Player Matchup

Discordia
Discordia
DoomedBlooples
Discordia
Level 67
God Stats
4W - 7L
1,614 SR
Queue Stats
6W - 17L
1,416 Elo+
Party 1
Artio
Artio
Syrmourn
Artio
Level 109
God Stats
0W - 3L
1,558 SR
Queue Stats
24W - 28L
1,574 Elo+
Party 1
Osiris
Osiris
TheGudSuc
Osiris
Level 118
God Stats
0W - 1L
1,769 SR
Queue Stats
23W - 25L
1,577 Elo+
Party 1
Cernunnos
Cernunnos
Wereman101
Cernunnos
Level 109
God Stats
0W - 1L
1,737 SR
Queue Stats
1W - 7L
1,308 Elo+
Party 1
Achilles
Achilles
dokkieinmyhand
Achilles
Level 118
God Stats
0W - 1L
1,776 SR
Queue Stats
18W - 26L
1,513 Elo+
Party 1
Team Averages
Level 104
1,691 SR
1,478 Elo+

VS

Team Averages
Level 136
1,671 SR
1,601 Elo+
Nu Wa
Nu Wa
AlexCronin
Nu Wa
Level 136
God Stats
4W - 2L
1,812 SR
Queue Stats
110W - 93L
1,653 Elo+
Party 2
Charybdis
Charybdis
AxisSav
Charybdis
Level 114
God Stats
6W - 4L
1,818 SR
Queue Stats
878W - 827L
1,589 Elo+
Solo
Athena
Athena
CarlWheezer
Athena
Level 148
God Stats
2W - 0L
1,760 SR
Queue Stats
61W - 50L
1,579 Elo+
Party 2
Zhong Kui
Zhong Kui
Morabus
Zhong Kui
Level 123
God Stats
4W - 3L
1,646 SR
Queue Stats
218W - 206L
1,588 Elo+
Solo
Nike
Nike
VastLake
Nike
Level 160
God Stats
2W - 3L
1,321 SR
Queue Stats
297W - 282L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DoomedBlooples
Discordia
16
2 / 8 / 2
9,820
468
8,416
9,605
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Syrmourn
Artio
13
1 / 7 / 3
8,539
407
4,988
24,450
19,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
TheGudSuc
Osiris
17
0 / 3 / 1
9,894
471
5,442
13,471
9,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Wereman101
Cernunnos
17
2 / 4 / 1
10,387
495
6,571
13,003
4,920
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
17
4 / 3 / 1
10,882
518
11,869
19,702
20,119
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
9 / 1 / 12
12,794
609
19,584
11,500
5,729
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
AxisSav
Charybdis
19
5 / 1 / 8
12,245
583
12,361
9,699
3,932
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
16
3 / 3 / 14
10,845
516
7,578
16,824
16,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Morabus
Zhong Kui
18
2 / 2 / 3
11,794
562
10,153
14,735
13,973
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nike
18
6 / 2 / 13
11,836
564
11,437
12,924
9,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
9
Kills
25
25
Deaths
9
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
9
1
12
15
W
Charybdis
AxisSav
Charybdis
5
1
8
9
W
Athena
3
3
14
3.33
L
Discordia
DoomedBlooples
Discordia
2
8
2
0.38
W
Zhong Kui
Morabus
Zhong Kui
2
2
3
1.75
L
Artio
Syrmourn
Artio
1
7
3
0.36
L
Osiris
TheGudSuc
Osiris
0
3
1
0.17
W
Nike
6
2
13
6.25
L
Cernunnos
Wereman101
Cernunnos
2
4
1
0.63
L
Achilles
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,286
Damage
61,113
80,231
Taken
65,682
56,892
Mitigated
49,144
19,342
Healing
19,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
19,584
5,038
194
5,196
11,500
5,729
1,511
3,726
7,280
105,543
0
W
Charybdis
AxisSav
Charybdis
12,361
6,164
0
3,407
9,699
3,932
2,515
1,166
8,515
0
102,452
W
Athena
7,578
2,149
0
1,859
16,824
16,256
275
4,627
11,669
23,540
0
L
Discordia
DoomedBlooples
Discordia
8,416
209
0
759
9,605
2,656
0
4,170
5,435
60,681
0
W
Zhong Kui
Morabus
Zhong Kui
10,153
1,740
0
8,365
14,735
13,973
1,720
976
13,715
79,519
0
L
Artio
Syrmourn
Artio
4,988
636
333
4,759
24,450
19,701
0
11,976
12,474
28,094
0
L
Osiris
TheGudSuc
Osiris
5,442
1,034
0
3,521
13,471
9,496
132
6,106
7,365
0
90,200
W
Nike
11,437
2,980
0
480
12,924
9,254
491
1,811
10,951
0
87,707
L
Cernunnos
Wereman101
Cernunnos
6,571
2,860
0
3,210
13,003
4,920
0
4,598
8,405
0
83,526
L
Achilles
11,869
3,343
0
6,760
19,702
20,119
520
10,465
9,237
0
71,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,522
Gold Earned
59,514
599
Minions Killed
640
0
Camps Cleared
0
2,079,858
Distance Traveled
2,004,584
42
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,794
609
167
8
0
358,679
2
W
Charybdis
12,245
583
161
8
0
402,118
8
W
Athena
10,845
516
25
1
0
439,429
8
L
Discordia
9,820
468
125
6
0
387,181
11
W
Zhong Kui
11,794
562
167
8
0
354,537
4
L
Artio
8,539
407
27
1
0
422,930
6
L
Osiris
9,894
471
158
8
0
472,765
9
W
Nike
11,836
564
120
6
0
449,821
3
L
Cernunnos
10,387
495
160
8
0
418,810
9
L
Achilles
10,882
518
129
6
0
378,172
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role