Player Matchup

Pele
Pele
Da_Invision
Pele
Level 32
God Stats
16W - 12L
1,601 SR
Queue Stats
178W - 229L
1,516 Elo+
Party 4
Amaterasu
Amaterasu
Fidato1
Amaterasu
Level 15
God Stats
11W - 15L
1,575 SR
Queue Stats
162W - 224L
1,570 Elo+
Party 4
Hou Yi
Hou Yi
Shisui-Susanoo96
Hou Yi
Level 27
God Stats
36W - 52L
1,520 SR
Queue Stats
178W - 230L
1,441 Elo+
Party 4
Olorun
Olorun
scoutsoldiers
Olorun
Level 29
God Stats
2W - 0L
1,381 SR
Queue Stats
71W - 64L
1,531 Elo+
Party 3
Cthulhu
Cthulhu
x_xextensioncord
Cthulhu
Level 27
God Stats
16W - 9L
1,591 SR
Queue Stats
40W - 38L
1,467 Elo+
Party 3
Team Averages
Level 26
1,533 SR
1,505 Elo+

VS

Team Averages
Level 17
1,636 SR
1,510 Elo+
Ares
Ares
Dannyboy_511
Ares
Level 8
God Stats
0W - 1L
1,679 SR
Queue Stats
2W - 2L
1,694 Elo+
Party 1
Kukulkan
Kukulkan
SaviorShammy
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,447 Elo+
Party 2
Horus
Horus
Seraph_Monsoon
Horus
Level 25
God Stats
6W - 9L
1,381 SR
Queue Stats
83W - 84L
1,397 Elo+
Solo
Charybdis
Charybdis
adirtyobject
Charybdis
Level 29
God Stats
0W - 1L
1,679 SR
Queue Stats
56W - 60L
1,407 Elo+
Party 1
Thanatos
Thanatos
pyledriver69602
Thanatos
Level 16
God Stats
4W - 1L
1,942 SR
Queue Stats
21W - 16L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 6
9,996
526
9,624
16,784
6,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Fidato1
Amaterasu
15
2 / 2 / 2
9,266
488
6,211
12,381
8,206
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 4 / 10
9,988
526
8,853
11,422
4,176
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
13 / 3 / 8
11,150
587
20,434
12,793
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
7 / 3 / 10
9,238
486
10,923
17,880
15,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
7,105
374
5,363
15,954
12,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
SaviorShammy
Kukulkan
13
1 / 8 / 5
8,263
435
6,858
11,225
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 2 / 1
9,563
503
10,920
15,870
7,559
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
adirtyobject
Charybdis
13
3 / 8 / 5
9,055
477
10,377
14,939
4,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
14
8 / 6 / 1
9,621
506
10,600
15,740
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
33
Kills
18
18
Deaths
33
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
6
6
1.5
L
1
9
1
0.17
W
Amaterasu
Fidato1
Amaterasu
2
2
2
1.5
L
Kukulkan
SaviorShammy
Kukulkan
1
8
5
0.44
L
5
2
1
2.75
W
5
4
10
2.5
L
Charybdis
adirtyobject
Charybdis
3
8
5
0.69
L
Thanatos
8
6
1
1.42
W
13
3
8
5.67
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,045
Damage
44,118
71,260
Taken
73,728
40,481
Mitigated
35,298
19,982
Healing
12,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,624
2,896
0
6,368
16,784
6,006
0
1,036
15,748
0
62,425
L
5,363
67
0
272
15,954
12,590
0
6,522
9,432
21,852
0
W
Amaterasu
Fidato1
Amaterasu
6,211
2,485
0
2,952
12,381
8,206
950
134
12,247
0
37,835
L
Kukulkan
SaviorShammy
Kukulkan
6,858
806
0
0
11,225
4,312
0
6,791
4,434
40,257
0
L
10,920
5,876
137
3,808
15,870
7,559
856
1,509
14,361
0
44,263
W
8,853
4,368
0
1,745
11,422
4,176
2,790
2,158
9,264
0
57,975
L
Charybdis
adirtyobject
Charybdis
10,377
5,604
0
1,255
14,939
4,786
156
8,571
6,368
0
44,025
L
Thanatos
10,600
2,175
0
7,109
15,740
6,051
0
6,443
9,297
0
38,443
W
20,434
7,151
1,182
4,406
12,793
6,390
2,509
5,490
7,303
60,617
5,212
W
10,923
866
374
2,955
17,880
15,703
869
3,403
14,477
28,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,638
Gold Earned
43,607
415
Minions Killed
301
0
Camps Cleared
0
1,681,607
Distance Traveled
1,563,878
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,996
526
90
5
0
370,478
3
L
Ares
7,105
374
36
2
0
249,973
1
W
Amaterasu
9,266
488
76
4
0
349,095
0
L
Kukulkan
8,263
435
77
4
0
290,958
0
L
Horus
9,563
503
78
4
0
334,964
6
W
Hou Yi
9,988
526
117
6
0
324,552
0
L
Charybdis
9,055
477
54
3
0
330,301
4
L
Thanatos
9,621
506
56
3
0
357,682
0
W
Olorun
11,150
587
100
5
0
316,829
5
W
Cthulhu
9,238
486
32
2
0
320,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role