Player Matchup

Arachne
Arachne
AxeBambam
Arachne
Level 37
God Stats
14W - 12L
1,701 SR
Queue Stats
21W - 38L
1,322 Elo+
Party 1
Cernunnos
Cernunnos
AxeThomHunter
Cernunnos
Level 17
God Stats
17W - 17L
1,558 SR
Queue Stats
25W - 37L
1,369 Elo+
Party 1
Tyr
Tyr
EL_MoutoneBoucle
Tyr
Level 29
God Stats
4W - 1L
1,726 SR
Queue Stats
31W - 53L
1,360 Elo+
Party 1
Jormungandr
Jormungandr
Krusher21445
Jormungandr
Level 8
God Stats
9W - 8L
1,796 SR
Queue Stats
36W - 50L
1,543 Elo+
Party 1
Ra
Ra
Sonnyside
Ra
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Team Averages
Level 20
1,656 SR
1,419 Elo+

VS

Team Averages
Level 17
1,474 SR
1,451 Elo+
Fenrir
Fenrir
ChungusAmungus69
Fenrir
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Anubis
Anubis
Error23UK
Anubis
Level 8
God Stats
3W - 5L
1,456 SR
Queue Stats
5W - 8L
1,547 Elo+
Party 2
Freya
Freya
TheBromanator50
Freya
Level 17
God Stats
8W - 15L
1,531 SR
Queue Stats
77W - 63L
1,398 Elo+
Solo
Cerberus
Cerberus
ZNJ leo18
Cerberus
Level 28
God Stats
2W - 6L
1,428 SR
Queue Stats
110W - 151L
1,371 Elo+
Solo
Osiris
Osiris
michaelxhm
Osiris
Level 28
God Stats
10W - 8L
1,454 SR
Queue Stats
108W - 109L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AxeBambam
Arachne
11
5 / 3 / 6
7,361
613
4,364
7,456
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
AxeThomHunter
Cernunnos
10
2 / 0 / 3
5,980
498
4,860
3,864
1,028
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 1 / 2
7,181
598
6,275
8,421
3,865
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Krusher21445
Jormungandr
10
3 / 1 / 3
6,344
529
3,943
4,056
1,997
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
6 / 2 / 1
7,326
611
4,332
4,300
967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 2
5,140
428
508
6,924
2,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anubis
Error23UK
Anubis
10
1 / 6 / 1
6,243
520
4,448
8,510
5,095
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 1
6,263
522
4,486
6,752
2,179
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ZNJ leo18
Cerberus
10
2 / 3 / 0
5,911
493
2,956
11,052
7,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
michaelxhm
Osiris
11
3 / 4 / 0
6,737
561
4,043
7,856
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
20
Kills
7
7
Deaths
22
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
AxeBambam
Arachne
5
3
6
2.67
W
Cernunnos
AxeThomHunter
Cernunnos
2
0
3
3.5
L
0
6
2
0.17
W
4
1
2
5
L
Anubis
Error23UK
Anubis
1
6
1
0.25
W
Jormungandr
Krusher21445
Jormungandr
3
1
3
4.5
W
6
2
1
3.25
L
1
3
1
0.5
L
Cerberus
ZNJ leo18
Cerberus
2
3
0
0.67
L
Osiris
michaelxhm
Osiris
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,774
Damage
16,441
28,097
Taken
41,094
11,137
Mitigated
21,559
8,406
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AxeBambam
Arachne
4,364
2,790
0
2,704
7,456
3,280
400
1,311
6,145
0
38,389
W
Cernunnos
AxeThomHunter
Cernunnos
4,860
2,529
0
366
3,864
1,028
1,125
1,498
2,366
0
23,202
L
508
246
0
721
6,924
2,414
0
1,612
5,312
0
20,810
W
6,275
1,094
0
3,380
8,421
3,865
0
4,946
3,475
0
29,596
L
Anubis
Error23UK
Anubis
4,448
306
0
1,695
8,510
5,095
151
3,412
5,098
30,823
0
W
Jormungandr
Krusher21445
Jormungandr
3,943
826
0
957
4,056
1,997
457
1,446
2,610
23,725
0
W
4,332
1,185
353
646
4,300
967
548
2,689
1,611
31,591
0
L
4,486
1,627
0
1,385
6,752
2,179
628
0
6,752
20,544
0
L
Cerberus
ZNJ leo18
Cerberus
2,956
152
0
3,482
11,052
7,024
0
2,608
8,444
28,671
0
L
Osiris
michaelxhm
Osiris
4,043
1,801
0
2,859
7,856
4,847
0
1,017
6,839
0
42,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,192
Gold Earned
30,294
287
Minions Killed
283
0
Camps Cleared
0
1,165,524
Distance Traveled
1,103,876
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,361
613
65
5
0
249,787
2
W
Cernunnos
5,980
498
45
4
0
213,236
1
L
Fenrir
5,140
428
41
3
0
191,816
0
W
Tyr
7,181
598
59
5
0
250,749
4
L
Anubis
6,243
520
59
5
0
189,309
2
W
Jormungandr
6,344
529
40
3
0
232,312
3
W
Ra
7,326
611
78
7
0
219,440
2
L
Freya
6,263
522
43
4
0
233,426
2
L
Cerberus
5,911
493
64
5
0
223,650
2
L
Osiris
6,737
561
76
6
0
265,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role