Player Matchup

Tiamat
Tiamat
CARNEEBOA
Tiamat
Level 17
God Stats
2W - 7L
1,256 SR
Queue Stats
31W - 36L
1,462 Elo+
Party 1
Xbalanque
Xbalanque
GabyAle04
Xbalanque
Level 23
God Stats
8W - 6L
1,631 SR
Queue Stats
71W - 67L
1,451 Elo+
Solo
Horus
Horus
Pajezito
Horus
Level 16
God Stats
3W - 3L
1,575 SR
Queue Stats
27W - 30L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
chico_tripa170
Cthulhu
Level 27
God Stats
10W - 14L
1,513 SR
Queue Stats
74W - 88L
1,468 Elo+
Solo
Charybdis
Charybdis
linch456
Charybdis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,509 Elo+
Solo
Team Averages
Level 20
1,495 SR
1,477 Elo+

VS

Team Averages
Level 12
1,554 SR
1,535 Elo+
Thor
Thor
DemonFelipe
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,691 Elo+
Solo
Freya
Freya
OdimSeptiims
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 46L
1,470 Elo+
Party 2
Charybdis
Charybdis
PaulMolon
Charybdis
Level 17
God Stats
7W - 5L
1,546 SR
Queue Stats
161W - 158L
1,555 Elo+
Solo
Ymir
Ymir
TheMrDeepSad
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
Wolfdu
Fenrir
Level 16
God Stats
2W - 1L
1,722 SR
Queue Stats
45W - 54L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CARNEEBOA
Tiamat
18
4 / 6 / 13
12,221
1,018
18,501
15,976
12,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
GabyAle04
Xbalanque
17
4 / 3 / 9
10,650
888
5,378
4,512
1,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Pajezito
Horus
18
4 / 6 / 15
11,521
960
8,677
21,970
19,457
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
4 / 5 / 15
12,279
1,023
15,516
24,721
25,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
linch456
Charybdis
19
7 / 6 / 12
11,699
975
17,722
13,071
6,032
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

110

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 7 / 8
10,333
861
6,304
14,610
5,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
14 / 2 / 10
15,513
1,293
32,079
14,369
5,671
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
PaulMolon
Charybdis
19
7 / 0 / 10
13,070
1,089
17,444
10,170
4,047
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 11 / 13
11,082
924
5,464
20,899
19,173
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Wolfdu
Fenrir
19
4 / 3 / 13
12,369
1,031
12,997
14,404
9,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
80
23
Kills
26
26
Deaths
23
64
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CARNEEBOA
Tiamat
4
6
13
1.75
W
0
7
8
0.57
L
Xbalanque
GabyAle04
Xbalanque
4
3
9
2.83
W
14
2
10
9.5
L
Horus
Pajezito
Horus
4
6
15
1.92
W
Charybdis
PaulMolon
Charybdis
7
0
10
12
W
1
11
13
0.68
W
Fenrir
Wolfdu
Fenrir
4
3
13
3.5
L
4
5
15
2.3
L
Charybdis
linch456
Charybdis
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,794
Damage
74,288
80,250
Taken
74,452
65,322
Mitigated
44,645
18,845
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CARNEEBOA
Tiamat
18,501
1,827
0
1,712
15,976
12,272
0
6,567
9,409
41,649
0
W
6,304
1,835
0
930
14,610
5,857
0
5,875
8,735
0
17,915
L
Xbalanque
GabyAle04
Xbalanque
5,378
4,026
0
0
4,512
1,870
0
1,960
2,552
0
15,041
W
32,079
11,965
0
4,143
14,369
5,671
0
8,727
5,642
60,260
0
L
Horus
Pajezito
Horus
8,677
3,706
3,300
4,776
21,970
19,457
0
10,332
11,638
3,886
16,686
W
Charybdis
PaulMolon
Charybdis
17,444
12,931
0
4,269
10,170
4,047
0
6,562
3,608
0
57,610
W
5,464
849
889
740
20,899
19,173
0
8,022
12,877
14,239
0
W
Fenrir
Wolfdu
Fenrir
12,997
3,998
0
393
14,404
9,897
0
6,032
8,372
0
26,423
L
15,516
1,564
2,216
6,841
24,721
25,691
0
11,438
13,283
30,485
0
L
Charybdis
linch456
Charybdis
17,722
11,935
0
0
13,071
6,032
0
7,246
5,825
0
45,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,370
Gold Earned
62,367
192
Minions Killed
229
4
Camps Cleared
11
972,279
Distance Traveled
1,082,812
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,221
1,018
46
4
1
219,990
0
W
Thor
10,333
861
20
2
0
202,703
1
L
Xbalanque
10,650
888
23
2
0
102,006
0
W
Freya
15,513
1,293
59
5
5
225,128
0
L
Horus
11,521
960
22
2
0
209,058
2
W
Charybdis
13,070
1,089
98
8
1
213,270
0
W
Ymir
11,082
924
23
2
0
168,338
3
W
Fenrir
12,369
1,031
29
2
5
273,373
1
L
Cthulhu
12,279
1,023
37
3
2
236,122
2
L
Charybdis
11,699
975
64
5
1
205,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role