Player Matchup

Raijin
Raijin
DavidAbrego21
Raijin
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
270W - 289L
1,483 Elo+
Solo
Chang'e
Chang'e
Dustty4
Chang'e
Level 43
God Stats
2W - 2L
1,591 SR
Queue Stats
98W - 87L
1,495 Elo+
Party 3
Sol
Sol
Ladybugluvs
Sol
Level 35
God Stats
14W - 10L
1,465 SR
Queue Stats
31W - 41L
1,454 Elo+
Solo
Zhong Kui
Zhong Kui
Sxege
Zhong Kui
Level 102
God Stats
1W - 0L
1,294 SR
Queue Stats
147W - 127L
1,549 Elo+
Party 3
Jormungandr
Jormungandr
WickedKnight45
Jormungandr
Level 105
God Stats
2W - 2L
1,396 SR
Queue Stats
204W - 175L
1,563 Elo+
Party 3
Team Averages
Level 67
1,449 SR
1,509 Elo+

VS

Team Averages
Level 40
1,584 SR
1,529 Elo+
Ra
Ra
Dartshooter14
Ra
Level 35
God Stats
1W - 2L
1,701 SR
Queue Stats
100W - 94L
1,525 Elo+
Party 1
Mercury
Mercury
RandomHollow
Mercury
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 154L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
Skoodax
Cthulhu
Level 49
God Stats
0W - 3L
1,196 SR
Queue Stats
239W - 228L
1,528 Elo+
Party 2
Cupid
Cupid
TwoLeeter
Cupid
Level 28
God Stats
6W - 4L
1,774 SR
Queue Stats
76W - 76L
1,544 Elo+
Party 1
Chaac
Chaac
warlordyo
Chaac
Level 55
God Stats
7W - 8L
1,747 SR
Queue Stats
103W - 104L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
10,643
1,064
11,244
9,344
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Dustty4
Chang'e
17
7 / 1 / 16
11,065
1,107
13,375
12,875
6,389
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 3 / 9
10,819
1,082
9,335
9,689
3,942
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Sxege
Zhong Kui
18
7 / 3 / 18
11,258
1,126
22,222
17,715
17,590
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
WickedKnight45
Jormungandr
17
3 / 1 / 18
10,285
1,029
12,202
11,789
13,445
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

231

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 8
9,501
950
15,703
10,729
3,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
RandomHollow
Mercury
16
2 / 8 / 6
9,984
998
7,371
16,282
4,972
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Skoodax
Cthulhu
16
2 / 2 / 6
10,291
1,029
12,460
14,850
7,343
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
TwoLeeter
Cupid
16
4 / 8 / 4
10,752
1,075
11,652
16,246
5,378
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
warlordyo
Chaac
16
1 / 5 / 5
9,620
962
9,572
17,068
15,743
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
26
Kills
9
9
Deaths
26
70
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
3
8
1.33
W
5
1
9
9.5
W
Chang'e
Dustty4
Chang'e
7
1
16
15
W
4
3
9
2.83
L
Mercury
RandomHollow
Mercury
2
8
6
0.63
L
Cthulhu
Skoodax
Cthulhu
2
2
6
2.5
W
Zhong Kui
Sxege
Zhong Kui
7
3
18
5.33
L
Cupid
TwoLeeter
Cupid
4
8
4
0.75
W
Jormungandr
WickedKnight45
Jormungandr
3
1
18
12
L
Chaac
warlordyo
Chaac
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,378
Damage
56,758
61,412
Taken
75,175
45,334
Mitigated
37,211
18,074
Healing
17,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,703
160
2,658
1,236
10,729
3,775
0
10,141
588
30,131
0
W
11,244
1,348
0
0
9,344
3,968
0
4,500
4,844
29,530
0
W
Chang'e
Dustty4
Chang'e
13,375
864
6,987
5,726
12,875
6,389
0
5,790
7,085
27,376
0
W
9,335
2,785
0
1,405
9,689
3,942
0
3,886
5,803
32,973
0
L
Mercury
RandomHollow
Mercury
7,371
2,716
1,110
629
16,282
4,972
0
15,373
909
0
15,627
L
Cthulhu
Skoodax
Cthulhu
12,460
73
1,356
4,301
14,850
7,343
0
13,922
928
45,044
0
W
Zhong Kui
Sxege
Zhong Kui
22,222
3,198
0
3,734
17,715
17,590
0
8,817
8,898
31,846
0
L
Cupid
TwoLeeter
Cupid
11,652
4,756
350
336
16,246
5,378
0
14,310
1,936
0
30,625
W
Jormungandr
WickedKnight45
Jormungandr
12,202
3,550
0
222
11,789
13,445
0
5,170
6,619
33,768
0
L
Chaac
warlordyo
Chaac
9,572
517
286
5,328
17,068
15,743
0
14,632
2,436
0
34,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,070
Gold Earned
50,148
205
Minions Killed
201
7
Camps Cleared
6
948,730
Distance Traveled
1,066,812
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,501
950
31
3
0
225,507
0
W
Raijin
10,643
1,064
47
5
0
176,699
0
W
Chang'e
11,065
1,107
36
4
3
197,961
0
W
Sol
10,819
1,082
70
7
1
180,343
0
L
Mercury
9,984
998
19
2
3
232,578
0
L
Cthulhu
10,291
1,029
61
6
1
232,527
0
W
Zhong Kui
11,258
1,126
17
2
3
191,739
0
L
Cupid
10,752
1,075
43
4
1
162,875
0
W
Jormungandr
10,285
1,029
35
4
0
201,988
1
L
Chaac
9,620
962
47
5
1
213,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role