Player Matchup

Gilgamesh
Gilgamesh
Mellow_X_Nova
Gilgamesh
Level 154
God Stats
3W - 0L
1,883 SR
Queue Stats
21W - 21L
1,537 Elo+
Party 2
Ah Puch
Ah Puch
Treschi253
Ah Puch
Level 147
God Stats
4W - 0L
1,695 SR
Queue Stats
49W - 62L
1,470 Elo+
Party 2
Chernobog
Chernobog
Wild_Tang_Gaming
Chernobog
Level 160
God Stats
2W - 1L
1,312 SR
Queue Stats
63W - 75L
1,474 Elo+
Party 2
Team Averages
Level 154
1,630 SR
1,494 Elo+

VS

Team Averages
Level 119
1,309 SR
1,423 Elo+
Discordia
Discordia
Trapninga
Discordia
Level 127
God Stats
10W - 19L
1,512 SR
Queue Stats
501W - 527L
1,494 Elo+
Party 1
Heimdallr
Heimdallr
Trey_MF_Dove
Heimdallr
Level 124
God Stats
13W - 32L
1,277 SR
Queue Stats
750W - 1,046L
1,281 Elo+
Solo
Ymir
Ymir
XzNOEzX
Ymir
Level 107
God Stats
0W - 4L
1,140 SR
Queue Stats
154W - 176L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mellow_X_Nova
Gilgamesh
15
3 / 1 / 4
11,399
633
8,259
15,281
14,707
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Treschi253
Ah Puch
16
4 / 2 / 4
12,641
702
16,344
12,177
4,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
15
4 / 5 / 3
11,741
652
7,752
16,611
7,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Trapninga
Discordia
16
8 / 7 / 0
12,529
696
21,155
16,125
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Trey_MF_Dove
Heimdallr
10
0 / 1 / 2
8,940
497
1,655
6,455
1,891
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
XzNOEzX
Ymir
14
0 / 3 / 8
10,403
578
3,575
16,043
12,906
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
11
Kills
8
8
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Mellow_X_Nova
Gilgamesh
3
1
4
5
L
Discordia
Trapninga
Discordia
8
7
0
1.14
W
Ah Puch
Treschi253
Ah Puch
4
2
4
3
L
Heimdallr
Trey_MF_Dove
Heimdallr
0
1
2
1
W
Chernobog
4
5
3
1.1
L
Ymir
XzNOEzX
Ymir
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,355
Damage
26,385
44,069
Taken
38,623
26,289
Mitigated
19,786
13,825
Healing
4,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Mellow_X_Nova
Gilgamesh
8,259
1,416
183
2,985
15,281
14,707
60
6,560
7,173
0
40,206
L
Discordia
Trapninga
Discordia
21,155
656
0
2,171
16,125
4,989
0
6,182
9,943
62,165
0
W
Ah Puch
Treschi253
Ah Puch
16,344
513
286
5,142
12,177
4,315
505
9,491
2,686
53,349
0
L
Heimdallr
Trey_MF_Dove
Heimdallr
1,655
283
0
476
6,455
1,891
0
4,923
1,532
0
12,357
W
Chernobog
7,752
4,351
0
5,229
16,611
7,267
2,288
9,227
7,384
0
60,765
L
Ymir
XzNOEzX
Ymir
3,575
659
0
2,318
16,043
12,906
0
6,145
9,898
17,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,781
Gold Earned
31,872
218
Minions Killed
175
13
Camps Cleared
4
1,035,755
Distance Traveled
815,222
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,399
633
53
3
4
372,239
6
L
Discordia
12,529
696
100
6
1
293,395
3
W
Ah Puch
12,641
702
85
5
5
327,714
4
L
Heimdallr
8,940
497
32
2
2
232,352
1
W
Chernobog
11,741
652
80
4
4
335,802
4
L
Ymir
10,403
578
43
2
1
289,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role