Player Matchup

Persephone
Persephone
Bard_up_
Persephone
Level 109
God Stats
11W - 10L
1,490 SR
Queue Stats
293W - 267L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
DiEKaZT
Danzaburou
Level 106
God Stats
12W - 19L
1,337 SR
Queue Stats
318W - 293L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
HydroSamurai
Cthulhu
Level 120
God Stats
12W - 7L
1,536 SR
Queue Stats
386W - 394L
1,514 Elo+
Party 1
Team Averages
Level 112
1,454 SR
1,505 Elo+

VS

Team Averages
Level 104
1,523 SR
1,404 Elo+
Bacchus
Bacchus
ANTIOXIDANTES
Bacchus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 228L
1,410 Elo+
Solo
Nox
Nox
AtypicalPrincess
Nox
Level 105
God Stats
3W - 1L
1,603 SR
Queue Stats
8W - 11L
1,346 Elo+
Solo
Charybdis
Charybdis
rosadoantonio420
Charybdis
Level 108
God Stats
10W - 18L
1,467 SR
Queue Stats
72W - 98L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bard_up_
Persephone
12
3 / 3 / 3
8,610
718
10,376
5,857
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
DiEKaZT
Danzaburou
12
3 / 0 / 1
8,248
687
6,310
7,103
2,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
HydroSamurai
Cthulhu
11
1 / 3 / 4
7,608
634
7,685
11,375
8,997
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
4 / 3 / 2
7,780
648
4,699
11,476
11,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 1 / 5
7,655
638
8,288
9,743
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
9
1 / 3 / 2
7,046
587
4,052
8,048
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
15
7
Kills
6
6
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
4
3
2
1.67
L
1
1
5
3.5
W
Persephone
Bard_up_
Persephone
3
3
3
1.5
W
Danzaburou
DiEKaZT
Danzaburou
3
0
1
3.5
W
Cthulhu
HydroSamurai
Cthulhu
1
3
4
1
L
Charybdis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,371
Damage
17,039
24,335
Taken
29,267
13,188
Mitigated
17,465
4,547
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
4,699
541
225
233
11,476
11,051
0
4,963
6,303
17,987
0
L
8,288
882
105
2,838
9,743
3,716
0
6,931
2,562
28,133
0
W
Persephone
Bard_up_
Persephone
10,376
277
0
1,028
5,857
1,730
220
2,766
2,960
27,800
0
W
Danzaburou
DiEKaZT
Danzaburou
6,310
2,033
0
2,949
7,103
2,461
201
3,975
2,960
0
23,793
W
Cthulhu
HydroSamurai
Cthulhu
7,685
518
0
570
11,375
8,997
301
5,795
5,266
19,929
0
L
Charybdis
4,052
1,771
0
1,758
8,048
2,698
0
5,963
2,013
0
16,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,466
Gold Earned
22,481
125
Minions Killed
116
3
Camps Cleared
5
683,413
Distance Traveled
591,137
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,780
648
12
1
0
223,624
0
L
Nox
7,655
638
66
6
2
206,921
2
W
Persephone
8,610
718
42
4
1
217,442
2
W
Danzaburou
8,248
687
50
4
2
234,611
2
W
Cthulhu
7,608
634
33
3
0
231,360
1
L
Charybdis
7,046
587
38
3
3
160,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role