Player Matchup

Cerberus
Cerberus
JAQM2493
Cerberus
Level 80
God Stats
25W - 27L
1,494 SR
Queue Stats
616W - 700L
1,362 Elo+
Party 3
Athena
Athena
Jaydenator1000
Athena
Level 109
God Stats
12W - 5L
1,584 SR
Queue Stats
200W - 195L
1,421 Elo+
Solo
Osiris
Osiris
SwtBbyBl8dFt
Osiris
Level 106
God Stats
1W - 1L
1,241 SR
Queue Stats
647W - 702L
1,396 Elo+
Party 2
Charybdis
Charybdis
TheOneKP
Charybdis
Level 106
God Stats
15W - 11L
1,560 SR
Queue Stats
303W - 317L
1,463 Elo+
Party 2
Merlin
Merlin
diegoloresoneto
Merlin
Level 121
God Stats
17W - 17L
1,459 SR
Queue Stats
755W - 840L
1,393 Elo+
Party 3
Team Averages
Level 104
1,468 SR
1,407 Elo+

VS

Team Averages
Level 90
1,464 SR
1,425 Elo+
Geb
Geb
AsodawaterO
Geb
Level 107
God Stats
1W - 1L
1,383 SR
Queue Stats
8W - 9L
1,467 Elo+
Solo
Charybdis
Charybdis
SauceMiyagii
Charybdis
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 138L
1,422 Elo+
Solo
Loki
Loki
The7thPharaoh
Loki
Level 74
God Stats
3W - 3L
1,613 SR
Queue Stats
113W - 117L
1,419 Elo+
Party 1
Anubis
Anubis
Tomastom13
Anubis
Level 97
God Stats
0W - 1L
1,360 SR
Queue Stats
41W - 28L
1,501 Elo+
Solo
Mercury
Mercury
guccistorefloss
Mercury
Level 64
God Stats
12W - 20L
1,461 SR
Queue Stats
98W - 140L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JAQM2493
Cerberus
16
1 / 1 / 2
9,922
551
4,519
15,508
9,756
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 16
9,027
502
4,604
11,106
10,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
16
3 / 2 / 6
10,117
562
5,492
11,502
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
TheOneKP
Charybdis
16
10 / 0 / 5
11,071
615
14,994
12,256
4,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 2 / 5
11,064
615
14,477
8,199
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,583
421
4,962
15,910
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
SauceMiyagii
Charybdis
8
0 / 5 / 0
6,292
350
2,654
8,260
1,728
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 5 / 1
8,147
453
6,084
9,635
2,692
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Tomastom13
Anubis
17
2 / 3 / 0
10,245
569
13,460
13,801
8,585
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
1 / 6 / 2
6,794
377
3,321
10,850
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
25
Kills
5
5
Deaths
25
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Cerberus
JAQM2493
Cerberus
1
1
2
2
W
1
0
16
9
L
Charybdis
SauceMiyagii
Charybdis
0
5
0
0
W
Osiris
3
2
6
3
L
2
5
1
0.5
W
Charybdis
TheOneKP
Charybdis
10
0
5
12.5
L
Anubis
Tomastom13
Anubis
2
3
0
0.67
W
10
2
5
6.25
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,086
Damage
30,481
58,571
Taken
58,456
33,194
Mitigated
29,136
21,185
Healing
13,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,962
673
769
1,838
15,910
13,267
128
4,987
10,923
28,762
0
W
Cerberus
JAQM2493
Cerberus
4,519
67
0
7,926
15,508
9,756
0
8,396
7,112
58,531
0
W
4,604
1,382
0
3,433
11,106
10,952
11
1,818
9,288
20,764
0
L
Charybdis
SauceMiyagii
Charybdis
2,654
1,466
0
1,097
8,260
1,728
0
1,471
6,789
0
21,496
W
Osiris
5,492
1,546
0
484
11,502
5,241
516
3,619
7,883
0
61,295
L
6,084
1,722
220
1,842
9,635
2,692
898
3,657
5,978
0
46,288
W
Charybdis
TheOneKP
Charybdis
14,994
8,728
0
6,914
12,256
4,358
1,845
2,512
9,744
0
85,345
L
Anubis
Tomastom13
Anubis
13,460
803
0
6,877
13,801
8,585
944
7,849
5,952
75,974
0
W
14,477
789
0
2,428
8,199
2,887
1,015
2,364
5,835
69,967
0
L
3,321
1,760
0
656
10,850
2,864
52
5,636
5,214
0
18,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,201
Gold Earned
39,061
532
Minions Killed
364
0
Camps Cleared
0
1,714,515
Distance Traveled
1,586,690
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,583
421
43
2
0
382,255
6
W
Cerberus
9,922
551
160
9
0
332,066
3
W
Athena
9,027
502
24
1
0
319,853
7
L
Charybdis
6,292
350
39
2
0
255,486
1
W
Osiris
10,117
562
96
5
0
392,156
7
L
Loki
8,147
453
81
5
0
303,243
4
W
Charybdis
11,071
615
117
7
0
320,803
0
L
Anubis
10,245
569
162
9
0
276,953
2
W
Merlin
11,064
615
135
8
0
349,637
1
L
Mercury
6,794
377
39
2
0
368,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role