Player Matchup

Horus
Horus
ALTER-_-SIES
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,411 Elo+
Solo
Medusa
Medusa
RHPG11
Medusa
Level 103
God Stats
96W - 134L
1,423 SR
Queue Stats
298W - 364L
1,387 Elo+
Solo
Fenrir
Fenrir
Saekiu
Fenrir
Level 107
God Stats
1W - 0L
1,620 SR
Queue Stats
3W - 3L
1,345 Elo+
Solo
Team Averages
Level 80
1,514 SR
1,381 Elo+

VS

Team Averages
Level 95
1,541 SR
1,361 Elo+
Charybdis
Charybdis
Ace2_Fingers
Charybdis
Level 127
God Stats
2W - 2L
1,762 SR
Queue Stats
62W - 95L
1,407 Elo+
Solo
Hercules
Hercules
Dobby_gamer
Hercules
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 85L
1,363 Elo+
Party 1
Geb
Geb
Pronoob4one
Geb
Level 73
God Stats
10W - 9L
1,361 SR
Queue Stats
63W - 78L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 16
11,493
605
12,852
18,908
25,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
RHPG11
Medusa
16
9 / 1 / 9
13,304
700
27,396
11,213
5,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Saekiu
Fenrir
17
10 / 2 / 9
13,283
699
16,723
19,973
15,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ace2_Fingers
Charybdis
14
4 / 9 / 0
12,585
662
12,609
14,699
4,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Dobby_gamer
Hercules
14
0 / 6 / 2
10,359
545
9,912
35,392
17,290
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
0 / 4 / 4
10,645
560
7,786
21,022
22,649
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
4
5
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
16
4
L
Charybdis
Ace2_Fingers
Charybdis
4
9
0
0.44
L
Hercules
Dobby_gamer
Hercules
0
6
2
0.17
L
0
4
4
0.5
W
Medusa
RHPG11
Medusa
9
1
9
13.5
W
Fenrir
Saekiu
Fenrir
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,971
Damage
30,307
50,094
Taken
71,113
46,687
Mitigated
43,993
25,622
Healing
15,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,852
5,485
7,034
7,974
18,908
25,785
467
3,150
15,758
0
24,632
L
Charybdis
Ace2_Fingers
Charybdis
12,609
6,481
388
1,433
14,699
4,054
0
0
14,699
0
37,467
L
Hercules
Dobby_gamer
Hercules
9,912
1,997
0
11,594
35,392
17,290
54
0
35,392
0
33,292
L
7,786
1,378
0
2,230
21,022
22,649
518
0
21,022
27,063
0
W
Medusa
RHPG11
Medusa
27,396
11,745
994
3,474
11,213
5,185
2,169
2,084
9,129
0
78,481
W
Fenrir
Saekiu
Fenrir
16,723
3,529
0
6,146
19,973
15,717
1,089
3,721
16,252
0
60,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,080
Gold Earned
33,589
215
Minions Killed
134
14
Camps Cleared
0
1,071,385
Distance Traveled
812,392
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,493
605
27
1
0
377,013
0
L
Charybdis
12,585
662
54
3
0
168,690
3
L
Hercules
10,359
545
42
2
0
325,265
13
L
Geb
10,645
560
38
2
0
318,437
2
W
Medusa
13,304
700
115
6
2
319,816
0
W
Fenrir
13,283
699
73
4
12
374,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role