Player Matchup

Fenrir
Fenrir
KiLLaSeason
Fenrir
Level 60
God Stats
1W - 2L
1,371 SR
Queue Stats
37W - 41L
1,294 Elo+
Solo
Ravana
Ravana
Nu3ked_OuTAnT_
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,066 Elo+
Party 2
Freya
Freya
Sh1fty__YT
Freya
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 27L
1,204 Elo+
Party 2
Sobek
Sobek
llIl_MOON_lIll
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,382 Elo+
Solo
Horus
Horus
meadowflare
Horus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 135L
1,310 Elo+
Solo
Team Averages
Level 49
1,474 SR
1,251 Elo+

VS

Team Averages
Level 75
1,405 SR
1,286 Elo+
Ah Puch
Ah Puch
Goldmembrium
Ah Puch
Level 91
God Stats
1W - 1L
1,274 SR
Queue Stats
198W - 209L
1,279 Elo+
Solo
Hera
Hera
TheCommander539
Hera
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ullr
Ullr
fairydust617
Ullr
Level 28
God Stats
1W - 1L
1,233 SR
Queue Stats
29W - 64L
1,176 Elo+
Party 1
Sol
Sol
oR3AP3R117o
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,231 Elo+
Solo
Scylla
Scylla
staley911
Scylla
Level 107
God Stats
2W - 1L
1,520 SR
Queue Stats
72W - 102L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 13 / 5
10,614
708
11,584
20,113
10,726
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 8 / 4
9,174
612
2,922
13,417
6,832
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Freya
16
2 / 8 / 7
9,506
634
6,914
12,446
5,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 6 / 6
9,696
646
7,626
18,026
27,195
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 4 / 8
9,231
615
5,597
18,060
30,921
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Goldmembrium
Ah Puch
20
9 / 3 / 23
12,404
827
21,279
9,134
3,709
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 3 / 21
11,069
738
6,723
6,832
2,884
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
3 / 6 / 21
10,547
703
3,026
11,464
4,101
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 3 / 18
11,857
790
16,477
10,579
4,357
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
staley911
Scylla
20
13 / 3 / 22
12,561
837
23,524
7,840
3,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
144
17
Kills
39
39
Deaths
18
30
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Goldmembrium
Ah Puch
9
3
23
6.83
L
Fenrir
7
13
5
0.73
L
2
8
4
0.5
L
Freya
2
8
7
0.69
W
6
3
21
5.5
W
3
6
21
2.25
L
4
6
6
1.17
L
2
4
8
1.5
W
8
3
18
5.67
W
Scylla
staley911
Scylla
13
3
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,643
Damage
71,029
82,062
Taken
45,849
81,316
Mitigated
18,076
20,491
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Goldmembrium
Ah Puch
21,279
2,581
1,181
1,768
9,134
3,709
737
2,836
6,298
41,132
0
L
Fenrir
11,584
2,839
684
1,904
20,113
10,726
0
16,706
3,407
0
19,275
L
2,922
907
302
686
13,417
6,832
0
12,551
866
0
11,883
L
Freya
6,914
2,081
0
637
12,446
5,642
0
10,205
2,241
11,523
0
W
6,723
2,369
0
0
6,832
2,884
173
1,596
5,236
17,461
0
W
3,026
2,037
1,397
928
11,464
4,101
313
3,411
8,053
0
4,885
L
7,626
288
1,110
3,580
18,026
27,195
0
13,907
4,119
19,861
0
L
5,597
1,819
4,773
6,815
18,060
30,921
0
14,634
3,426
0
14,007
W
16,477
6,297
1,217
4,468
10,579
4,357
2,624
3,542
7,037
36,433
0
W
Scylla
staley911
Scylla
23,524
3,174
1,146
210
7,840
3,025
1,062
3,155
4,685
34,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,221
Gold Earned
58,438
81
Minions Killed
123
0
Camps Cleared
0
1,093,017
Distance Traveled
1,268,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,404
827
44
3
0
257,089
0
L
Fenrir
10,614
708
10
1
0
203,312
0
L
Ravana
9,174
612
26
2
0
220,524
0
L
Freya
9,506
634
11
1
0
170,407
0
W
Hera
11,069
738
23
2
0
276,670
0
W
Ullr
10,547
703
0
0
0
245,171
0
L
Sobek
9,696
646
15
1
0
223,575
0
L
Horus
9,231
615
19
1
0
275,199
0
W
Sol
11,857
790
32
2
0
233,253
0
W
Scylla
12,561
837
24
2
0
256,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role