoskr
7
0 / 1 / 0
6,507
325
1,254
4,723
1,468
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 3
9,294
465
3,315
8,594
2,881
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
jcurrshadow
Kukulkan
17
9 / 6 / 3
11,151
558
16,292
13,397
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
2 / 4 / 0
7,754
388
3,415
11,773
6,447
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aaanx
Fenrir
14
3 / 2 / 1
9,792
490
2,473
12,222
5,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Bruiserdavid
Gilgamesh
16
7 / 2 / 5
10,345
517
12,063
20,158
14,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Morgan Le Fay
KillerZbr1
Morgan Le Fay
14
1 / 4 / 4
9,290
465
7,780
12,215
5,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 3 / 2
9,985
499
3,791
8,163
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 2
11,107
555
7,354
12,254
4,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
13
Kills
19
20
Deaths
14
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
7
0
0.14
W
Fenrir
Aaanx
Fenrir
3
2
1
1.75
L
Ratatoskr
Blanchsewer
Ratatoskr
0
1
0
0
W
Gilgamesh
Bruiserdavid
Gilgamesh
7
2
5
4.75
W
Morgan Le Fay
KillerZbr1
Morgan Le Fay
1
4
4
0.75
L
1
2
3
1.25
W
4
3
2
1.67
L
Kukulkan
jcurrshadow
Kukulkan
9
6
3
1.75
L
2
4
0
0.5
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,950
Damage
33,461
50,204
Taken
65,012
24,244
Mitigated
32,690
3,686
Healing
21,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,674
2,268
0
716
11,717
8,151
199
2,140
8,777
0
39,461
W
Fenrir
Aaanx
Fenrir
2,473
612
0
1,398
12,222
5,955
0
2,378
9,738
0
45,632
L
Ratatoskr
Blanchsewer
Ratatoskr
1,254
78
0
1,591
4,723
1,468
0
603
3,874
0
14,592
W
Gilgamesh
Bruiserdavid
Gilgamesh
12,063
2,400
0
2,421
20,158
14,106
795
1,565
18,447
0
49,794
W
Morgan Le Fay
KillerZbr1
Morgan Le Fay
7,780
1,831
257
4,002
12,215
5,240
2,083
5,283
6,738
54,805
0
L
3,315
585
0
670
8,594
2,881
887
4,683
3,857
0
43,622
W
3,791
602
4,330
3,086
8,163
2,665
1,704
1,600
6,485
62,833
0
L
Kukulkan
jcurrshadow
Kukulkan
16,292
3,080
0
709
13,397
5,297
414
5,273
7,933
53,145
0
L
3,415
914
0
0
11,773
6,447
149
6,038
5,538
0
31,885
W
7,354
282
513
4,995
12,254
4,724
3,044
4,778
7,312
76,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,787
Gold Earned
50,519
325
Minions Killed
499
0
Camps Cleared
0
1,483,940
Distance Traveled
1,760,864
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,081
404
70
4
0
332,240
0
W
Fenrir
9,792
490
65
3
0
358,427
0
L
Ratatoskr
6,507
325
41
2
0
201,140
0
W
Gilgamesh
10,345
517
85
4
0
391,718
4
W
Morgan Le Fay
9,290
465
85
4
0
316,488
3
L
Neith
9,294
465
81
4
0
316,711
5
W
Hel
9,985
499
126
6
0
364,624
0
L
Kukulkan
11,151
558
81
4
0
324,246
0
L
Odin
7,754
388
52
3
0
309,603
4
W
Ra
11,107
555
138
7
0
329,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role