Player Matchup

Heimdallr
Heimdallr
DARKRIDE2
Heimdallr
Level 29
God Stats
9W - 3L
1,749 SR
Queue Stats
368W - 391L
1,420 Elo+
Party 1
Merlin
Merlin
Dacdemo
Merlin
Level 24
God Stats
7W - 11L
1,500 SR
Queue Stats
110W - 108L
1,470 Elo+
Party 1
Amaterasu
Amaterasu
NightGhost905
Amaterasu
Level 13
God Stats
7W - 8L
1,500 SR
Queue Stats
286W - 272L
1,503 Elo+
Party 1
Serqet
Serqet
S1LV3RW0LF11
Serqet
Level 43
God Stats
3W - 9L
1,562 SR
Queue Stats
222W - 217L
1,418 Elo+
Party 1
Bacchus
Bacchus
SRTsniper_1027
Bacchus
Level 22
God Stats
31W - 35L
1,454 SR
Queue Stats
121W - 136L
1,406 Elo+
Party 1
Team Averages
Level 26
1,553 SR
1,443 Elo+

VS

Team Averages
Level 21
1,389 SR
1,385 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Danieldan99
Anubis
Level 19
God Stats
3W - 6L
1,446 SR
Queue Stats
31W - 42L
1,342 Elo+
Solo
Vulcan
Vulcan
PSYCHO 941218
Vulcan
Level 19
God Stats
0W - 3L
1,163 SR
Queue Stats
247W - 303L
1,362 Elo+
Solo
Thor
Thor
Wicho283
Thor
Level 24
God Stats
1W - 2L
1,316 SR
Queue Stats
76W - 95L
1,385 Elo+
Solo
Cu Chulainn
Cu Chulainn
kaduhaword233
Cu Chulainn
Level 13
God Stats
6W - 7L
1,522 SR
Queue Stats
7W - 9L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DARKRIDE2
Heimdallr
15
8 / 2 / 5
9,232
543
12,844
9,034
3,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Dacdemo
Merlin
17
4 / 1 / 4
10,338
608
10,981
6,466
2,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
NightGhost905
Amaterasu
14
2 / 5 / 1
8,645
509
4,510
13,105
7,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
16
10 / 0 / 7
10,114
595
9,003
11,041
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 10
8,357
492
7,507
11,869
11,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 6 / 0
6,851
403
6,615
15,643
10,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
13
2 / 7 / 0
8,089
476
5,006
13,423
5,665
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 8 / 1
7,207
424
4,724
10,733
2,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
12
1 / 3 / 1
7,680
452
2,031
9,442
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
kaduhaword233
Cu Chulainn
14
4 / 4 / 1
8,492
500
9,873
11,010
7,918
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
28
Kills
8
8
Deaths
28
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
6
0
0
W
Heimdallr
DARKRIDE2
Heimdallr
8
2
5
5.25
W
Merlin
Dacdemo
Merlin
4
1
4
6
L
Anubis
2
7
0
0.29
W
Amaterasu
NightGhost905
Amaterasu
2
5
1
0.5
L
1
8
1
0.19
W
Serqet
10
0
7
13.5
W
4
0
10
9
L
Thor
1
3
1
0.5
L
Cu Chulainn
kaduhaword233
Cu Chulainn
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,845
Damage
28,249
51,515
Taken
60,251
27,724
Mitigated
30,099
5,432
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,615
1,948
268
3,963
15,643
10,573
0
3,853
11,458
33,235
0
W
Heimdallr
DARKRIDE2
Heimdallr
12,844
5,823
0
2,214
9,034
3,441
500
4,463
4,571
0
61,330
W
Merlin
Dacdemo
Merlin
10,981
826
0
1,347
6,466
2,036
1,030
2,307
4,159
70,869
0
L
Anubis
5,006
58
0
2,759
13,423
5,665
764
8,807
4,343
47,122
0
W
Amaterasu
NightGhost905
Amaterasu
4,510
2,216
0
1,402
13,105
7,694
624
1,045
11,115
0
37,952
L
4,724
2,581
16
1,093
10,733
2,939
92
2,471
8,174
28,698
0
W
Serqet
9,003
2,544
0
469
11,041
3,549
0
2,932
8,016
0
57,074
W
7,507
1,313
0
0
11,869
11,004
0
5,664
6,162
20,294
0
L
Thor
2,031
997
0
3,033
9,442
3,004
0
1,190
8,252
0
37,440
L
Cu Chulainn
kaduhaword233
Cu Chulainn
9,873
3,074
0
1,401
11,010
7,918
740
2,167
8,687
0
39,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,686
Gold Earned
38,319
415
Minions Killed
329
0
Camps Cleared
0
1,673,148
Distance Traveled
1,467,108
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,851
403
48
3
0
269,420
3
W
Heimdallr
9,232
543
109
6
0
318,935
2
W
Merlin
10,338
608
127
7
0
330,431
2
L
Anubis
8,089
476
93
5
0
261,618
1
W
Amaterasu
8,645
509
77
5
0
317,446
0
L
Vulcan
7,207
424
48
3
0
325,812
0
W
Serqet
10,114
595
84
5
0
365,602
4
W
Bacchus
8,357
492
18
1
0
340,734
0
L
Thor
7,680
452
72
4
0
308,769
0
L
Cu Chulainn
8,492
500
68
4
0
301,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role