Player Matchup

Charybdis
Charybdis
Mistergoose
Charybdis
Level 153
God Stats
3W - 0L
1,717 SR
Queue Stats
78W - 49L
1,735 Elo+
Party 1
Freya
Freya
js199725
Freya
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 55L
1,767 Elo+
Party 1
Cerberus
Cerberus
xPeanutzx
Cerberus
Level 17
God Stats
1W - 0L
1,750 SR
Queue Stats
2W - 1L
1,714 Elo+
Party 1
Team Averages
Level 104
1,656 SR
1,739 Elo+

VS

Team Averages
Level 68
1,393 SR
1,380 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Chipmunk04
Artemis
Level 69
God Stats
1W - 4L
1,271 SR
Queue Stats
45W - 78L
1,256 Elo+
Solo
Ra
Ra
WeirdTOTS
Ra
Level 17
God Stats
0W - 3L
1,410 SR
Queue Stats
11W - 20L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mistergoose
Charybdis
14
11 / 2 / 7
9,687
881
16,685
8,527
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
js199725
Freya
14
12 / 1 / 9
10,281
935
13,604
10,252
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
xPeanutzx
Cerberus
11
1 / 3 / 15
8,234
749
2,684
7,772
7,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
3 / 3 / 2
7,725
702
4,825
14,075
18,631
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Chipmunk04
Artemis
11
3 / 9 / 3
8,519
774
5,356
9,380
2,883
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 12 / 5
6,905
628
4,140
13,097
3,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
24
Kills
6
6
Deaths
24
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
3
2
1.33
L
Artemis
Chipmunk04
Artemis
3
9
3
0.5
W
Charybdis
Mistergoose
Charybdis
11
2
7
7.25
L
0
12
5
0.21
W
Freya
js199725
Freya
12
1
9
16.5
W
Cerberus
xPeanutzx
Cerberus
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,973
Damage
14,321
26,551
Taken
36,552
14,645
Mitigated
25,147
8,902
Healing
2,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,825
2,028
149
637
14,075
18,631
0
5,895
8,180
18,877
0
L
Artemis
Chipmunk04
Artemis
5,356
2,823
27
162
9,380
2,883
0
4,813
4,567
0
12,310
W
Charybdis
Mistergoose
Charybdis
16,685
9,323
0
2,490
8,527
3,648
1,722
3,534
4,993
0
49,768
L
4,140
433
751
702
13,097
3,633
0
5,818
7,279
14,967
0
W
Freya
js199725
Freya
13,604
4,789
0
5,888
10,252
3,778
487
3,388
6,864
45,363
0
W
Cerberus
xPeanutzx
Cerberus
2,684
118
0
524
7,772
7,219
90
2,815
4,957
8,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,202
Gold Earned
23,149
141
Minions Killed
62
10
Camps Cleared
1
543,302
Distance Traveled
489,728
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,725
702
18
2
0
207,269
2
L
Artemis
8,519
774
19
2
1
139,403
0
W
Charybdis
9,687
881
69
6
4
170,844
5
L
Ra
6,905
628
25
2
0
143,056
5
W
Freya
10,281
935
62
6
6
194,339
3
W
Cerberus
8,234
749
10
1
0
178,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role