Player Matchup

Aphrodite
Aphrodite
BarePeaches
Aphrodite
Level 21
God Stats
149W - 138L
1,524 SR
Queue Stats
149W - 138L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Durkness69
Cthulhu
Level 6
God Stats
2W - 3L
1,343 SR
Queue Stats
9W - 13L
1,544 Elo+
Solo
Bacchus
Bacchus
SkinnyPPJones
Bacchus
Level 8
God Stats
16W - 9L
1,611 SR
Queue Stats
21W - 12L
1,634 Elo+
Party 3
Loki
Loki
awesterlaw
Loki
Level 18
God Stats
2W - 1L
1,424 SR
Queue Stats
42W - 41L
1,495 Elo+
Solo
Artemis
Artemis
drell2
Artemis
Level 15
God Stats
12W - 4L
1,579 SR
Queue Stats
40W - 33L
1,447 Elo+
Party 3
Team Averages
Level 14
1,496 SR
1,523 Elo+

VS

Team Averages
Level 18
1,566 SR
1,421 Elo+
Ra
Ra
Anxiety1101
Ra
Level 23
God Stats
7W - 7L
1,541 SR
Queue Stats
81W - 70L
1,558 Elo+
Party 1
Apollo
Apollo
GreyseedXZ
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 2
Jormungandr
Jormungandr
SeksiSteve
Jormungandr
Level 21
God Stats
3W - 5L
1,572 SR
Queue Stats
73W - 63L
1,563 Elo+
Party 1
Skadi
Skadi
SquishyKitten
Skadi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 2
Odin
Odin
gmdrickie
Odin
Level 23
God Stats
6W - 3L
1,718 SR
Queue Stats
63W - 56L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BarePeaches
Aphrodite
20
4 / 0 / 20
13,441
960
14,213
7,877
6,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Durkness69
Cthulhu
20
3 / 6 / 20
13,302
950
22,790
24,773
30,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
20
3 / 2 / 23
13,694
978
12,861
17,136
20,577
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 9 / 11
13,163
940
13,259
19,757
7,978
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
drell2
Artemis
20
21 / 2 / 10
16,329
1,166
46,276
15,606
7,210
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 12
13,179
941
18,926
21,492
10,774
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
GreyseedXZ
Apollo
19
0 / 17 / 12
11,746
839
2,575
27,820
12,454
Jormungandr
SeksiSteve
Jormungandr
20
3 / 3 / 14
13,299
950
23,060
23,904
31,740
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
5 / 11 / 6
13,288
949
17,642
24,339
12,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
20
7 / 0 / 12
14,028
1,002
17,560
17,892
19,386
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
75
36
Kills
19
19
Deaths
36
84
Assists
56
Player
Kills
Deaths
Assists
KDA
L
4
5
12
2
W
Aphrodite
BarePeaches
Aphrodite
4
0
20
14
W
Cthulhu
Durkness69
Cthulhu
3
6
20
2.17
L
Apollo
GreyseedXZ
Apollo
0
17
12
0.35
L
Jormungandr
SeksiSteve
Jormungandr
3
3
14
3.33
W
Bacchus
3
2
23
7.25
L
5
11
6
0.73
W
5
9
11
1.17
W
Artemis
drell2
Artemis
21
2
10
13
L
Odin
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,399
Damage
79,763
85,149
Taken
115,447
72,688
Mitigated
86,421
20,480
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,926
1,589
4,534
4,235
21,492
10,774
0
8,113
13,337
43,520
0
W
Aphrodite
BarePeaches
Aphrodite
14,213
166
8,912
5,929
7,877
6,750
0
3,218
4,659
32,847
0
W
Cthulhu
Durkness69
Cthulhu
22,790
1,440
1,484
0
24,773
30,173
0
12,944
11,756
49,368
0
L
Apollo
GreyseedXZ
Apollo
2,575
1,164
0
460
27,820
12,454
0
11,667
16,057
0
12,323
L
Jormungandr
SeksiSteve
Jormungandr
23,060
5,615
0
1,213
23,904
31,740
0
11,795
12,051
59,945
0
W
Bacchus
12,861
574
0
0
17,136
20,577
0
9,734
7,223
19,134
0
L
17,642
8,206
0
1,809
24,339
12,067
0
10,077
14,262
0
50,853
W
13,259
2,888
0
150
19,757
7,978
0
11,767
7,990
0
41,681
W
Artemis
drell2
Artemis
46,276
37,009
0
4,005
15,606
7,210
0
7,751
7,800
0
76,320
L
Odin
17,560
1,279
0
3,290
17,892
19,386
0
7,880
9,876
8,141
18,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,929
Gold Earned
65,540
265
Minions Killed
265
5
Camps Cleared
3
1,428,146
Distance Traveled
1,212,000
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,179
941
64
5
1
252,375
0
W
Aphrodite
13,441
960
51
4
0
302,425
0
W
Cthulhu
13,302
950
72
5
1
283,449
0
L
Apollo
11,746
839
25
2
1
185,956
3
L
Jormungandr
13,299
950
71
5
0
253,192
0
W
Bacchus
13,694
978
11
1
1
311,553
0
L
Skadi
13,288
949
80
6
1
214,630
0
W
Loki
13,163
940
68
5
2
261,241
2
W
Artemis
16,329
1,166
63
5
1
269,478
0
L
Odin
14,028
1,002
25
2
0
305,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role