Player Matchup

Bacchus
Bacchus
Baylife96
Bacchus
Level 67
God Stats
0W - 2L
1,377 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 1
Athena
Athena
Dorsaw
Athena
Level 157
God Stats
5W - 5L
1,613 SR
Queue Stats
1,424W - 1,506L
1,469 Elo+
Solo
Kukulkan
Kukulkan
PsychoThingy
Kukulkan
Level 109
God Stats
3W - 3L
1,550 SR
Queue Stats
155W - 155L
1,475 Elo+
Party 3
Heimdallr
Heimdallr
chaselanier
Heimdallr
Level 28
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 1
Vulcan
Vulcan
wolfenmere89
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,651 Elo+
Party 3
Team Averages
Level 78
1,463 SR
1,439 Elo+

VS

Team Averages
Level 68
1,458 SR
1,348 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Angushunter5
Medusa
Level 29
God Stats
56W - 72L
1,454 SR
Queue Stats
108W - 191L
1,280 Elo+
Party 2
Artemis
Artemis
WAGEDATWAR1
Artemis
Level 26
God Stats
66W - 68L
1,452 SR
Queue Stats
121W - 163L
1,316 Elo+
Party 2
Xing Tian
Xing Tian
gamerprozen1
Xing Tian
Level 135
God Stats
2W - 0L
1,623 SR
Queue Stats
49W - 69L
1,395 Elo+
Party 2
Zeus
Zeus
orion the void
Zeus
Level 27
God Stats
76W - 94L
1,260 SR
Queue Stats
100W - 122L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baylife96
Bacchus
15
1 / 1 / 7
10,018
1,002
8,623
17,824
25,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Athena
Dorsaw
Athena
14
0 / 1 / 6
8,125
813
3,233
3,715
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
PsychoThingy
Kukulkan
15
4 / 6 / 3
9,826
983
12,006
11,711
4,671
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
chaselanier
Heimdallr
15
3 / 9 / 5
9,700
970
7,375
15,915
8,039
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
15
0 / 7 / 6
8,650
865
6,803
9,532
3,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

131

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
8 / 3 / 8
10,867
1,087
16,487
11,884
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
17
4 / 1 / 10
10,412
1,041
8,852
7,860
4,303
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artemis
WAGEDATWAR1
Artemis
16
3 / 1 / 8
9,987
999
9,676
6,291
2,414
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
gamerprozen1
Xing Tian
17
5 / 0 / 10
10,092
1,009
6,713
8,557
11,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 3 / 10
10,432
1,043
13,613
8,629
3,332
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
70
8
Kills
24
24
Deaths
8
27
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
3
8
4
W
Medusa
4
1
10
9
L
Bacchus
Baylife96
Bacchus
1
1
7
4.5
L
Athena
Dorsaw
Athena
0
1
6
3
L
Kukulkan
PsychoThingy
Kukulkan
4
6
3
0.92
W
Artemis
WAGEDATWAR1
Artemis
3
1
8
7
L
Heimdallr
chaselanier
Heimdallr
3
9
5
0.61
W
Xing Tian
gamerprozen1
Xing Tian
5
0
10
10
W
4
3
10
3
L
Vulcan
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,040
Damage
55,341
58,697
Taken
43,221
44,778
Mitigated
25,574
3,029
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
16,487
5,290
0
2,919
11,884
4,523
0
7,947
3,711
24,917
2,308
W
Medusa
8,852
3,244
0
1,008
7,860
4,303
0
5,682
1,972
0
23,413
L
Bacchus
Baylife96
Bacchus
8,623
850
0
1,639
17,824
25,981
0
9,459
8,365
19,934
0
L
Athena
Dorsaw
Athena
3,233
610
0
0
3,715
2,155
0
1,658
2,057
5,307
0
L
Kukulkan
PsychoThingy
Kukulkan
12,006
893
69
701
11,711
4,671
0
7,263
4,448
29,055
0
W
Artemis
WAGEDATWAR1
Artemis
9,676
5,488
0
0
6,291
2,414
0
4,971
1,270
0
25,521
L
Heimdallr
chaselanier
Heimdallr
7,375
4,133
0
560
15,915
8,039
0
10,660
5,255
0
23,724
W
Xing Tian
gamerprozen1
Xing Tian
6,713
515
0
98
8,557
11,002
0
5,201
3,249
17,147
0
W
13,613
2,413
0
0
8,629
3,332
0
6,139
2,354
44,475
0
L
Vulcan
6,803
1,489
0
60
9,532
3,932
0
6,290
3,242
25,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,319
Gold Earned
51,790
145
Minions Killed
187
2
Camps Cleared
12
765,193
Distance Traveled
1,030,065
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,867
1,087
31
3
4
173,242
0
W
Medusa
10,412
1,041
37
4
1
226,478
0
L
Bacchus
10,018
1,002
21
2
2
212,321
0
L
Athena
8,125
813
1
0
0
98,051
0
L
Kukulkan
9,826
983
47
5
0
156,998
2
W
Artemis
9,987
999
42
4
0
197,246
0
L
Heimdallr
9,700
970
35
4
0
137,083
0
W
Xing Tian
10,092
1,009
16
2
0
252,610
0
W
Zeus
10,432
1,043
61
6
7
180,489
2
L
Vulcan
8,650
865
41
4
0
160,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role