Player Matchup

Odin
Odin
Atrocity_Prodigy
Odin
Level 27
God Stats
22W - 2L
1,838 SR
Queue Stats
63W - 15L
1,783 Elo+
Party 1
Chaac
Chaac
MythicLeaf518
Chaac
Level 11
God Stats
4W - 1L
1,907 SR
Queue Stats
25W - 8L
1,740 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheCrimsonDuck97
Morgan Le Fay
Level 62
God Stats
14W - 5L
1,643 SR
Queue Stats
209W - 167L
1,481 Elo+
Party 1
Team Averages
Level 33
1,796 SR
1,668 Elo+

VS

Team Averages
Level 52
1,480 SR
1,534 Elo+
Yemoja
Yemoja
EzCParagon
Yemoja
Level 101
God Stats
2W - 1L
1,700 SR
Queue Stats
156W - 106L
1,659 Elo+
Party 2
Poseidon
Poseidon
KilJoy7677
Poseidon
Level 25
God Stats
6W - 15L
1,418 SR
Queue Stats
32W - 45L
1,338 Elo+
Solo
Charybdis
Charybdis
hiurdead0910
Charybdis
Level 29
God Stats
0W - 2L
1,324 SR
Queue Stats
83W - 43L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
9,109
651
7,827
11,755
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
9 / 3 / 1
10,405
743
13,452
15,443
12,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
TheCrimsonDuck97
Morgan Le Fay
14
1 / 0 / 9
9,719
694
11,813
7,671
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EzCParagon
Yemoja
11
1 / 4 / 3
8,100
579
5,664
15,775
11,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
KilJoy7677
Poseidon
11
2 / 4 / 1
8,124
580
4,790
8,899
3,628
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
hiurdead0910
Charybdis
12
1 / 4 / 1
8,360
597
5,936
13,274
4,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
4
4
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Yemoja
EzCParagon
Yemoja
1
4
3
0.63
L
Poseidon
KilJoy7677
Poseidon
2
4
1
0.63
W
9
3
1
3.17
W
Morgan Le Fay
TheCrimsonDuck97
Morgan Le Fay
1
0
9
5.5
L
Charybdis
hiurdead0910
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,092
Damage
16,390
34,869
Taken
37,948
23,448
Mitigated
20,057
15,911
Healing
4,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,827
799
968
4,617
11,755
7,526
502
3,019
8,736
0
24,199
L
Yemoja
EzCParagon
Yemoja
5,664
1,090
1,647
1,550
15,775
11,936
0
5,349
9,969
22,080
0
L
Poseidon
KilJoy7677
Poseidon
4,790
445
0
379
8,899
3,628
0
2,426
6,305
18,920
0
W
13,452
896
467
6,663
15,443
12,923
1,084
4,477
10,648
0
43,362
W
Morgan Le Fay
TheCrimsonDuck97
Morgan Le Fay
11,813
560
887
2,309
7,671
2,999
547
3,770
3,901
44,979
0
L
Charybdis
hiurdead0910
Charybdis
5,936
2,451
0
531
13,274
4,493
0
4,234
8,749
0
24,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,233
Gold Earned
24,584
163
Minions Killed
94
10
Camps Cleared
1
807,570
Distance Traveled
675,414
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,109
651
26
2
4
239,655
4
L
Yemoja
8,100
579
32
2
1
239,806
2
L
Poseidon
8,124
580
26
2
0
210,433
4
W
Chaac
10,405
743
54
4
4
283,615
1
W
Morgan Le Fay
9,719
694
83
6
2
284,300
0
L
Charybdis
8,360
597
36
3
0
225,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role