Player Matchup

Scylla
Scylla
KillerSpree1509
Scylla
Level 17
God Stats
5W - 0L
1,859 SR
Queue Stats
17W - 20L
1,346 Elo+
Party 2
Thanatos
Thanatos
ShadowSlayer1226
Thanatos
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 16L
1,311 Elo+
Party 2
Yemoja
Yemoja
angeldbc
Yemoja
Level 29
God Stats
2W - 2L
1,381 SR
Queue Stats
103W - 115L
1,402 Elo+
Solo
King Arthur
King Arthur
darromelan
King Arthur
Level 17
God Stats
3W - 3L
1,162 SR
Queue Stats
13W - 17L
1,307 Elo+
Party 2
Geb
Geb
pinguiraider
Geb
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,154 Elo+
Solo
Team Averages
Level 17
1,480 SR
1,304 Elo+

VS

Team Averages
Level 6
1,493 SR
1,228 Elo+
Arachne
Arachne
SerAlexandros
Arachne
Level 5
God Stats
16W - 19L
1,519 SR
Queue Stats
174W - 218L
1,356 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TheRedCometUC
Cu Chulainn
Level 11
God Stats
13W - 9L
1,445 SR
Queue Stats
150W - 167L
1,409 Elo+
Party 3
Artemis
Artemis
Wilian1
Artemis
Level 3
God Stats
11W - 16L
1,500 SR
Queue Stats
125W - 162L
1,131 Elo+
Party 3
Agni
Agni
ZZ77
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 125L
1,123 Elo+
Party 1
Ymir
Ymir
vafp
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 64L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 11
8,328
595
9,393
4,784
2,149
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
18 / 2 / 1
9,393
671
10,947
11,840
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
angeldbc
Yemoja
13
4 / 0 / 11
7,850
561
4,289
4,032
3,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
darromelan
King Arthur
12
6 / 1 / 12
7,615
544
7,277
10,400
4,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 5 / 15
6,835
488
5,783
9,682
4,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
8
0 / 7 / 2
5,730
409
3,984
8,587
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
TheRedCometUC
Cu Chulainn
9
2 / 7 / 0
6,345
453
8,283
10,198
5,205
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Wilian1
Artemis
9
4 / 8 / 1
6,302
450
6,427
8,910
2,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
ZZ77
Agni
9
1 / 10 / 2
6,212
444
3,175
9,757
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
vafp
Ymir
10
1 / 6 / 4
6,793
485
2,312
11,786
4,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
17
37
Kills
8
8
Deaths
38
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
L
Arachne
0
7
2
0.14
W
18
2
1
9.25
L
Cu Chulainn
TheRedCometUC
Cu Chulainn
2
7
0
0.29
L
Artemis
Wilian1
Artemis
4
8
1
0.56
L
Agni
ZZ77
Agni
1
10
2
0.2
W
Yemoja
angeldbc
Yemoja
4
0
11
9.5
W
King Arthur
darromelan
King Arthur
6
1
12
12
W
2
5
15
1.9
L
Ymir
vafp
Ymir
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,689
Damage
24,181
40,738
Taken
49,238
20,582
Mitigated
17,264
19,503
Healing
4,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,393
2,910
0
2,224
4,784
2,149
1,993
1,723
3,061
39,877
0
L
Arachne
3,984
2,608
0
1,352
8,587
2,473
0
2,499
6,088
0
24,167
W
10,947
4,576
0
10,863
11,840
5,355
0
1,232
10,608
0
53,442
L
Cu Chulainn
TheRedCometUC
Cu Chulainn
8,283
2,701
0
1,000
10,198
5,205
0
2,379
7,819
3,057
22,316
L
Artemis
Wilian1
Artemis
6,427
4,559
0
867
8,910
2,421
114
4,550
4,018
0
23,638
L
Agni
ZZ77
Agni
3,175
474
0
824
9,757
2,207
0
5,033
4,675
18,646
0
W
Yemoja
angeldbc
Yemoja
4,289
1,116
1,311
945
4,032
3,775
1,224
757
3,275
35,007
0
W
King Arthur
darromelan
King Arthur
7,277
561
0
4,160
10,400
4,752
670
1,220
9,180
0
28,832
W
5,783
997
0
0
9,682
4,551
298
1,636
8,046
11,899
0
L
Ymir
vafp
Ymir
2,312
949
0
50
11,786
4,958
0
4,577
7,173
17,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,021
Gold Earned
31,382
289
Minions Killed
187
0
Camps Cleared
0
1,220,470
Distance Traveled
1,241,299
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,328
595
82
6
0
234,697
2
L
Arachne
5,730
409
37
3
0
276,636
3
W
Thanatos
9,393
671
72
5
0
260,473
0
L
Cu Chulainn
6,345
453
39
3
0
259,142
0
L
Artemis
6,302
450
39
3
0
223,579
0
L
Agni
6,212
444
35
3
0
236,655
0
W
Yemoja
7,850
561
67
5
0
235,313
1
W
King Arthur
7,615
544
51
4
0
244,747
0
W
Geb
6,835
488
17
1
0
245,240
3
L
Ymir
6,793
485
37
3
0
245,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role