Player Matchup

Ymir
Ymir
DEADCANON
Ymir
Level 122
God Stats
5W - 6L
1,571 SR
Queue Stats
167W - 148L
1,627 Elo+
Solo
Zhong Kui
Zhong Kui
Monolast
Zhong Kui
Level 127
God Stats
5W - 4L
1,663 SR
Queue Stats
333W - 203L
1,687 Elo+
Party 1
Chang'e
Chang'e
SalteeRamen
Chang'e
Level 144
God Stats
0W - 2L
1,308 SR
Queue Stats
202W - 187L
1,632 Elo+
Solo
Charybdis
Charybdis
korewataco
Charybdis
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
280W - 177L
1,695 Elo+
Party 1
Thanatos
Thanatos
xALLxSTARx21x
Thanatos
Level 107
God Stats
29W - 15L
1,641 SR
Queue Stats
315W - 184L
1,696 Elo+
Party 1
Team Averages
Level 131
1,537 SR
1,667 Elo+

VS

Team Averages
Level 131
1,478 SR
1,628 Elo+
Ymir
Ymir
DABM96
Ymir
Level 99
God Stats
206W - 192L
1,603 SR
Queue Stats
1,048W - 1,000L
1,616 Elo+
Solo
Sylvanus
Sylvanus
Dokuhigurashi
Sylvanus
Level 160
God Stats
1W - 2L
1,224 SR
Queue Stats
147W - 130L
1,651 Elo+
Solo
Charybdis
Charybdis
Love Zenitsu
Charybdis
Level 129
God Stats
2W - 0L
1,764 SR
Queue Stats
160W - 147L
1,682 Elo+
Solo
Hera
Hera
XXOnxShotXX
Hera
Level 142
God Stats
2W - 3L
1,258 SR
Queue Stats
287W - 260L
1,602 Elo+
Solo
Fenrir
Fenrir
blackstalker845
Fenrir
Level 124
God Stats
2W - 0L
1,539 SR
Queue Stats
98W - 88L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 4
6,546
436
2,155
10,395
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Monolast
Zhong Kui
14
2 / 1 / 2
8,611
574
9,823
12,935
11,982
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chang'e
SalteeRamen
Chang'e
10
1 / 5 / 1
6,287
419
4,702
9,397
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
korewataco
Charybdis
12
1 / 5 / 0
7,235
482
3,175
7,929
2,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
xALLxSTARx21x
Thanatos
13
4 / 5 / 2
7,736
516
4,798
13,262
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DABM96
Ymir
12
5 / 1 / 10
8,719
581
4,866
5,146
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Dokuhigurashi
Sylvanus
14
0 / 2 / 1
8,292
553
6,506
9,681
7,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charybdis
Love Zenitsu
Charybdis
15
4 / 1 / 5
9,601
640
4,510
7,400
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 1 / 4
9,361
624
10,004
5,113
1,640
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 3 / 5
7,750
517
9,877
12,540
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
20
20
Deaths
8
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
DABM96
Ymir
5
1
10
10
L
Ymir
0
4
4
0.5
W
Sylvanus
Dokuhigurashi
Sylvanus
0
2
1
0.25
W
Charybdis
Love Zenitsu
Charybdis
4
1
5
6.5
L
Zhong Kui
Monolast
Zhong Kui
2
1
2
3
L
Chang'e
SalteeRamen
Chang'e
1
5
1
0.3
W
6
1
4
8
W
5
3
5
2.5
L
Charybdis
korewataco
Charybdis
1
5
0
0.2
L
Thanatos
xALLxSTARx21x
Thanatos
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,653
Damage
35,763
53,918
Taken
39,880
28,550
Mitigated
20,676
23,973
Healing
11,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DABM96
Ymir
4,866
1,147
0
1,063
5,146
3,666
0
2,358
2,788
25,543
0
L
Ymir
2,155
243
0
614
10,395
6,975
0
4,825
5,570
18,340
0
W
Sylvanus
Dokuhigurashi
Sylvanus
6,506
2,426
277
3,184
9,681
7,885
0
5,093
4,492
39,238
11,966
W
Charybdis
Love Zenitsu
Charybdis
4,510
2,084
0
3,267
7,400
2,353
582
591
6,809
0
66,327
L
Zhong Kui
Monolast
Zhong Kui
9,823
1,229
0
8,405
12,935
11,982
0
5,839
7,096
60,131
0
L
Chang'e
SalteeRamen
Chang'e
4,702
427
277
3,340
9,397
3,351
0
3,362
6,035
36,660
0
W
10,004
3,160
0
1,259
5,113
1,640
67
2,565
2,548
64,400
0
W
9,877
3,138
0
2,138
12,540
5,132
0
6,046
6,494
0
43,356
L
Charybdis
korewataco
Charybdis
3,175
1,929
0
1,173
7,929
2,162
0
1,111
6,818
0
44,880
L
Thanatos
xALLxSTARx21x
Thanatos
4,798
486
0
10,164
13,262
4,080
0
5,042
8,220
0
45,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,415
Gold Earned
43,723
409
Minions Killed
456
0
Camps Cleared
0
1,325,178
Distance Traveled
1,414,607
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,719
581
37
2
0
261,454
4
L
Ymir
6,546
436
27
2
0
270,861
4
W
Sylvanus
8,292
553
101
7
0
249,115
2
W
Charybdis
9,601
640
122
8
0
283,907
4
L
Zhong Kui
8,611
574
134
9
0
268,470
4
L
Chang'e
6,287
419
50
3
0
225,521
4
W
Hera
9,361
624
128
9
0
316,854
5
W
Fenrir
7,750
517
68
5
0
303,277
2
L
Charybdis
7,235
482
101
7
0
257,677
2
L
Thanatos
7,736
516
97
6
0
302,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role