Player Matchup

Cthulhu
Cthulhu
MojiMochi
Cthulhu
Level 124
God Stats
26W - 14L
1,816 SR
Queue Stats
215W - 172L
1,556 Elo+
Party 1
Artemis
Artemis
Raven2k15
Artemis
Level 131
God Stats
8W - 0L
1,652 SR
Queue Stats
203W - 137L
1,647 Elo+
Party 1
Ah Puch
Ah Puch
ReVeron
Ah Puch
Level 46
God Stats
4W - 2L
1,662 SR
Queue Stats
62W - 45L
1,561 Elo+
Party 1
Team Averages
Level 100
1,710 SR
1,588 Elo+

VS

Team Averages
Level 98
1,613 SR
1,542 Elo+
Cerberus
Cerberus
S1lentklr
Cerberus
Level 61
God Stats
102W - 73L
1,621 SR
Queue Stats
180W - 167L
1,556 Elo+
Party 2
Thanatos
Thanatos
TomasuTheGoat
Thanatos
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Charybdis
Charybdis
VelionPlays
Charybdis
Level 129
God Stats
10W - 12L
1,717 SR
Queue Stats
241W - 242L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MojiMochi
Cthulhu
12
4 / 3 / 10
9,036
753
9,112
11,293
10,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Raven2k15
Artemis
13
5 / 2 / 10
9,418
785
9,428
8,225
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
ReVeron
Ah Puch
14
8 / 2 / 8
10,026
836
12,061
7,599
2,542
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
S1lentklr
Cerberus
10
0 / 7 / 7
7,220
602
6,497
15,795
13,134
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
TomasuTheGoat
Thanatos
11
3 / 7 / 4
8,109
676
6,821
11,091
4,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
VelionPlays
Charybdis
13
4 / 4 / 3
8,712
726
6,306
10,145
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
17
Kills
7
7
Deaths
18
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
MojiMochi
Cthulhu
4
3
10
3
W
Artemis
Raven2k15
Artemis
5
2
10
5
W
Ah Puch
ReVeron
Ah Puch
8
2
8
6
L
Cerberus
S1lentklr
Cerberus
0
7
7
0.5
L
Thanatos
TomasuTheGoat
Thanatos
3
7
4
0.71
L
Charybdis
VelionPlays
Charybdis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,601
Damage
19,624
27,117
Taken
37,031
16,453
Mitigated
21,187
5,341
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
MojiMochi
Cthulhu
9,112
694
200
797
11,293
10,945
0
3,523
7,770
20,316
0
W
Artemis
Raven2k15
Artemis
9,428
5,181
0
2,064
8,225
2,966
1,976
1,833
6,392
0
25,931
W
Ah Puch
ReVeron
Ah Puch
12,061
720
0
2,280
7,599
2,542
836
1,559
6,040
32,809
0
L
Cerberus
S1lentklr
Cerberus
6,497
549
299
3,749
15,795
13,134
0
8,899
6,896
14,307
0
L
Thanatos
TomasuTheGoat
Thanatos
6,821
573
0
4,635
11,091
4,344
0
6,208
4,883
0
16,624
L
Charybdis
VelionPlays
Charybdis
6,306
3,031
0
555
10,145
3,709
0
6,713
3,432
0
29,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,480
Gold Earned
24,041
130
Minions Killed
98
5
Camps Cleared
4
590,572
Distance Traveled
594,854
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,036
753
31
3
3
204,146
6
W
Artemis
9,418
785
48
4
2
203,521
3
W
Ah Puch
10,026
836
51
4
0
182,905
0
L
Cerberus
7,220
602
23
2
1
191,885
3
L
Thanatos
8,109
676
18
2
2
210,907
3
L
Charybdis
8,712
726
57
5
1
192,062
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role