Player Matchup

Geb
Geb
Fraxian
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,648 Elo+
Party 2
Medusa
Medusa
Silent__Storm007
Medusa
Level 25
God Stats
1W - 0L
1,532 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Sunatomi
Nu Wa
Level 117
God Stats
13W - 7L
1,519 SR
Queue Stats
481W - 469L
1,592 Elo+
Party 2
Da Ji
Da Ji
Trizix
Da Ji
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 27L
1,672 Elo+
Party 2
Ah Puch
Ah Puch
YamaCXIV
Ah Puch
Level 109
God Stats
12W - 6L
1,648 SR
Queue Stats
510W - 498L
1,591 Elo+
Party 2
Team Averages
Level 62
1,540 SR
1,601 Elo+

VS

Team Averages
Level 29
1,492 SR
1,494 Elo+
Chronos
Chronos
GenmuLv0X
Chronos
Level 69
God Stats
3W - 1L
1,225 SR
Queue Stats
168W - 194L
1,565 Elo+
Party 1
Baba Yaga
Baba Yaga
Jurden00
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 39L
1,306 Elo+
Solo
Kali
Kali
SouthPoleElf1
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,524 Elo+
Solo
Rama
Rama
Tomfoolery0494
Rama
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 141L
1,565 Elo+
Party 1
Kuzenbo
Kuzenbo
grounded_bee4
Kuzenbo
Level 16
God Stats
2W - 1L
1,734 SR
Queue Stats
11W - 13L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
2 / 4 / 21
9,268
772
5,588
11,100
14,501
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 6 / 18
9,470
789
10,318
9,377
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Sunatomi
Nu Wa
17
4 / 3 / 18
10,218
852
11,048
8,673
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Trizix
Da Ji
16
9 / 5 / 7
10,704
892
9,725
9,324
3,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Puch
YamaCXIV
Ah Puch
19
12 / 2 / 14
11,965
997
16,986
8,322
3,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GenmuLv0X
Chronos
16
5 / 5 / 6
8,725
727
6,250
11,991
5,080
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Jurden00
Baba Yaga
12
1 / 9 / 8
7,740
645
4,118
12,849
5,463
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
8 / 6 / 9
11,841
987
5,320
13,117
6,662
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 5 / 6
9,679
807
12,531
10,287
4,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
14
0 / 5 / 11
8,252
688
5,782
13,713
18,302
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
59
30
Kills
19
20
Deaths
30
78
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Geb
2
4
21
3.13
L
Chronos
GenmuLv0X
Chronos
5
5
6
1.6
L
Baba Yaga
Jurden00
Baba Yaga
1
9
8
0.56
W
3
6
18
2
L
8
6
9
2.08
W
Nu Wa
Sunatomi
Nu Wa
4
3
18
4.33
L
5
5
6
1.6
W
Da Ji
Trizix
Da Ji
9
5
7
2.5
W
Ah Puch
YamaCXIV
Ah Puch
12
2
14
9.5
L
Kuzenbo
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,665
Damage
34,001
46,796
Taken
61,957
29,180
Mitigated
39,825
11,264
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
5,588
1,037
164
308
11,100
14,501
277
3,690
7,410
8,972
0
L
Chronos
GenmuLv0X
Chronos
6,250
2,279
525
1,019
11,991
5,080
827
8,965
2,800
19,317
0
L
Baba Yaga
Jurden00
Baba Yaga
4,118
368
0
1,543
12,849
5,463
235
5,725
6,989
12,210
0
W
10,318
4,276
147
207
9,377
3,563
1,304
3,634
5,743
0
19,672
L
5,320
1,976
731
3,133
13,117
6,662
0
5,083
7,868
0
15,939
W
Nu Wa
Sunatomi
Nu Wa
11,048
2,027
1,700
1,730
8,673
3,493
1,832
1,992
6,681
24,885
0
L
12,531
5,718
1,121
2,212
10,287
4,318
837
5,368
4,660
0
29,508
W
Da Ji
Trizix
Da Ji
9,725
3,007
2,111
1,266
9,324
3,860
1,256
3,190
6,134
0
17,563
W
Ah Puch
YamaCXIV
Ah Puch
16,986
523
1,476
2,155
8,322
3,763
1,216
3,644
4,678
47,087
0
L
Kuzenbo
5,782
1,741
897
1,739
13,713
18,302
0
7,368
6,018
17,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,625
Gold Earned
46,237
136
Minions Killed
119
0
Camps Cleared
0
1,048,725
Distance Traveled
938,638
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,268
772
1
0
0
208,782
0
L
Chronos
8,725
727
20
2
0
201,587
0
L
Baba Yaga
7,740
645
14
1
0
157,959
2
W
Medusa
9,470
789
22
2
0
216,871
0
L
Kali
11,841
987
21
2
0
197,793
0
W
Nu Wa
10,218
852
30
3
0
186,157
5
L
Rama
9,679
807
53
4
0
180,449
0
W
Da Ji
10,704
892
15
1
0
192,864
0
W
Ah Puch
11,965
997
68
6
0
244,051
0
L
Kuzenbo
8,252
688
11
1
0
200,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role