Player Matchup

Artio
Artio
Intensebug
Artio
Level 90
God Stats
4W - 1L
1,280 SR
Queue Stats
181W - 162L
1,284 Elo+
Party 3
Guan Yu
Guan Yu
Pacman31187
Guan Yu
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 55L
1,377 Elo+
Solo
Sol
Sol
StarPrincess Qc
Sol
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 84L
1,310 Elo+
Party 1
Pele
Pele
Victren
Pele
Level 55
God Stats
4W - 4L
1,500 SR
Queue Stats
78W - 59L
1,394 Elo+
Party 3
Athena
Athena
christian0912
Athena
Level 23
God Stats
4W - 0L
1,791 SR
Queue Stats
76W - 114L
1,332 Elo+
Party 1
Team Averages
Level 75
1,514 SR
1,339 Elo+

VS

Team Averages
Level 61
1,452 SR
1,421 Elo+
Janus
Janus
Kyoto_Komori
Janus
Level 67
God Stats
16W - 16L
1,503 SR
Queue Stats
324W - 276L
1,487 Elo+
Party 2
Yemoja
Yemoja
Lesbiserious44
Yemoja
Level 66
God Stats
8W - 10L
1,381 SR
Queue Stats
277W - 245L
1,468 Elo+
Party 2
Anubis
Anubis
Night_Surgeon23
Anubis
Level 69
God Stats
3W - 3L
1,565 SR
Queue Stats
307W - 276L
1,461 Elo+
Party 2
Bakasura
Bakasura
Zanthor_53
Bakasura
Level 69
God Stats
3W - 6L
1,314 SR
Queue Stats
348W - 291L
1,487 Elo+
Party 2
Ares
Ares
bukekiller
Ares
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
4 / 1 / 23
9,740
885
10,544
18,153
15,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Pacman31187
Guan Yu
17
5 / 2 / 19
9,671
879
11,867
18,141
20,222
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 1 / 17
9,956
905
19,012
7,560
2,806
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
Victren
Pele
17
8 / 2 / 15
9,941
904
11,514
10,995
5,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 7 / 19
9,048
823
8,140
20,757
11,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 7
7,762
706
14,717
9,726
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 5
8,750
795
8,557
11,737
7,892
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 6 / 3
8,985
817
15,918
14,586
6,031
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Zanthor_53
Bakasura
14
2 / 8 / 3
8,145
740
8,543
14,898
8,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 6
7,532
685
8,899
14,644
6,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
37
27
Kills
13
13
Deaths
27
93
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artio
4
1
23
15.5
L
2
3
7
1.83
L
3
4
5
1.38
L
5
6
3
1.08
W
Guan Yu
Pacman31187
Guan Yu
5
2
19
7.25
W
7
1
17
15.5
W
Pele
Victren
Pele
8
2
15
7.75
L
Bakasura
Zanthor_53
Bakasura
2
8
3
0.44
L
1
6
6
0.67
W
3
7
19
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,077
Damage
56,634
75,606
Taken
65,591
56,024
Mitigated
32,455
30,565
Healing
22,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
10,544
959
1,548
2,783
18,153
15,255
716
11,322
6,801
19,677
0
L
14,717
1,771
1,159
836
9,726
3,416
0
5,380
4,346
23,102
0
L
8,557
2,666
9,315
1,759
11,737
7,892
0
7,377
4,360
14,931
0
L
15,918
2,113
570
4,044
14,586
6,031
0
8,098
6,488
30,436
0
W
Guan Yu
Pacman31187
Guan Yu
11,867
2,090
6,466
6,817
18,141
20,222
246
12,323
5,504
0
17,624
W
19,012
4,457
2,750
1,459
7,560
2,806
2,703
3,888
3,589
36,621
0
W
Pele
Victren
Pele
11,514
2,248
1,219
2,922
10,995
5,781
1,387
5,609
5,276
0
31,705
L
Bakasura
Zanthor_53
Bakasura
8,543
6,468
1,151
2,749
14,898
8,226
0
7,346
7,552
0
12,889
L
8,899
964
1,018
325
14,644
6,890
0
9,495
5,149
12,827
442
W
8,140
1,813
2,936
1,665
20,757
11,960
105
14,612
6,114
13,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,356
Gold Earned
41,174
107
Minions Killed
94
0
Camps Cleared
0
1,132,969
Distance Traveled
887,637
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,740
885
15
1
0
243,240
2
L
Janus
7,762
706
23
2
0
188,288
0
L
Yemoja
8,750
795
17
2
0
169,272
1
L
Anubis
8,985
817
25
2
0
151,817
0
W
Guan Yu
9,671
879
11
1
0
234,000
0
W
Sol
9,956
905
39
4
0
209,735
1
W
Pele
9,941
904
32
3
0
240,174
0
L
Bakasura
8,145
740
22
2
0
191,049
4
L
Ares
7,532
685
7
1
0
187,211
0
W
Athena
9,048
823
10
1
0
205,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role