Player Matchup

Ra
Ra
AdrianPro205
Ra
Level 145
God Stats
5W - 4L
1,631 SR
Queue Stats
67W - 59L
1,556 Elo+
Party 2
Thoth
Thoth
Calongaj09
Thoth
Level 28
God Stats
5W - 9L
1,276 SR
Queue Stats
105W - 126L
1,435 Elo+
Solo
Hachiman
Hachiman
Coosay
Hachiman
Level 25
God Stats
5W - 7L
1,623 SR
Queue Stats
79W - 62L
1,538 Elo+
Solo
Fenrir
Fenrir
Fr3gDrip
Fenrir
Level 4
God Stats
4W - 0L
1,749 SR
Queue Stats
4W - 1L
1,511 Elo+
Party 2
Ymir
Ymir
maikol2002
Ymir
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,529 Elo+
Party 2
Team Averages
Level 42
1,556 SR
1,514 Elo+

VS

Team Averages
Level 6
1,481 SR
1,289 Elo+
Artio
Artio
Concubussy
Artio
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,307 Elo+
Party 1
Gilgamesh
Gilgamesh
EpicMetal1
Gilgamesh
Level 3
God Stats
3W - 7L
1,453 SR
Queue Stats
3W - 9L
1,229 Elo+
Party 3
Da Ji
Da Ji
LilBroomStik
Da Ji
Level 9
God Stats
7W - 11L
1,439 SR
Queue Stats
11W - 19L
1,290 Elo+
Party 3
Hachiman
Hachiman
metalmagic1
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,311 Elo+
Party 3
Neith
Neith
xblankpaige
Neith
Level 6
God Stats
3W - 4L
1,516 SR
Queue Stats
25W - 23L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 19
14,025
1,275
28,283
15,796
8,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
19
7 / 4 / 22
11,785
1,071
11,919
14,254
7,485
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Coosay
Hachiman
19
17 / 3 / 15
13,933
1,267
28,569
9,103
3,666
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Fr3gDrip
Fenrir
18
7 / 5 / 16
11,541
1,049
12,787
14,831
8,736
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

19
2 / 2 / 26
10,918
993
6,219
14,199
16,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
2 / 5 / 10
10,797
982
5,346
20,732
27,129
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
EpicMetal1
Gilgamesh
16
2 / 12 / 8
9,982
907
16,356
26,405
21,226
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
5 / 9 / 5
11,141
1,013
12,040
18,364
15,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
metalmagic1
Hachiman
17
2 / 13 / 11
10,707
973
15,816
18,663
7,291
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 9 / 5
11,535
1,049
12,075
13,050
5,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
55
47
Kills
16
16
Deaths
48
98
Assists
39
Player
Kills
Deaths
Assists
KDA
W
14
2
19
11.75
W
Thoth
7
4
22
4.5
L
Artio
2
5
10
1.4
W
Hachiman
Coosay
Hachiman
17
3
15
8.17
L
Gilgamesh
EpicMetal1
Gilgamesh
2
12
8
0.5
W
Fenrir
Fr3gDrip
Fenrir
7
5
16
3
L
5
9
5
0.83
W
2
2
26
7.5
L
Hachiman
metalmagic1
Hachiman
2
13
11
0.58
L
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,777
Damage
61,633
68,183
Taken
97,214
44,445
Mitigated
76,538
14,444
Healing
4,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,283
4,019
3,087
8,594
15,796
8,006
0
712
14,844
53,782
0
W
Thoth
11,919
1,487
794
1,647
14,254
7,485
0
1,137
12,833
25,085
0
L
Artio
5,346
866
969
978
20,732
27,129
0
12,386
8,346
16,631
0
W
Hachiman
Coosay
Hachiman
28,569
18,588
0
0
9,103
3,666
0
782
8,192
0
52,520
L
Gilgamesh
EpicMetal1
Gilgamesh
16,356
4,426
0
1,225
26,405
21,226
0
12,116
14,289
0
19,823
W
Fenrir
Fr3gDrip
Fenrir
12,787
3,351
0
322
14,831
8,736
0
864
13,735
0
18,527
L
12,040
2,777
0
104
18,364
15,341
0
12,325
6,039
0
20,586
W
6,219
1,978
0
0
14,199
16,552
0
1,851
11,982
9,729
0
L
Hachiman
metalmagic1
Hachiman
15,816
7,021
0
0
18,663
7,291
0
4,373
14,290
0
33,501
L
12,075
4,974
0
776
13,050
5,551
0
5,221
7,829
0
43,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,202
Gold Earned
54,162
178
Minions Killed
126
9
Camps Cleared
4
930,607
Distance Traveled
891,344
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,025
1,275
66
6
2
223,112
0
W
Thoth
11,785
1,071
29
3
1
165,820
0
L
Artio
10,797
982
15
1
1
204,983
0
W
Hachiman
13,933
1,267
68
6
3
163,525
0
L
Gilgamesh
9,982
907
8
1
0
158,454
1
W
Fenrir
11,541
1,049
6
1
3
176,672
0
L
Da Ji
11,141
1,013
13
1
1
200,825
0
W
Ymir
10,918
993
9
1
0
201,478
1
L
Hachiman
10,707
973
27
2
1
163,726
0
L
Neith
11,535
1,049
63
6
1
163,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role