Player Matchup

Cthulhu
Cthulhu
Big_N_Tasty666
Cthulhu
Level 57
God Stats
7W - 9L
1,296 SR
Queue Stats
58W - 84L
1,263 Elo+
Party 2
Charybdis
Charybdis
F34R_PRIVATEPILE
Charybdis
Level 69
God Stats
4W - 4L
1,469 SR
Queue Stats
146W - 176L
1,338 Elo+
Party 2
Sobek
Sobek
F34R_bobalongD
Sobek
Level 88
God Stats
3W - 3L
1,552 SR
Queue Stats
143W - 176L
1,416 Elo+
Party 2
Team Averages
Level 71
1,439 SR
1,339 Elo+

VS

Team Averages
Level 107
1,580 SR
1,408 Elo+
Danzaburou
Danzaburou
Gamma Ray 617
Danzaburou
Level 154
God Stats
10W - 11L
1,422 SR
Queue Stats
399W - 552L
1,387 Elo+
Solo
Zhong Kui
Zhong Kui
Tawas2011
Zhong Kui
Level 77
God Stats
3W - 0L
1,797 SR
Queue Stats
38W - 41L
1,408 Elo+
Party 1
Tyr
Tyr
chompymage6887
Tyr
Level 91
God Stats
6W - 1L
1,522 SR
Queue Stats
186W - 189L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 2
8,350
557
7,009
17,120
16,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
13
3 / 5 / 0
8,873
592
7,753
13,511
4,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 4
8,866
591
5,058
25,445
28,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gamma Ray 617
Danzaburou
14
7 / 0 / 7
11,073
738
12,137
7,939
3,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Tawas2011
Zhong Kui
14
6 / 3 / 9
10,767
718
21,718
13,745
8,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 1 / 11
10,259
684
12,489
13,826
12,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
17
17
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Charybdis
3
5
0
0.6
L
0
4
4
0.5
W
Danzaburou
Gamma Ray 617
Danzaburou
7
0
7
10.5
W
Zhong Kui
Tawas2011
Zhong Kui
6
3
9
3.5
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,820
Damage
46,344
56,076
Taken
35,510
49,774
Mitigated
23,871
12,021
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,009
690
729
1,201
17,120
16,187
0
8,159
8,961
21,221
0
L
Charybdis
7,753
4,927
499
2,257
13,511
4,909
0
4,946
8,565
0
34,516
L
5,058
524
711
6,624
25,445
28,678
0
9,173
16,272
13,511
0
W
Danzaburou
Gamma Ray 617
Danzaburou
12,137
4,622
1,159
3,461
7,939
3,034
1,394
3,022
4,917
0
46,800
W
Zhong Kui
Tawas2011
Zhong Kui
21,718
1,679
0
4,175
13,745
8,246
773
5,156
8,589
42,603
0
W
12,489
2,000
983
5,000
13,826
12,591
347
4,983
8,843
194
27,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,089
Gold Earned
32,099
118
Minions Killed
148
2
Camps Cleared
6
615,904
Distance Traveled
782,989
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,350
557
32
2
1
174,715
2
L
Charybdis
8,873
592
66
4
0
198,914
1
L
Sobek
8,866
591
20
1
1
242,275
1
W
Danzaburou
11,073
738
77
5
2
229,569
2
W
Zhong Kui
10,767
718
52
3
1
245,866
0
W
Tyr
10,259
684
19
1
3
307,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role