Player Matchup

Medusa
Medusa
EchoedFerret
Medusa
Level 28
God Stats
1W - 0L
1,755 SR
Queue Stats
27W - 36L
1,385 Elo+
Solo
Sol
Sol
TeeWhy11
Sol
Level 13
God Stats
15W - 15L
1,508 SR
Queue Stats
171W - 324L
1,128 Elo+
Party 1
Chaac
Chaac
ToXiKCiTy-
Chaac
Level 87
God Stats
20W - 23L
1,437 SR
Queue Stats
434W - 778L
1,221 Elo+
Party 1
Team Averages
Level 43
1,567 SR
1,245 Elo+

VS

Team Averages
Level 54
1,553 SR
1,273 Elo+
Cerberus
Cerberus
LeavingComa
Cerberus
Level 17
God Stats
0W - 2L
1,334 SR
Queue Stats
5W - 16L
1,212 Elo+
Party 2
Apollo
Apollo
TremendousToad
Apollo
Level 18
God Stats
0W - 1L
1,825 SR
Queue Stats
1W - 7L
1,231 Elo+
Solo
Charybdis
Charybdis
Varickk
Charybdis
Level 127
God Stats
5W - 9L
1,500 SR
Queue Stats
178W - 302L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 0 / 5
6,847
685
4,565
5,140
1,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
5 / 0 / 4
7,560
756
8,498
5,690
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
10
2 / 1 / 5
6,698
670
5,684
6,424
3,969
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LeavingComa
Cerberus
9
0 / 2 / 1
5,746
575
3,215
8,392
6,395
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 0
5,779
578
2,397
6,497
2,450
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Varickk
Charybdis
8
1 / 2 / 0
5,843
584
5,999
8,286
3,169
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
0
5
4.5
L
Cerberus
LeavingComa
Cerberus
0
2
1
0.25
W
5
0
4
7
W
Chaac
2
1
5
4.5
L
0
5
0
0
L
Charybdis
Varickk
Charybdis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,747
Damage
11,611
17,254
Taken
23,175
7,334
Mitigated
12,014
6,254
Healing
1,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,565
2,409
0
533
5,140
1,410
824
1,485
3,655
0
13,643
L
Cerberus
LeavingComa
Cerberus
3,215
88
0
480
8,392
6,395
0
2,771
5,621
11,357
0
W
8,498
3,491
0
3,955
5,690
1,955
1,181
1,392
4,298
25,612
2,402
W
Chaac
5,684
917
0
1,766
6,424
3,969
102
657
5,767
859
17,059
L
2,397
1,133
0
0
6,497
2,450
0
2,389
4,108
0
12,333
L
Charybdis
Varickk
Charybdis
5,999
2,026
0
801
8,286
3,169
0
3,021
5,265
0
20,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,105
Gold Earned
17,368
110
Minions Killed
83
5
Camps Cleared
1
527,678
Distance Traveled
462,446
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,847
685
33
3
0
170,175
0
L
Cerberus
5,746
575
19
2
0
176,162
1
W
Sol
7,560
756
57
6
4
183,323
1
W
Chaac
6,698
670
20
2
1
174,180
0
L
Apollo
5,779
578
30
3
0
141,897
0
L
Charybdis
5,843
584
34
3
1
144,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role