Player Matchup

Medusa
Medusa
 
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Davidalv6
Tsukuyomi
Level 15
God Stats
4W - 5L
1,456 SR
Queue Stats
13W - 22L
1,440 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Itsmemariii
Morgan Le Fay
Level 8
God Stats
3W - 5L
1,351 SR
Queue Stats
4W - 13L
1,300 Elo+
Party 4
Fenrir
Fenrir
sunosrock
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,683 Elo+
Party 4
Jormungandr
Jormungandr
xM1N4T0
Jormungandr
Level 17
God Stats
6W - 6L
1,465 SR
Queue Stats
29W - 30L
1,427 Elo+
Party 3
Team Averages
Level 17
1,454 SR
1,470 Elo+

VS

Team Averages
Level 21
1,493 SR
1,428 Elo+
Jormungandr
Jormungandr
AtomRotciv
Jormungandr
Level 28
God Stats
2W - 1L
1,360 SR
Queue Stats
56W - 51L
1,502 Elo+
Party 2
Neith
Neith
OdimSeptiims
Neith
Level 16
God Stats
10W - 5L
1,593 SR
Queue Stats
56W - 46L
1,471 Elo+
Party 1
Da Ji
Da Ji
RedZin157
Da Ji
Level 18
God Stats
1W - 1L
1,378 SR
Queue Stats
38W - 58L
1,283 Elo+
Solo
Anubis
Anubis
Wolfdu
Anubis
Level 16
God Stats
6W - 3L
1,643 SR
Queue Stats
45W - 54L
1,459 Elo+
Party 1
Apollo
Apollo
zLumiere
Apollo
Level 26
God Stats
15W - 11L
1,491 SR
Queue Stats
25W - 26L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
11 / 8 / 12
14,905
1,242
26,930
13,752
5,196
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Davidalv6
Tsukuyomi
19
4 / 8 / 16
12,354
1,030
10,767
17,304
7,081
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Itsmemariii
Morgan Le Fay
19
0 / 15 / 15
11,176
931
7,585
26,335
9,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
sunosrock
Fenrir
20
11 / 9 / 13
14,593
1,216
17,509
21,940
15,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
xM1N4T0
Jormungandr
20
4 / 5 / 24
13,842
1,154
23,700
27,365
30,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AtomRotciv
Jormungandr
20
2 / 6 / 34
13,353
1,113
17,661
23,660
33,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
16 / 4 / 18
14,844
1,237
28,166
16,765
7,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
RedZin157
Da Ji
20
5 / 10 / 21
12,667
1,056
12,313
17,686
8,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Wolfdu
Anubis
20
7 / 3 / 29
13,622
1,135
17,125
11,682
6,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Apollo
zLumiere
Apollo
20
15 / 7 / 18
14,884
1,240
21,767
21,390
11,542
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
165
30
Kills
45
45
Deaths
30
80
Assists
120
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
11
8
12
2.13
W
Jormungandr
AtomRotciv
Jormungandr
2
6
34
3.17
L
Tsukuyomi
Davidalv6
Tsukuyomi
4
8
16
1.5
L
Morgan Le Fay
Itsmemariii
Morgan Le Fay
0
15
15
0.5
W
16
4
18
6.25
W
Da Ji
RedZin157
Da Ji
5
10
21
1.55
W
Anubis
Wolfdu
Anubis
7
3
29
7.17
L
Fenrir
sunosrock
Fenrir
11
9
13
1.94
L
Jormungandr
xM1N4T0
Jormungandr
4
5
24
3.2
W
Apollo
zLumiere
Apollo
15
7
18
3.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,491
Damage
97,032
106,696
Taken
91,183
67,903
Mitigated
66,772
7,295
Healing
10,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
26,930
12,620
0
1,375
13,752
5,196
0
5,799
7,863
0
60,258
W
Jormungandr
AtomRotciv
Jormungandr
17,661
3,268
0
1,179
23,660
33,574
0
8,992
13,911
51,066
0
L
Tsukuyomi
Davidalv6
Tsukuyomi
10,767
2,652
0
83
17,304
7,081
0
6,232
10,002
0
24,972
L
Morgan Le Fay
Itsmemariii
Morgan Le Fay
7,585
1,474
0
1,482
26,335
9,477
0
8,547
17,376
27,384
0
W
28,166
17,679
0
3,430
16,765
7,395
0
6,030
10,464
0
52,074
W
Da Ji
RedZin157
Da Ji
12,313
2,759
0
600
17,686
8,256
0
7,072
10,251
0
20,769
W
Anubis
Wolfdu
Anubis
17,125
657
0
1,512
11,682
6,005
0
3,513
8,130
35,128
0
L
Fenrir
sunosrock
Fenrir
17,509
4,028
0
828
21,940
15,658
0
4,780
16,964
122
29,830
L
Jormungandr
xM1N4T0
Jormungandr
23,700
5,269
0
3,527
27,365
30,491
0
7,998
17,947
51,584
0
W
Apollo
zLumiere
Apollo
21,767
14,025
690
2,848
21,390
11,542
0
4,040
17,020
0
43,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,870
Gold Earned
69,370
214
Minions Killed
240
9
Camps Cleared
8
1,123,195
Distance Traveled
1,005,637
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,905
1,242
80
7
1
231,173
0
W
Jormungandr
13,353
1,113
71
6
2
214,474
0
L
Tsukuyomi
12,354
1,030
29
2
1
233,281
0
L
Morgan Le Fay
11,176
931
22
2
1
171,097
8
W
Neith
14,844
1,237
51
4
4
212,852
0
W
Da Ji
12,667
1,056
18
2
1
169,616
1
W
Anubis
13,622
1,135
51
4
1
211,995
0
L
Fenrir
14,593
1,216
29
2
1
245,474
0
L
Jormungandr
13,842
1,154
54
5
5
242,170
0
W
Apollo
14,884
1,240
49
4
0
196,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role