Player Matchup

Baron Samedi
Baron Samedi
BlackLake689
Baron Samedi
Level 21
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 7L
1,164 Elo+
Party 3
Cthulhu
Cthulhu
GrimKnight97
Cthulhu
Level 10
God Stats
0W - 4L
1,079 SR
Queue Stats
1W - 5L
1,152 Elo+
Party 3
King Arthur
King Arthur
Mr_Sindor34
King Arthur
Level 23
God Stats
0W - 5L
1,065 SR
Queue Stats
1W - 7L
1,152 Elo+
Party 3
Anubis
Anubis
SlapGod770
Anubis
Level 18
God Stats
14W - 10L
1,500 SR
Queue Stats
107W - 128L
1,351 Elo+
Solo
Kukulkan
Kukulkan
canon-valiente6
Kukulkan
Level 7
God Stats
3W - 6L
1,378 SR
Queue Stats
5W - 13L
1,220 Elo+
Solo
Team Averages
Level 16
1,263 SR
1,208 Elo+

VS

Team Averages
Level 16
1,506 SR
1,362 Elo+
Ratatoskr
Ratatoskr
Adoice
Ratatoskr
Level 7
God Stats
4W - 9L
1,257 SR
Queue Stats
26W - 44L
1,202 Elo+
Party 1
Merlin
Merlin
DeadButterfliez
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,493 Elo+
Party 2
Jing Wei
Jing Wei
SmiteMePapa
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Charybdis
Charybdis
Yisoy
Charybdis
Level 29
God Stats
7W - 1L
1,756 SR
Queue Stats
122W - 141L
1,370 Elo+
Solo
Thor
Thor
omgitsrj3
Thor
Level 16
God Stats
4W - 4L
1,519 SR
Queue Stats
46W - 72L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackLake689
Baron Samedi
19
3 / 11 / 11
12,362
1,030
21,114
24,821
11,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
GrimKnight97
Cthulhu
20
9 / 7 / 11
14,185
1,182
20,351
36,380
35,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Mr_Sindor34
King Arthur
19
7 / 4 / 7
13,427
1,119
17,249
34,353
39,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
SlapGod770
Anubis
19
1 / 17 / 12
11,670
973
13,425
28,275
10,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
18
3 / 10 / 5
11,796
983
7,744
19,264
7,069
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Adoice
Ratatoskr
20
9 / 3 / 20
14,090
1,174
17,808
14,816
6,388
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 6 / 22
13,585
1,132
25,990
18,244
7,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
SmiteMePapa
Jing Wei
20
11 / 2 / 21
14,503
1,209
38,136
20,615
8,258
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Yisoy
Charybdis
20
17 / 2 / 15
15,404
1,284
38,067
16,259
6,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
19
6 / 10 / 10
11,834
986
14,798
18,479
7,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
136
23
Kills
48
49
Deaths
23
46
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Adoice
Ratatoskr
9
3
20
6.33
L
Baron Samedi
BlackLake689
Baron Samedi
3
11
11
0.77
W
5
6
22
2.67
L
Cthulhu
GrimKnight97
Cthulhu
9
7
11
2.07
L
King Arthur
Mr_Sindor34
King Arthur
7
4
7
2.63
L
Anubis
SlapGod770
Anubis
1
17
12
0.41
W
Jing Wei
SmiteMePapa
Jing Wei
11
2
21
10.75
W
Charybdis
Yisoy
Charybdis
17
2
15
12.25
L
Kukulkan
3
10
5
0.55
W
Thor
6
10
10
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,883
Damage
134,799
143,093
Taken
88,413
104,859
Mitigated
35,834
16,738
Healing
19,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Adoice
Ratatoskr
17,808
9,216
0
792
14,816
6,388
0
10,099
4,717
0
37,819
L
Baron Samedi
BlackLake689
Baron Samedi
21,114
3,945
3,197
2,254
24,821
11,377
0
7,085
17,736
37,656
0
W
25,990
5,546
743
2,540
18,244
7,335
0
13,630
4,614
44,932
0
L
Cthulhu
GrimKnight97
Cthulhu
20,351
1,934
1,315
1,580
36,380
35,909
0
6,520
29,860
42,568
0
L
King Arthur
Mr_Sindor34
King Arthur
17,249
2,162
0
3,821
34,353
39,549
0
8,567
25,786
0
38,789
L
Anubis
SlapGod770
Anubis
13,425
3,362
0
4,164
28,275
10,955
0
1,388
26,887
33,056
0
W
Jing Wei
SmiteMePapa
Jing Wei
38,136
36,331
0
8,722
20,615
8,258
0
13,842
6,773
0
56,821
W
Charybdis
Yisoy
Charybdis
38,067
20,611
0
3,635
16,259
6,849
0
11,597
4,662
0
64,693
L
Kukulkan
7,744
2,059
0
407
19,264
7,069
0
2,430
16,834
24,399
0
W
Thor
14,798
8,791
0
2,708
18,479
7,004
0
13,466
5,013
0
27,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,440
Gold Earned
69,416
201
Minions Killed
202
7
Camps Cleared
7
1,109,291
Distance Traveled
1,041,566
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
14,090
1,174
45
4
1
237,737
0
L
Baron Samedi
12,362
1,030
51
4
1
207,448
0
W
Merlin
13,585
1,132
42
4
2
190,024
0
L
Cthulhu
14,185
1,182
59
5
1
257,827
1
L
King Arthur
13,427
1,119
32
3
0
256,738
0
L
Anubis
11,670
973
36
3
0
177,595
0
W
Jing Wei
14,503
1,209
42
4
1
210,753
0
W
Charybdis
15,404
1,284
51
4
2
214,286
0
L
Kukulkan
11,796
983
23
2
5
209,683
0
W
Thor
11,834
986
22
2
1
188,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role