Player Matchup

Hel
Hel
CausedConfusion
Hel
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,492 Elo+
Party 1
Izanami
Izanami
PokyuPoki
Izanami
Level 59
God Stats
2W - 1L
1,678 SR
Queue Stats
5W - 1L
1,718 Elo+
Party 1
Ares
Ares
marinero352tenaz
Ares
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Team Averages
Level 54
1,559 SR
1,570 Elo+

VS

Team Averages
Level 80
1,550 SR
1,405 Elo+
Bacchus
Bacchus
DragonReaper408
Bacchus
Level 57
God Stats
11W - 13L
1,461 SR
Queue Stats
39W - 52L
1,390 Elo+
Party 2
Tiamat
Tiamat
Osamasghost13
Tiamat
Level 66
God Stats
2W - 1L
1,689 SR
Queue Stats
33W - 39L
1,424 Elo+
Party 2
Charybdis
Charybdis
fleeqo
Charybdis
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 45L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 4
13,021
685
17,087
19,800
12,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
PokyuPoki
Izanami
16
5 / 1 / 5
12,374
651
13,054
12,940
5,737
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 7 / 9
10,982
578
1,629
20,014
19,056
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
12,773
672
8,139
14,969
22,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 3 / 4
12,046
634
12,806
14,847
6,740
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
fleeqo
Charybdis
15
6 / 6 / 5
11,960
629
16,503
15,894
3,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
12
Kills
14
17
Deaths
12
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
9
4
1
L
4
3
8
2.67
L
4
3
4
2
W
Izanami
PokyuPoki
Izanami
5
1
5
7.5
L
Charybdis
fleeqo
Charybdis
6
6
5
1.42
W
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,770
Damage
37,448
52,754
Taken
45,710
36,930
Mitigated
33,356
13,040
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,087
1,221
3,348
7,347
19,800
12,137
161
9,096
10,704
48,338
0
L
8,139
622
142
2,299
14,969
22,641
0
4,168
10,801
15,472
0
L
12,806
626
171
3,766
14,847
6,740
445
8,570
6,277
48,415
0
W
Izanami
PokyuPoki
Izanami
13,054
9,295
673
725
12,940
5,737
2,766
5,345
7,595
0
49,561
L
Charybdis
fleeqo
Charybdis
16,503
6,791
0
2,931
15,894
3,975
760
7,006
8,888
0
49,390
W
1,629
498
50
897
20,014
19,056
170
8,064
11,950
9,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,377
Gold Earned
36,779
164
Minions Killed
162
3
Camps Cleared
9
922,614
Distance Traveled
941,885
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,021
685
65
3
1
304,679
0
L
Bacchus
12,773
672
9
0
0
353,914
1
L
Tiamat
12,046
634
81
4
5
303,602
0
W
Izanami
12,374
651
89
5
0
334,510
3
L
Charybdis
11,960
629
72
4
4
284,369
0
W
Ares
10,982
578
10
1
2
283,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role