Player Matchup

Bastet
Bastet
 
Bastet
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
KMurda
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 21L
1,633 Elo+
Party 1
Hera
Hera
MIKEY BONITO
Hera
Level 11
God Stats
33W - 21L
1,580 SR
Queue Stats
201W - 188L
1,629 Elo+
Solo
Charybdis
Charybdis
S lK ll T Z O
Charybdis
Level 18
God Stats
3W - 0L
1,710 SR
Queue Stats
22W - 12L
1,646 Elo+
Party 1
Hel
Hel
WaRp Trilogy
Hel
Level 8
God Stats
9W - 3L
1,853 SR
Queue Stats
13W - 7L
1,563 Elo+
Party 2
Team Averages
Level 21
1,629 SR
1,594 Elo+

VS

Team Averages
Level 21
1,507 SR
1,577 Elo+
Kukulkan
Kukulkan
LaMichaelJames
Kukulkan
Level 21
God Stats
20W - 14L
1,521 SR
Queue Stats
122W - 108L
1,533 Elo+
Solo
Terra
Terra
NastyNate3883
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,478 Elo+
Solo
Izanami
Izanami
VelvetBunny2940
Izanami
Level 28
God Stats
117W - 114L
1,582 SR
Queue Stats
368W - 362L
1,471 Elo+
Solo
Merlin
Merlin
buzzedabe
Merlin
Level 6
God Stats
1W - 3L
1,330 SR
Queue Stats
8W - 10L
1,511 Elo+
Solo
Neith
Neith
handsome-foot917
Neith
Level 26
God Stats
0W - 1L
1,604 SR
Queue Stats
5W - 2L
1,894 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
17 / 4 / 7
12,692
1,269
22,675
11,162
4,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
KMurda
Cerberus
17
0 / 1 / 14
9,331
933
5,171
12,493
10,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
6 / 0 / 9
11,070
1,107
15,465
6,263
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
S lK ll T Z O
Charybdis
19
9 / 1 / 17
12,726
1,273
26,166
10,927
4,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 5 / 13
9,585
959
7,053
12,554
7,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

256

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
6 / 7 / 4
10,997
1,100
12,536
17,074
5,999
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 6 / 7
9,190
919
5,299
17,620
11,982
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 6 / 6
9,585
959
9,013
19,984
6,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
buzzedabe
Merlin
16
1 / 9 / 8
9,613
961
6,527
14,196
4,589
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 5 / 7
9,136
914
12,962
12,368
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
43
33
Kills
11
11
Deaths
33
60
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
17
4
7
5.13
W
Cerberus
KMurda
Cerberus
0
1
14
7
L
Kukulkan
6
7
4
1.14
W
6
0
9
10.5
L
1
6
7
0.75
W
Charybdis
S lK ll T Z O
Charybdis
9
1
17
17.5
L
2
6
6
0.83
W
1
5
13
1.5
L
Merlin
buzzedabe
Merlin
1
9
8
0.56
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,530
Damage
46,337
53,399
Taken
81,242
30,036
Mitigated
33,295
12,981
Healing
9,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
22,675
5,823
0
0
11,162
4,672
0
4,244
6,643
0
32,971
W
Cerberus
KMurda
Cerberus
5,171
120
0
1,244
12,493
10,055
0
6,455
6,038
11,602
0
L
Kukulkan
12,536
482
0
1,187
17,074
5,999
0
4,644
12,384
33,566
0
W
15,465
4,024
0
237
6,263
2,397
0
1,543
4,591
50,121
0
L
5,299
2,089
2,296
2,635
17,620
11,982
0
7,352
10,121
15,887
0
W
Charybdis
S lK ll T Z O
Charybdis
26,166
17,008
0
2,400
10,927
4,914
0
5,148
5,762
0
52,518
L
9,013
7,522
0
1,579
19,984
6,554
0
6,188
13,709
0
40,433
W
7,053
764
5,052
4,048
12,554
7,998
0
6,826
5,728
20,460
0
L
Merlin
buzzedabe
Merlin
6,527
480
0
90
14,196
4,589
0
4,352
9,800
15,802
0
L
12,962
6,680
0
1,754
12,368
4,171
0
4,653
7,539
0
24,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,404
Gold Earned
48,521
219
Minions Killed
186
11
Camps Cleared
3
921,522
Distance Traveled
756,860
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,692
1,269
23
2
0
180,220
0
W
Cerberus
9,331
933
15
2
0
199,420
3
L
Kukulkan
10,997
1,100
59
6
1
166,775
1
W
Hera
11,070
1,107
84
8
4
178,000
0
L
Terra
9,190
919
28
3
0
172,558
1
W
Charybdis
12,726
1,273
63
6
7
181,017
0
L
Izanami
9,585
959
65
7
1
166,818
1
W
Hel
9,585
959
34
3
0
182,865
0
L
Merlin
9,613
961
10
1
1
127,734
1
L
Neith
9,136
914
24
2
0
122,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role