Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Alder789
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 1
Set
Set
Farvas_04
Set
Level 15
God Stats
1W - 2L
1,529 SR
Queue Stats
21W - 31L
1,292 Elo+
Solo
Yemoja
Yemoja
SoinCaloteiro
Yemoja
Level 13
God Stats
1W - 1L
1,809 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 1
Guan Yu
Guan Yu
german_ale606
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,063 Elo+
Solo
Team Averages
Level 20
1,568 SR
1,289 Elo+

VS

Team Averages
Level 23
1,431 SR
1,395 Elo+
Apollo
Apollo
CKayn
Apollo
Level 29
God Stats
13W - 11L
1,481 SR
Queue Stats
124W - 122L
1,392 Elo+
Solo
Loki
Loki
CarttaW
Loki
Level 17
God Stats
10W - 11L
1,088 SR
Queue Stats
19W - 18L
1,401 Elo+
Party 2
Chaac
Chaac
Navart
Chaac
Level 18
God Stats
10W - 8L
1,398 SR
Queue Stats
248W - 237L
1,364 Elo+
Solo
Gilgamesh
Gilgamesh
TheKingInRed
Gilgamesh
Level 28
God Stats
2W - 7L
1,508 SR
Queue Stats
102W - 113L
1,424 Elo+
Solo
Kukulkan
Kukulkan
bgtrr926
Kukulkan
Level 23
God Stats
22W - 12L
1,680 SR
Queue Stats
32W - 24L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
3 / 4 / 0
6,512
501
5,522
8,355
6,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Alder789
Apollo
8
0 / 7 / 0
5,087
391
3,095
8,135
1,761
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 0
5,811
447
956
9,580
3,931
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 5 / 0
5,094
392
2,132
7,042
3,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
8
0 / 9 / 0
5,115
393
1,174
9,703
3,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CKayn
Apollo
13
10 / 0 / 4
8,131
625
10,399
5,633
1,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
CarttaW
Loki
11
5 / 1 / 3
7,247
557
1,898
5,653
1,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Navart
Chaac
14
9 / 1 / 2
8,348
642
8,461
9,588
6,608
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
TheKingInRed
Gilgamesh
11
4 / 0 / 11
7,207
554
5,981
9,537
3,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
bgtrr926
Kukulkan
12
0 / 1 / 2
7,047
542
2,744
3,963
1,254
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
3
Kills
28
29
Deaths
3
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
4
0
0.75
L
Apollo
Alder789
Apollo
0
7
0
0
W
Apollo
CKayn
Apollo
10
0
4
12
W
Loki
CarttaW
Loki
5
1
3
6.5
L
0
4
0
0
W
Chaac
Navart
Chaac
9
1
2
10
L
0
5
0
0
W
Gilgamesh
TheKingInRed
Gilgamesh
4
0
11
9.5
W
Kukulkan
bgtrr926
Kukulkan
0
1
2
1
L
Guan Yu
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,879
Damage
29,483
42,815
Taken
34,374
20,040
Mitigated
14,920
3,626
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,522
673
0
1,400
8,355
6,928
217
2,448
5,813
27,189
0
L
Apollo
Alder789
Apollo
3,095
2,366
0
495
8,135
1,761
630
0
8,135
0
19,716
W
Apollo
CKayn
Apollo
10,399
5,870
0
1,916
5,633
1,963
2,305
804
4,829
0
49,104
W
Loki
CarttaW
Loki
1,898
495
0
2,304
5,653
1,473
0
950
4,703
0
25,203
L
956
426
0
530
9,580
3,931
0
217
9,363
0
39,631
W
Chaac
Navart
Chaac
8,461
1,188
0
3,501
9,588
6,608
935
1,417
8,023
6,668
31,862
L
2,132
465
183
0
7,042
3,798
0
336
6,706
9,855
0
W
Gilgamesh
TheKingInRed
Gilgamesh
5,981
1,033
0
3,324
9,537
3,622
517
1,723
7,814
0
21,920
W
Kukulkan
bgtrr926
Kukulkan
2,744
457
0
81
3,963
1,254
1,786
2,760
1,203
33,232
0
L
Guan Yu
1,174
152
0
1,018
9,703
3,622
308
664
8,951
0
12,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,619
Gold Earned
37,980
194
Minions Killed
326
0
Camps Cleared
0
1,116,608
Distance Traveled
1,285,422
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,512
501
42
3
0
217,200
1
L
Apollo
5,087
391
34
3
0
214,564
0
W
Apollo
8,131
625
101
8
0
239,947
2
W
Loki
7,247
557
52
4
0
277,062
1
L
Set
5,811
447
72
6
0
245,022
0
W
Chaac
8,348
642
73
6
0
269,684
6
L
Yemoja
5,094
392
15
1
0
242,946
1
W
Gilgamesh
7,207
554
26
2
0
246,972
0
W
Kukulkan
7,047
542
74
6
0
251,757
0
L
Guan Yu
5,115
393
31
2
0
196,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role