Player Matchup

Ah Puch
Ah Puch
GoForGold17
Ah Puch
Level 104
God Stats
8W - 1L
1,738 SR
Queue Stats
156W - 132L
1,600 Elo+
Party 1
Hera
Hera
GriffPatty
Hera
Level 149
God Stats
3W - 2L
1,455 SR
Queue Stats
236W - 170L
1,638 Elo+
Party 1
Geb
Geb
Ponyboy19924
Geb
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,447 Elo+
Party 1
Zeus
Zeus
Sylol18
Zeus
Level 135
God Stats
5W - 4L
1,307 SR
Queue Stats
246W - 197L
1,592 Elo+
Party 1
Ne Zha
Ne Zha
TwoSmitesOneCup
Ne Zha
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 71L
1,631 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,582 Elo+

VS

Team Averages
Level 126
1,571 SR
1,496 Elo+
Cerberus
Cerberus
Draco5807
Cerberus
Level 128
God Stats
6W - 3L
1,662 SR
Queue Stats
361W - 366L
1,509 Elo+
Solo
Cabrakan
Cabrakan
GamerMG
Cabrakan
Level 126
God Stats
1W - 1L
1,731 SR
Queue Stats
16W - 16L
1,560 Elo+
Solo
Xbalanque
Xbalanque
I_PlayFor_Blood
Xbalanque
Level 125
God Stats
3W - 3L
1,462 SR
Queue Stats
357W - 375L
1,516 Elo+
Solo
Camazotz
Camazotz
KroftFear
Camazotz
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
252W - 240L
1,520 Elo+
Solo
Anubis
Anubis
ToneBob
Anubis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GoForGold17
Ah Puch
20
11 / 6 / 11
13,232
882
22,368
15,804
7,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 4 / 12
11,747
783
16,334
13,768
5,224
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
1 / 6 / 20
11,906
794
5,066
17,973
21,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Sylol18
Zeus
20
12 / 4 / 11
12,925
862
28,288
14,986
7,176
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 20
11,856
790
17,082
17,227
26,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Draco5807
Cerberus
17
3 / 8 / 12
10,532
702
8,746
24,728
33,212
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
GamerMG
Cabrakan
18
3 / 6 / 13
10,796
720
6,059
20,466
28,215
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
I_PlayFor_Blood
Xbalanque
17
4 / 10 / 12
10,893
726
15,305
20,243
7,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
KroftFear
Camazotz
19
8 / 4 / 9
11,519
768
11,004
20,375
14,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
ToneBob
Anubis
17
5 / 9 / 6
10,664
711
18,989
14,786
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
75
37
Kills
23
24
Deaths
37
74
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Draco5807
Cerberus
3
8
12
1.13
L
Cabrakan
GamerMG
Cabrakan
3
6
13
1.58
W
Ah Puch
GoForGold17
Ah Puch
11
6
11
2.75
W
8
4
12
3.5
L
Xbalanque
I_PlayFor_Blood
Xbalanque
4
10
12
1
L
Camazotz
KroftFear
Camazotz
8
4
9
3.13
W
1
6
20
1.83
W
Zeus
Sylol18
Zeus
12
4
11
4.38
L
Anubis
ToneBob
Anubis
5
9
6
0.89
W
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,138
Damage
60,103
79,758
Taken
100,598
66,889
Mitigated
91,016
27,059
Healing
35,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Draco5807
Cerberus
8,746
447
959
4,835
24,728
33,212
45
16,777
7,456
23,644
0
L
Cabrakan
GamerMG
Cabrakan
6,059
607
2,050
5,920
20,466
28,215
0
13,242
6,640
16,371
0
W
Ah Puch
GoForGold17
Ah Puch
22,368
271
1,961
4,652
15,804
7,229
1,582
7,812
7,992
46,960
0
W
16,334
3,106
1,454
2,643
13,768
5,224
679
5,287
8,481
35,923
0
L
Xbalanque
I_PlayFor_Blood
Xbalanque
15,305
5,057
1,821
4,028
20,243
7,382
809
15,584
4,220
0
36,735
L
Camazotz
KroftFear
Camazotz
11,004
1,934
878
10,740
20,375
14,778
0
14,024
6,032
0
19,224
W
5,066
737
1,670
3,004
17,973
21,066
171
7,405
10,568
16,667
0
W
Zeus
Sylol18
Zeus
28,288
1,059
1,212
5,255
14,986
7,176
1,528
7,697
7,289
54,311
0
L
Anubis
ToneBob
Anubis
18,989
97
1,615
2,425
14,786
7,429
344
13,064
1,722
30,774
0
W
17,082
3,077
1,262
3,946
17,227
26,194
578
5,593
11,634
1,401
25,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,666
Gold Earned
54,404
185
Minions Killed
150
0
Camps Cleared
0
1,386,395
Distance Traveled
1,191,969
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,532
702
44
3
0
226,726
1
L
Cabrakan
10,796
720
20
1
0
285,904
1
W
Ah Puch
13,232
882
64
4
0
282,405
1
W
Hera
11,747
783
44
3
0
275,753
0
L
Xbalanque
10,893
726
44
3
0
197,053
0
L
Camazotz
11,519
768
7
0
0
273,734
0
W
Geb
11,906
794
15
1
0
274,586
0
W
Zeus
12,925
862
53
4
0
275,578
1
L
Anubis
10,664
711
35
2
0
208,552
1
W
Ne Zha
11,856
790
9
1
0
278,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role