Player Matchup

Fafnir
Fafnir
HamteIzi
Fafnir
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 50L
1,352 Elo+
Party 1
Zhong Kui
Zhong Kui
SirLycanfire
Zhong Kui
Level 46
God Stats
1W - 0L
1,345 SR
Queue Stats
49W - 65L
1,376 Elo+
Party 1
Horus
Horus
severo245tigre
Horus
Level 46
God Stats
1W - 1L
1,610 SR
Queue Stats
54W - 61L
1,375 Elo+
Party 1
Team Averages
Level 41
1,485 SR
1,367 Elo+

VS

Team Averages
Level 100
1,508 SR
1,491 Elo+
Ah Puch
Ah Puch
DarkCleetus23
Ah Puch
Level 88
God Stats
1W - 4L
1,353 SR
Queue Stats
22W - 31L
1,382 Elo+
Party 2
Charybdis
Charybdis
Gorillajoe67
Charybdis
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 96L
1,574 Elo+
Party 2
Sobek
Sobek
NANFER321
Sobek
Level 119
God Stats
2W - 1L
1,671 SR
Queue Stats
85W - 87L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
HamteIzi
Fafnir
13
2 / 1 / 9
10,152
677
3,917
11,131
13,107
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
SirLycanfire
Zhong Kui
14
5 / 3 / 6
10,541
703
8,836
12,592
8,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
4 / 2 / 6
10,301
687
9,263
14,442
7,099
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
14
4 / 3 / 2
10,460
697
10,689
7,611
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Gorillajoe67
Charybdis
13
1 / 5 / 4
9,857
657
9,654
10,490
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
NANFER321
Sobek
11
1 / 3 / 3
8,803
587
4,277
11,396
8,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
11
Kills
6
6
Deaths
11
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
4
3
2
1.67
L
Charybdis
Gorillajoe67
Charybdis
1
5
4
0.6
W
Fafnir
HamteIzi
Fafnir
2
1
9
6.5
L
Sobek
NANFER321
Sobek
1
3
3
0.83
W
Zhong Kui
SirLycanfire
Zhong Kui
5
3
6
2.67
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,016
Damage
24,620
38,165
Taken
29,497
29,048
Mitigated
14,432
11,630
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
10,689
499
0
603
7,611
2,283
224
2,799
4,812
32,101
0
L
Charybdis
Gorillajoe67
Charybdis
9,654
5,185
486
807
10,490
3,208
734
6,004
4,486
0
30,007
W
Fafnir
HamteIzi
Fafnir
3,917
1,268
0
1,671
11,131
13,107
747
4,378
6,753
16,257
0
L
Sobek
NANFER321
Sobek
4,277
198
0
2,585
11,396
8,941
0
4,773
6,611
19,022
0
W
Zhong Kui
SirLycanfire
Zhong Kui
8,836
1,437
144
3,653
12,592
8,842
1,422
5,662
6,930
40,711
0
W
9,263
3,584
875
5,287
14,442
7,099
606
6,110
8,332
0
37,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,994
Gold Earned
29,120
152
Minions Killed
150
8
Camps Cleared
5
836,085
Distance Traveled
713,590
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,460
697
59
4
1
229,444
1
L
Charybdis
9,857
657
60
4
2
245,464
0
W
Fafnir
10,152
677
17
1
0
274,957
2
L
Sobek
8,803
587
31
2
2
238,682
5
W
Zhong Kui
10,541
703
77
5
5
258,569
0
W
Horus
10,301
687
58
4
3
302,559
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role