Player Matchup

Arachne
Arachne
HopOnMe
Arachne
Level 36
God Stats
43W - 29L
1,650 SR
Queue Stats
129W - 114L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
JuiceOnUrFace
Sun Wukong
Level 29
God Stats
0W - 2L
1,316 SR
Queue Stats
107W - 98L
1,529 Elo+
Party 2
Chernobog
Chernobog
Kayetre
Chernobog
Level 29
God Stats
14W - 8L
1,607 SR
Queue Stats
190W - 180L
1,519 Elo+
Party 1
Charybdis
Charybdis
Kilï
Charybdis
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 69L
1,596 Elo+
Party 1
Yemoja
Yemoja
kumasagati
Yemoja
Level 28
God Stats
4W - 3L
1,514 SR
Queue Stats
158W - 149L
1,521 Elo+
Party 1
Team Averages
Level 56
1,517 SR
1,535 Elo+

VS

Team Averages
Level 66
1,575 SR
1,525 Elo+
Merlin
Merlin
Ailtxny1
Merlin
Level 18
God Stats
3W - 1L
1,545 SR
Queue Stats
90W - 78L
1,531 Elo+
Party 4
Chaac
Chaac
ChawForYourJaw
Chaac
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
275W - 213L
1,499 Elo+
Party 3
Xbalanque
Xbalanque
Poodleyiff
Xbalanque
Level 37
God Stats
4W - 1L
1,922 SR
Queue Stats
43W - 40L
1,565 Elo+
Party 3
Fenrir
Fenrir
adanMPLVT
Fenrir
Level 67
God Stats
3W - 4L
1,418 SR
Queue Stats
322W - 328L
1,490 Elo+
Party 4
Cthulhu
Cthulhu
cactusoverlord
Cthulhu
Level 139
God Stats
4W - 3L
1,492 SR
Queue Stats
303W - 239L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HopOnMe
Arachne
10
4 / 3 / 3
7,796
410
5,680
8,759
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
JuiceOnUrFace
Sun Wukong
15
2 / 7 / 3
9,388
494
8,708
16,287
8,561
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
Kayetre
Chernobog
11
0 / 10 / 3
7,357
387
4,952
13,331
3,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Kilï
Charybdis
17
3 / 6 / 1
9,969
525
3,741
15,535
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
kumasagati
Yemoja
12
1 / 4 / 1
8,084
425
2,778
13,382
5,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ailtxny1
Merlin
18
5 / 0 / 8
11,312
595
11,395
7,571
3,516
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 5 / 7
10,300
542
8,181
17,312
12,063
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Poodleyiff
Xbalanque
15
4 / 2 / 5
9,580
504
6,730
9,055
3,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
adanMPLVT
Fenrir
17
5 / 3 / 2
10,134
533
8,357
14,915
8,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
15 / 0 / 5
12,151
640
16,975
12,209
6,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
10
Kills
30
30
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ailtxny1
Merlin
5
0
8
9
W
1
5
7
0.9
L
Arachne
HopOnMe
Arachne
4
3
3
1.83
L
Sun Wukong
JuiceOnUrFace
Sun Wukong
2
7
3
0.5
L
Chernobog
Kayetre
Chernobog
0
10
3
0.15
L
Charybdis
Kilï
Charybdis
3
6
1
0.58
W
Xbalanque
Poodleyiff
Xbalanque
4
2
5
3.25
W
Fenrir
adanMPLVT
Fenrir
5
3
2
2
W
15
0
5
17.5
L
Yemoja
kumasagati
Yemoja
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,859
Damage
51,638
67,294
Taken
61,062
24,933
Mitigated
33,907
13,774
Healing
16,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ailtxny1
Merlin
11,395
150
175
1,541
7,571
3,516
2,564
257
7,314
75,504
0
W
8,181
1,174
0
5,512
17,312
12,063
274
234
17,078
5,757
47,740
L
Arachne
HopOnMe
Arachne
5,680
3,914
0
1,950
8,759
3,040
377
4,138
4,621
0
26,273
L
Sun Wukong
JuiceOnUrFace
Sun Wukong
8,708
2,664
0
3,009
16,287
8,561
1,550
5,571
10,716
0
64,623
L
Chernobog
Kayetre
Chernobog
4,952
3,712
0
1,880
13,331
3,084
0
5,458
7,873
0
28,759
L
Charybdis
Kilï
Charybdis
3,741
1,602
0
4,372
15,535
5,082
0
8,311
7,224
0
65,699
W
Xbalanque
Poodleyiff
Xbalanque
6,730
4,049
0
2,812
9,055
3,428
1,505
519
8,536
0
50,501
W
Fenrir
adanMPLVT
Fenrir
8,357
2,031
0
5,055
14,915
8,095
0
1,483
13,432
0
69,219
W
16,975
1,989
26
1,240
12,209
6,805
322
638
11,571
93,938
0
L
Yemoja
kumasagati
Yemoja
2,778
311
869
1,694
13,382
5,166
0
5,862
7,520
18,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,594
Gold Earned
53,477
390
Minions Killed
581
0
Camps Cleared
0
1,532,620
Distance Traveled
1,974,847
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,312
595
142
7
0
384,911
7
W
Chaac
10,300
542
106
6
0
419,926
0
L
Arachne
7,796
410
53
3
0
300,451
3
L
Sun Wukong
9,388
494
116
6
0
346,242
1
L
Chernobog
7,357
387
48
3
0
231,021
0
L
Charybdis
9,969
525
136
7
0
307,984
4
W
Xbalanque
9,580
504
92
5
0
333,961
1
W
Fenrir
10,134
533
90
5
0
387,047
3
W
Cthulhu
12,151
640
151
8
0
449,002
1
L
Yemoja
8,084
425
37
2
0
346,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role