Player Matchup

Charybdis
Charybdis
Homacidal Cat
Charybdis
Level 147
God Stats
3W - 2L
1,488 SR
Queue Stats
211W - 155L
1,637 Elo+
Party 2
Cthulhu
Cthulhu
Monst3rmarcus
Cthulhu
Level 140
God Stats
12W - 9L
1,472 SR
Queue Stats
184W - 151L
1,589 Elo+
Party 2
Horus
Horus
PuceAbyss973476
Horus
Level 158
God Stats
1W - 0L
1,525 SR
Queue Stats
38W - 37L
1,629 Elo+
Party 2
Team Averages
Level 148
1,495 SR
1,618 Elo+

VS

Team Averages
Level 144
1,492 SR
1,585 Elo+
Ne Zha
Ne Zha
Cleaner6804
Ne Zha
Level 149
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 4L
1,332 Elo+
Party 1
Jormungandr
Jormungandr
nicotheviking
Jormungandr
Level 157
God Stats
73W - 29L
1,721 SR
Queue Stats
92W - 50L
1,763 Elo+
Party 1
Chronos
Chronos
vandurrlopez
Chronos
Level 125
God Stats
2W - 1L
1,469 SR
Queue Stats
12W - 3L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Homacidal Cat
Charybdis
14
4 / 1 / 4
9,284
714
11,488
6,673
2,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
14
4 / 0 / 4
9,585
737
12,953
11,888
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 1 / 7
8,250
635
2,508
10,510
9,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 3 / 0
7,445
573
8,793
10,447
5,908
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
nicotheviking
Jormungandr
10
0 / 4 / 2
7,936
610
7,351
14,659
11,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
vandurrlopez
Chronos
11
1 / 1 / 1
7,646
588
4,493
7,178
2,567
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
1
3
0
0.33
W
Charybdis
Homacidal Cat
Charybdis
4
1
4
6
W
Cthulhu
4
0
4
6
W
0
1
7
3.5
L
Jormungandr
nicotheviking
Jormungandr
0
4
2
0.25
L
Chronos
vandurrlopez
Chronos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,949
Damage
20,637
29,071
Taken
32,284
17,787
Mitigated
20,358
12,865
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
8,793
1,223
0
897
10,447
5,908
0
5,851
4,394
0
32,070
W
Charybdis
Homacidal Cat
Charybdis
11,488
6,240
0
1,342
6,673
2,822
2,187
2,363
4,310
0
45,121
W
Cthulhu
12,953
99
650
4,261
11,888
5,684
401
5,589
6,299
56,391
0
W
2,508
867
1,834
4,778
10,510
9,281
267
4,266
6,244
0
7,596
L
Jormungandr
nicotheviking
Jormungandr
7,351
1,877
0
2,634
14,659
11,883
0
4,133
10,263
17,171
0
L
Chronos
vandurrlopez
Chronos
4,493
1,636
0
1,229
7,178
2,567
0
3,301
3,751
22,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,119
Gold Earned
23,027
174
Minions Killed
122
9
Camps Cleared
3
806,386
Distance Traveled
760,472
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,445
573
44
3
0
262,912
2
W
Charybdis
9,284
714
61
5
4
248,168
4
W
Cthulhu
9,585
737
98
8
2
283,069
3
W
Horus
8,250
635
15
1
3
275,149
7
L
Jormungandr
7,936
610
13
1
1
250,482
6
L
Chronos
7,646
588
65
5
2
247,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role