Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cilestial
Cthulhu
Level 149
God Stats
16W - 9L
1,709 SR
Queue Stats
440W - 339L
1,581 Elo+
Party 2
Awilix
Awilix
Exsumi
Awilix
Level 154
God Stats
6W - 14L
1,523 SR
Queue Stats
352W - 259L
1,559 Elo+
Party 2
Zeus
Zeus
NecroEX
Zeus
Level 61
God Stats
1W - 1L
1,788 SR
Queue Stats
174W - 124L
1,609 Elo+
Party 2
Horus
Horus
TehPartyPants
Horus
Level 110
God Stats
3W - 4L
1,456 SR
Queue Stats
447W - 404L
1,545 Elo+
Solo
Team Averages
Level 119
1,595 SR
1,559 Elo+

VS

Team Averages
Level 126
1,423 SR
1,559 Elo+
Apollo
Apollo
 
Apollo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GJohnson482
Merlin
Level 160
God Stats
2W - 3L
1,261 SR
Queue Stats
114W - 95L
1,627 Elo+
Party 1
Bastet
Bastet
Mewsi
Bastet
Level 86
God Stats
23W - 11L
1,650 SR
Queue Stats
166W - 152L
1,569 Elo+
Solo
Ymir
Ymir
Spikefee1234
Ymir
Level 121
God Stats
2W - 1L
1,206 SR
Queue Stats
117W - 103L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 1 / 1
5,282
440
2,088
3,494
743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Cilestial
Cthulhu
13
4 / 1 / 1
7,633
636
5,918
8,278
6,341
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
Exsumi
Awilix
10
2 / 4 / 3
6,431
536
4,289
7,914
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
NecroEX
Zeus
11
2 / 4 / 0
6,562
547
5,356
7,986
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 3
5,435
453
3,698
10,641
4,938
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 0 / 1
7,758
647
5,298
7,530
2,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
 
Zhong Kui
12
1 / 3 / 1
7,508
626
4,073
9,127
5,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
13
5 / 2 / 3
7,797
650
8,321
5,205
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
Mewsi
Bastet
11
2 / 1 / 4
7,056
588
3,956
7,049
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 8
7,387
616
3,764
8,333
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
12
13
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
1
0.5
W
Apollo
 
Apollo
3
0
1
3.5
W
Zhong Kui
 
Zhong Kui
1
3
1
0.5
L
Cthulhu
Cilestial
Cthulhu
4
1
1
4.5
L
Awilix
Exsumi
Awilix
2
4
3
0.88
W
Merlin
5
2
3
3.25
W
Bastet
Mewsi
Bastet
2
1
4
4
L
Zeus
NecroEX
Zeus
2
4
0
0.5
W
1
2
8
2.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,349
Damage
25,412
38,313
Taken
37,244
18,110
Mitigated
17,270
8,912
Healing
15,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,088
1,552
0
1,103
3,494
743
0
501
2,993
0
22,827
W
Apollo
 
Apollo
5,298
3,153
0
3,908
7,530
2,125
1,522
1,096
6,434
0
62,283
W
Zhong Kui
 
Zhong Kui
4,073
1,426
0
3,691
9,127
5,281
0
3,464
5,663
38,128
0
L
Cthulhu
Cilestial
Cthulhu
5,918
844
0
1,250
8,278
6,341
0
3,876
4,402
45,043
0
L
Awilix
Exsumi
Awilix
4,289
1,751
0
1,486
7,914
3,025
0
2,606
5,308
0
38,487
W
Merlin
8,321
575
0
1,984
5,205
1,976
270
2,895
2,310
48,734
0
W
Bastet
Mewsi
Bastet
3,956
1,548
0
3,086
7,049
2,195
0
1,750
5,299
0
30,646
L
Zeus
NecroEX
Zeus
5,356
743
0
1,542
7,986
3,063
414
4,663
3,323
38,234
0
W
3,764
978
0
2,436
8,333
5,693
66
2,133
6,200
13,581
0
L
3,698
1,447
750
2,781
10,641
4,938
0
4,512
6,129
0
14,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
37,506
330
Minions Killed
388
0
Camps Cleared
0
1,045,519
Distance Traveled
1,090,430
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,282
440
46
4
0
135,994
3
W
Apollo
7,758
647
99
8
0
235,294
5
W
Zhong Kui
7,508
626
98
8
0
171,998
5
L
Cthulhu
7,633
636
110
9
0
246,106
2
L
Awilix
6,431
536
72
6
0
235,415
1
W
Merlin
7,797
650
107
9
0
226,252
4
W
Bastet
7,056
588
66
6
0
225,103
3
L
Zeus
6,562
547
85
7
0
191,743
4
W
Ymir
7,387
616
18
2
0
231,783
4
L
Horus
5,435
453
17
1
0
236,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role