Player Matchup

Ares
Ares
CaptianSilk
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
DanielfromMD
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,187 Elo+
Solo
Fenrir
Fenrir
JJawbreaker76
Fenrir
Level 5
God Stats
2W - 1L
1,796 SR
Queue Stats
4W - 6L
1,247 Elo+
Party 3
Izanami
Izanami
JJawbreaker8
Izanami
Level 14
God Stats
6W - 12L
1,464 SR
Queue Stats
25W - 39L
1,319 Elo+
Party 3
Neith
Neith
LandofNo
Neith
Level 5
God Stats
3W - 3L
1,663 SR
Queue Stats
3W - 4L
1,439 Elo+
Party 2
Team Averages
Level 6
1,585 SR
1,338 Elo+

VS

Team Averages
Level 23
1,343 SR
1,359 Elo+
Fenrir
Fenrir
IZtFranTz
Fenrir
Level 29
God Stats
4W - 4L
1,424 SR
Queue Stats
112W - 126L
1,322 Elo+
Solo
Cthulhu
Cthulhu
Jester_Talltell
Cthulhu
Level 8
God Stats
2W - 2L
1,066 SR
Queue Stats
6W - 8L
1,140 Elo+
Solo
Chiron
Chiron
SaintJamesRa
Chiron
Level 25
God Stats
4W - 6L
1,316 SR
Queue Stats
106W - 122L
1,402 Elo+
Party 1
Ullr
Ullr
SteddyTeddy87
Ullr
Level 26
God Stats
3W - 4L
1,411 SR
Queue Stats
202W - 230L
1,459 Elo+
Solo
Anubis
Anubis
smiteguilly
Anubis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 119L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 12 / 10
12,059
928
3,611
25,896
28,444
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
DanielfromMD
Cthulhu
16
0 / 2 / 0
9,459
728
471
1,867
1,034
Breastplate

Breastplate

+20
Physical Protection

20
8 / 15 / 7
14,451
1,112
26,994
30,431
17,292
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
JJawbreaker8
Izanami
20
11 / 7 / 9
16,337
1,257
42,264
23,507
7,958
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
LandofNo
Neith
18
4 / 10 / 7
12,585
968
11,895
15,467
5,893
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IZtFranTz
Fenrir
20
20 / 5 / 10
15,605
1,200
24,646
16,085
15,659
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 7 / 25
13,370
1,028
14,492
26,179
15,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
20
9 / 2 / 19
14,149
1,088
16,169
14,671
6,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 3 / 28
13,327
1,025
17,147
16,925
7,376
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
20
7 / 6 / 22
13,670
1,052
13,212
16,658
7,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
150
23
Kills
46
46
Deaths
23
33
Assists
104
Player
Kills
Deaths
Assists
KDA
L
0
12
10
0.42
L
Cthulhu
DanielfromMD
Cthulhu
0
2
0
0
W
Fenrir
IZtFranTz
Fenrir
20
5
10
5
L
8
15
7
0.77
L
Izanami
JJawbreaker8
Izanami
11
7
9
2.21
W
6
7
25
2.64
L
Neith
LandofNo
Neith
4
10
7
0.75
W
Chiron
9
2
19
9.25
W
4
3
28
6
W
Anubis
7
6
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,235
Damage
85,666
97,168
Taken
90,518
60,621
Mitigated
52,041
7,140
Healing
13,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,611
708
0
0
25,896
28,444
0
8,258
17,638
23,731
0
L
Cthulhu
DanielfromMD
Cthulhu
471
38
0
0
1,867
1,034
0
93
1,774
2,113
0
W
Fenrir
IZtFranTz
Fenrir
24,646
11,561
0
2,110
16,085
15,659
0
1,107
14,978
0
27,933
L
26,994
10,527
0
2,244
30,431
17,292
0
6,357
24,074
0
38,234
L
Izanami
JJawbreaker8
Izanami
42,264
35,532
100
3,215
23,507
7,958
0
8,805
14,702
0
110,897
W
14,492
2,619
147
0
26,179
15,080
0
1,147
25,032
29,271
0
L
Neith
LandofNo
Neith
11,895
5,593
0
1,581
15,467
5,893
0
4,191
11,276
0
22,695
W
Chiron
16,169
8,922
2,083
1,750
14,671
6,198
0
173
14,498
0
36,374
W
17,147
13,121
0
2,117
16,925
7,376
0
1,263
15,662
0
41,917
W
Anubis
13,212
1,566
97
5,566
16,658
7,728
0
392
16,266
43,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,891
Gold Earned
70,121
229
Minions Killed
225
7
Camps Cleared
3
848,722
Distance Traveled
990,269
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,059
928
20
2
2
183,192
1
L
Cthulhu
9,459
728
4
0
0
25,771
0
W
Fenrir
15,605
1,200
12
1
0
220,366
0
L
Fenrir
14,451
1,112
10
1
3
247,796
0
L
Izanami
16,337
1,257
177
14
2
219,447
0
W
Cthulhu
13,370
1,028
25
2
0
190,968
1
L
Neith
12,585
968
18
1
0
172,516
0
W
Chiron
14,149
1,088
49
4
3
216,467
0
W
Ullr
13,327
1,025
51
4
0
200,119
0
W
Anubis
13,670
1,052
88
7
0
162,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role