Player Matchup

Janus
Janus
IrishCreamer
Janus
Level 124
God Stats
1W - 0L
1,384 SR
Queue Stats
3W - 1L
1,589 Elo+
Party 1
Nu Wa
Nu Wa
PremiereHarp708
Nu Wa
Level 43
God Stats
53W - 63L
1,519 SR
Queue Stats
276W - 276L
1,520 Elo+
Solo
Achilles
Achilles
SageofOnePath
Achilles
Level 127
God Stats
2W - 0L
1,530 SR
Queue Stats
2W - 0L
1,716 Elo+
Party 1
Kuzenbo
Kuzenbo
SparkThePlug
Kuzenbo
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,501 Elo+
Party 1
Artemis
Artemis
UnworldlyEric
Artemis
Level 15
God Stats
1W - 0L
1,293 SR
Queue Stats
8W - 9L
1,414 Elo+
Party 1
Team Averages
Level 85
1,445 SR
1,548 Elo+

VS

Team Averages
Level 90
1,503 SR
1,452 Elo+
Hades
Hades
BlueKnight1297
Hades
Level 42
God Stats
60W - 58L
1,472 SR
Queue Stats
149W - 164L
1,428 Elo+
Party 3
Ganesha
Ganesha
MilwKilla
Ganesha
Level 126
God Stats
8W - 13L
1,472 SR
Queue Stats
182W - 173L
1,465 Elo+
Party 2
Loki
Loki
Soloman2
Loki
Level 122
God Stats
13W - 20L
1,578 SR
Queue Stats
348W - 372L
1,492 Elo+
Party 3
Charybdis
Charybdis
pvshkin
Charybdis
Level 123
God Stats
4W - 8L
1,500 SR
Queue Stats
139W - 134L
1,460 Elo+
Party 2
Heimdallr
Heimdallr
smol-beene
Heimdallr
Level 38
God Stats
31W - 42L
1,495 SR
Queue Stats
267W - 293L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 6
11,562
1,051
14,689
5,970
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 1 / 11
11,042
1,004
15,617
5,823
1,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SageofOnePath
Achilles
17
2 / 1 / 17
10,504
955
11,527
13,108
18,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kuzenbo
SparkThePlug
Kuzenbo
17
1 / 0 / 17
11,031
1,003
10,476
14,202
25,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
17
2 / 5 / 16
10,108
919
14,299
11,154
4,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

212

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 4
10,103
918
16,571
22,979
10,797
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
MilwKilla
Ganesha
16
0 / 2 / 6
9,456
860
8,259
13,222
12,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
16
3 / 8 / 4
10,421
947
5,296
17,631
6,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
pvshkin
Charybdis
16
3 / 0 / 5
10,318
938
7,921
6,981
2,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
smol-beene
Heimdallr
16
1 / 2 / 5
9,723
884
8,197
10,669
3,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
33
21
Kills
9
9
Deaths
21
67
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
W
11
2
6
7
L
Ganesha
MilwKilla
Ganesha
0
2
6
1.5
W
5
1
11
10.5
W
Achilles
SageofOnePath
Achilles
2
1
17
10.5
L
Loki
3
8
4
0.63
W
Kuzenbo
SparkThePlug
Kuzenbo
1
0
17
9.5
W
Artemis
2
5
16
2
L
Charybdis
pvshkin
Charybdis
3
0
5
5.5
L
Heimdallr
smol-beene
Heimdallr
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,608
Damage
46,244
50,257
Taken
71,482
51,446
Mitigated
35,974
6,990
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,571
1,302
107
1,665
22,979
10,797
0
14,979
7,377
41,477
0
W
14,689
867
419
1,249
5,970
2,098
0
3,639
2,168
43,284
0
L
Ganesha
MilwKilla
Ganesha
8,259
167
0
0
13,222
12,351
0
6,607
6,270
17,006
0
W
15,617
3,631
0
176
5,823
1,490
0
3,195
2,586
30,503
0
W
Achilles
SageofOnePath
Achilles
11,527
2,420
0
2,511
13,108
18,464
0
5,219
7,680
0
22,647
L
Loki
5,296
601
0
0
17,631
6,200
0
9,270
7,638
0
27,519
W
Kuzenbo
SparkThePlug
Kuzenbo
10,476
3,632
0
1,528
14,202
25,099
0
5,086
8,890
21,998
0
W
Artemis
14,299
8,215
0
1,107
11,154
4,295
0
6,831
4,103
0
28,958
L
Charybdis
pvshkin
Charybdis
7,921
3,104
0
0
6,981
2,693
0
3,235
3,636
0
30,695
L
Heimdallr
smol-beene
Heimdallr
8,197
3,340
0
1,505
10,669
3,933
0
5,924
4,401
0
37,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,247
Gold Earned
50,021
197
Minions Killed
250
7
Camps Cleared
3
992,222
Distance Traveled
926,632
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,103
918
63
6
0
182,035
2
W
Janus
11,562
1,051
83
8
2
195,825
0
L
Ganesha
9,456
860
0
0
0
193,751
0
W
Nu Wa
11,042
1,004
28
3
3
192,898
1
W
Achilles
10,504
955
37
3
2
206,378
0
L
Loki
10,421
947
40
4
1
203,600
0
W
Kuzenbo
11,031
1,003
17
2
0
226,252
0
W
Artemis
10,108
919
32
3
0
170,869
0
L
Charybdis
10,318
938
76
7
0
161,363
0
L
Heimdallr
9,723
884
71
6
2
185,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role