Player Matchup

Danzaburou
Danzaburou
It Johnny904
Danzaburou
Level 15
God Stats
3W - 4L
1,560 SR
Queue Stats
4W - 7L
1,790 Elo+
Party 1
Thanatos
Thanatos
Stoked Hova
Thanatos
Level 67
God Stats
2W - 3L
1,470 SR
Queue Stats
16W - 25L
1,411 Elo+
Party 1
Charybdis
Charybdis
Stoked Saiyan
Charybdis
Level 26
God Stats
1W - 5L
1,698 SR
Queue Stats
3W - 12L
1,261 Elo+
Party 1
Cthulhu
Cthulhu
Teamariel10
Cthulhu
Level 8
God Stats
34W - 23L
1,590 SR
Queue Stats
69W - 56L
1,607 Elo+
Solo
Scylla
Scylla
r84299383
Scylla
Level 29
God Stats
93W - 97L
1,592 SR
Queue Stats
162W - 159L
1,568 Elo+
Solo
Team Averages
Level 29
1,582 SR
1,528 Elo+

VS

Team Averages
Level 16
1,449 SR
1,507 Elo+
Charybdis
Charybdis
Arrowhead3333
Charybdis
Level 28
God Stats
15W - 13L
1,245 SR
Queue Stats
367W - 297L
1,623 Elo+
Solo
Olorun
Olorun
LaMuerteRoja_
Olorun
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 7L
1,497 Elo+
Solo
Freya
Freya
Marluminatii
Freya
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,396 Elo+
Solo
Zeus
Zeus
Shield2k20
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,581 Elo+
Solo
Ne Zha
Ne Zha
vwarchi
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
It Johnny904
Danzaburou
16
0 / 6 / 3
9,821
818
4,350
12,169
7,737
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Stoked Hova
Thanatos
17
3 / 11 / 3
11,340
945
9,644
21,697
9,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Charybdis
Stoked Saiyan
Charybdis
16
1 / 13 / 2
9,972
831
10,714
20,482
7,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Teamariel10
Cthulhu
16
1 / 1 / 4
10,430
869
4,533
10,381
5,411
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
r84299383
Scylla
17
5 / 6 / 4
12,030
1,003
22,354
14,803
5,680
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arrowhead3333
Charybdis
20
16 / 2 / 13
14,735
1,228
29,946
12,415
3,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 5 / 18
11,626
969
7,253
11,486
3,365
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
10 / 2 / 13
12,941
1,078
14,729
11,607
3,967
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
8 / 0 / 16
12,974
1,081
17,647
7,045
2,642
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
vwarchi
Ne Zha
19
1 / 1 / 17
10,967
914
4,834
16,521
5,661
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
114
10
Kills
37
37
Deaths
10
16
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Arrowhead3333
Charybdis
16
2
13
11.25
L
Danzaburou
It Johnny904
Danzaburou
0
6
3
0.25
W
2
5
18
2.2
W
10
2
13
8.25
W
8
0
16
16
L
Thanatos
Stoked Hova
Thanatos
3
11
3
0.41
L
Charybdis
Stoked Saiyan
Charybdis
1
13
2
0.15
L
Cthulhu
Teamariel10
Cthulhu
1
1
4
3
L
Scylla
r84299383
Scylla
5
6
4
1.17
W
Ne Zha
vwarchi
Ne Zha
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,595
Damage
74,409
79,532
Taken
59,074
35,892
Mitigated
19,372
9,377
Healing
13,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Arrowhead3333
Charybdis
29,946
19,298
0
2,060
12,415
3,737
0
7,440
4,975
0
62,606
L
Danzaburou
It Johnny904
Danzaburou
4,350
1,791
0
612
12,169
7,737
0
5,875
6,294
0
11,033
W
7,253
4,333
1,274
2,226
11,486
3,365
0
7,400
4,086
15,098
0
W
14,729
6,508
0
3,043
11,607
3,967
0
5,304
6,303
46,403
0
W
17,647
2,065
403
2,865
7,045
2,642
0
2,705
4,340
35,027
0
L
Thanatos
Stoked Hova
Thanatos
9,644
1,074
0
4,869
21,697
9,109
0
10,026
11,598
0
29,747
L
Charybdis
Stoked Saiyan
Charybdis
10,714
6,128
0
0
20,482
7,955
0
11,613
8,869
0
19,628
L
Cthulhu
Teamariel10
Cthulhu
4,533
225
50
2,680
10,381
5,411
0
5,539
4,842
19,780
0
L
Scylla
r84299383
Scylla
22,354
1,734
0
1,166
14,803
5,680
0
6,576
8,227
44,493
0
W
Ne Zha
vwarchi
Ne Zha
4,834
2,163
0
1,899
16,521
5,661
0
4,038
12,483
0
11,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,593
Gold Earned
63,243
159
Minions Killed
228
3
Camps Cleared
11
884,336
Distance Traveled
1,070,390
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,735
1,228
88
7
6
204,338
0
L
Danzaburou
9,821
818
17
1
0
114,257
1
W
Olorun
11,626
969
18
2
0
174,566
0
W
Freya
12,941
1,078
65
5
3
240,780
0
W
Zeus
12,974
1,081
49
4
2
227,541
0
L
Thanatos
11,340
945
30
3
2
229,491
0
L
Charybdis
9,972
831
29
2
0
155,490
0
L
Cthulhu
10,430
869
21
2
0
162,443
4
L
Scylla
12,030
1,003
62
5
1
222,655
0
W
Ne Zha
10,967
914
8
1
0
223,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role