Player Matchup

Set
Set
Gold I
Masta-_-Wes
Set
Gold I
Level 121
God Stats
44W - 33L
1,621 SR
Queue Stats
279W - 270L
1,621 MMR
Solo
Tiamat
Tiamat
Platinum V
Sk1nnyBean
Tiamat
Platinum V
Level 56
God Stats
2W - 4L
1,257 SR
Queue Stats
158W - 146L
1,628 MMR
Solo
Serqet
Serqet
Silver III
Skinnyrod
Serqet
Silver III
Level 63
God Stats
5W - 7L
1,448 SR
Queue Stats
172W - 182L
925 MMR
Solo
Xbalanque
Xbalanque
Bronze I
arkimiajk1986
Xbalanque
Bronze I
Level 155
God Stats
29W - 33L
1,474 SR
Queue Stats
263W - 297L
345 MMR
Solo
Tyr
Tyr
Gold III
xDiogo-SrS
Tyr
Gold III
Level 78
God Stats
6W - 2L
1,607 SR
Queue Stats
66W - 74L
1,602 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,481 SR
1,224 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,516 SR
1,208 MMR
Hun Batz
Hun Batz
Silver III
EMSADcz
Hun Batz
Silver III
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 95L
1,111 MMR
Solo
Ra
Ra
Silver II
Jackheaneyy
Ra
Silver II
Level 125
God Stats
3W - 4L
1,477 SR
Queue Stats
293W - 298L
1,129 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
Nomada-005
Kuzenbo
Bronze III
Level 115
God Stats
3W - 3L
1,432 SR
Queue Stats
8W - 16L
1,146 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
Vortex Revealed
Ah Muzen Cab
Gold V
Level 79
God Stats
1W - 1L
1,545 SR
Queue Stats
16W - 14L
1,647 MMR
Solo
Poseidon
Poseidon
Silver II
mimce22
Poseidon
Silver II
Level 109
God Stats
2W - 2L
1,625 SR
Queue Stats
71W - 81L
1,006 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 6
15,182
584
18,068
25,441
29,053
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Sk1nnyBean
Tiamat
20
14 / 1 / 8
15,058
579
33,601
20,888
22,197
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
Skinnyrod
Serqet
20
5 / 4 / 10
13,746
529
10,496
20,290
8,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Xbalanque
arkimiajk1986
Xbalanque
20
3 / 3 / 10
14,085
542
11,447
18,179
7,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 3 / 17
13,183
507
14,990
33,183
43,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
LokiPersephoneAthenaMorgan Le FayArtemis

VS

Bans
IzanamiBacchusGilgameshCernunnosCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EMSADcz
Hun Batz
17
5 / 9 / 4
11,817
455
11,015
25,634
8,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 4 / 2
12,970
499
16,345
24,032
11,134
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Nomada-005
Kuzenbo
14
2 / 6 / 5
10,277
395
9,209
20,321
27,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Vortex Revealed
Ah Muzen Cab
18
1 / 6 / 4
11,513
443
16,876
20,659
6,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
mimce22
Poseidon
16
0 / 5 / 0
10,111
389
9,333
17,639
7,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
29
Kills
10
12
Deaths
30
51
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
EMSADcz
Hun Batz
5
9
4
0.78
L
2
4
2
0.75
W
3
1
6
6
L
Kuzenbo
Nomada-005
Kuzenbo
2
6
5
0.75
W
Tiamat
Sk1nnyBean
Tiamat
14
1
8
18
W
Serqet
Skinnyrod
Serqet
5
4
10
2.5
L
Ah Muzen Cab
Vortex Revealed
Ah Muzen Cab
1
6
4
0.5
W
Xbalanque
arkimiajk1986
Xbalanque
3
3
10
2.67
L
Poseidon
mimce22
Poseidon
0
5
0
0
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,602
Damage
62,778
117,981
Taken
108,285
111,853
Mitigated
61,489
47,372
Healing
27,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
EMSADcz
Hun Batz
11,015
2,662
0
4,442
25,634
8,840
0
6,956
17,987
0
59,628
L
16,345
1,760
2,019
8,513
24,032
11,134
0
3,488
20,516
108,428
0
W
18,068
7,571
0
9,143
25,441
29,053
1,678
11,263
14,178
1,752
109,199
L
Kuzenbo
Nomada-005
Kuzenbo
9,209
3,154
0
2,603
20,321
27,481
0
6,848
12,939
27,740
0
W
Tiamat
Sk1nnyBean
Tiamat
33,601
2,350
0
12,955
20,888
22,197
2,272
3,894
16,994
121,159
0
W
Serqet
Skinnyrod
Serqet
10,496
1,635
0
2,526
20,290
8,935
1,707
7,080
13,210
0
101,308
L
Ah Muzen Cab
Vortex Revealed
Ah Muzen Cab
16,876
7,896
0
7,110
20,659
6,920
1,058
8,753
11,906
0
85,724
W
Xbalanque
arkimiajk1986
Xbalanque
11,447
3,956
0
7,453
18,179
7,912
3,146
3,872
14,307
0
121,641
L
Poseidon
mimce22
Poseidon
9,333
671
0
3,064
17,639
7,114
47
7,741
9,736
68,278
0
W
14,990
1,410
0
15,295
33,183
43,756
830
10,927
22,045
0
53,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,254
Gold Earned
56,688
745
Minions Killed
580
0
Camps Cleared
0
2,599,878
Distance Traveled
2,368,723
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,817
455
84
3
0
458,142
1
L
Ra
12,970
499
197
8
0
483,079
4
W
Set
15,182
584
196
8
0
525,353
5
L
Kuzenbo
10,277
395
27
1
0
471,631
6
W
Tiamat
15,058
579
158
6
0
520,233
3
W
Serqet
13,746
529
136
5
0
555,669
4
L
Ah Muzen Cab
11,513
443
161
6
0
484,026
4
W
Xbalanque
14,085
542
206
8
0
496,577
6
L
Poseidon
10,111
389
111
4
0
471,845
6
W
Tyr
13,183
507
49
2
0
502,046
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role