Player Matchup

Thoth
Thoth
Gwyn95
Thoth
Level 133
God Stats
16W - 10L
1,686 SR
Queue Stats
111W - 87L
1,650 Elo+
Party 1
Artemis
Artemis
Raycuaza
Artemis
Level 160
God Stats
3W - 0L
1,529 SR
Queue Stats
87W - 69L
1,612 Elo+
Party 1
Serqet
Serqet
RyedAzre
Serqet
Level 141
God Stats
2W - 0L
1,799 SR
Queue Stats
100W - 75L
1,600 Elo+
Party 1
Bellona
Bellona
Seisshirou
Bellona
Level 42
God Stats
19W - 11L
1,817 SR
Queue Stats
47W - 33L
1,698 Elo+
Party 1
Nox
Nox
ThoughtFever204
Nox
Level 27
God Stats
1W - 0L
1,435 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 101
1,653 SR
1,612 Elo+

VS

Team Averages
Level 71
1,603 SR
1,472 Elo+
Sun Wukong
Sun Wukong
Eriden77
Sun Wukong
Level 26
God Stats
0W - 2L
1,287 SR
Queue Stats
16W - 22L
1,544 Elo+
Party 3
Ymir
Ymir
Koranthus
Ymir
Level 148
God Stats
3W - 5L
1,606 SR
Queue Stats
57W - 69L
1,555 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ShinjiR9
Morgan Le Fay
Level 26
God Stats
5W - 5L
1,672 SR
Queue Stats
28W - 40L
1,424 Elo+
Party 2
Pele
Pele
Sinji580
Pele
Level 126
God Stats
12W - 7L
1,727 SR
Queue Stats
136W - 128L
1,612 Elo+
Party 2
Neith
Neith
TWS_Nicolas
Neith
Level 27
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gwyn95
Thoth
18
9 / 1 / 11
11,338
945
19,181
6,986
2,872
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Raycuaza
Artemis
17
6 / 2 / 7
10,018
835
13,523
8,066
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
RyedAzre
Serqet
15
4 / 1 / 14
9,511
793
5,418
6,958
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Seisshirou
Bellona
15
9 / 1 / 7
10,569
881
13,669
13,076
11,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 11
8,627
719
4,170
8,500
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eriden77
Sun Wukong
12
0 / 8 / 4
7,183
599
3,228
14,154
7,177
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
16
4 / 5 / 2
10,450
871
7,601
15,732
16,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
ShinjiR9
Morgan Le Fay
15
1 / 4 / 1
7,649
637
3,791
9,856
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
0 / 5 / 1
7,158
597
6,702
11,219
3,887
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 8 / 3
8,539
712
6,334
11,974
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
30
Kills
7
7
Deaths
30
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Eriden77
Sun Wukong
0
8
4
0.25
W
Thoth
Gwyn95
Thoth
9
1
11
14.5
L
Ymir
4
5
2
1
W
Artemis
Raycuaza
Artemis
6
2
7
4.75
W
Serqet
RyedAzre
Serqet
4
1
14
11
W
Bellona
Seisshirou
Bellona
9
1
7
12.5
L
Morgan Le Fay
ShinjiR9
Morgan Le Fay
1
4
1
0.38
L
Pele
0
5
1
0.1
L
2
8
3
0.44
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,961
Damage
27,656
43,586
Taken
62,935
25,867
Mitigated
35,591
6,479
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Eriden77
Sun Wukong
3,228
501
0
1,041
14,154
7,177
0
5,014
9,060
0
15,607
W
Thoth
Gwyn95
Thoth
19,181
453
181
2,392
6,986
2,872
903
1,696
5,290
65,659
0
L
Ymir
7,601
1,255
0
1,260
15,732
16,915
0
5,152
10,365
20,768
0
W
Artemis
Raycuaza
Artemis
13,523
7,606
0
1,567
8,066
3,370
925
2,324
5,742
0
36,447
W
Serqet
RyedAzre
Serqet
5,418
839
0
564
6,958
4,485
74
1,525
5,433
0
11,746
W
Bellona
Seisshirou
Bellona
13,669
6,707
0
813
13,076
11,723
0
2,894
10,182
0
25,778
L
Morgan Le Fay
ShinjiR9
Morgan Le Fay
3,791
224
63
904
9,856
3,647
0
4,854
4,955
26,491
0
L
Pele
6,702
1,675
0
1,386
11,219
3,887
0
2,712
8,238
0
23,560
L
6,334
1,641
0
1,151
11,974
3,965
33
6,004
5,796
0
23,115
W
4,170
276
270
692
8,500
3,417
790
3,474
5,026
22,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,063
Gold Earned
40,979
284
Minions Killed
204
12
Camps Cleared
6
1,145,233
Distance Traveled
961,926
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,183
599
32
3
1
213,089
2
W
Thoth
11,338
945
111
9
5
252,680
4
L
Ymir
10,450
871
26
2
0
188,038
2
W
Artemis
10,018
835
68
6
3
194,570
3
W
Serqet
9,511
793
17
1
3
249,120
6
W
Bellona
10,569
881
29
2
1
245,528
3
L
Morgan Le Fay
7,649
637
57
5
1
188,674
0
L
Pele
7,158
597
49
4
3
192,000
0
L
Neith
8,539
712
40
3
1
180,125
1
W
Nox
8,627
719
59
5
0
203,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role