Player Matchup

Tsukuyomi
Tsukuyomi
Arkaic Goliath
Tsukuyomi
Level 148
God Stats
2W - 1L
1,602 SR
Queue Stats
16W - 23L
1,497 Elo+
Party 1
Zeus
Zeus
MikeOxsosmall
Zeus
Level 155
God Stats
1W - 1L
1,512 SR
Queue Stats
35W - 39L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
xBIGPAPALOSx
Cthulhu
Level 123
God Stats
4W - 1L
1,673 SR
Queue Stats
27W - 24L
1,576 Elo+
Party 1
Team Averages
Level 142
1,595 SR
1,544 Elo+

VS

Team Averages
Level 105
1,512 SR
1,475 Elo+
Charybdis
Charybdis
ImmeasurablePain
Charybdis
Level 123
God Stats
1W - 4L
1,375 SR
Queue Stats
72W - 61L
1,563 Elo+
Party 2
Nu Wa
Nu Wa
LitaTrishFanHoF
Nu Wa
Level 122
God Stats
11W - 19L
1,471 SR
Queue Stats
171W - 244L
1,356 Elo+
Solo
Kumbhakarna
Kumbhakarna
blkwisdm
Kumbhakarna
Level 69
God Stats
1W - 3L
1,690 SR
Queue Stats
57W - 55L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arkaic Goliath
Tsukuyomi
13
6 / 8 / 9
10,688
713
15,552
12,530
4,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
8 / 4 / 7
11,194
746
19,482
11,060
3,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xBIGPAPALOSx
Cthulhu
16
7 / 4 / 10
12,291
819
11,076
23,212
24,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
17
10 / 5 / 4
12,621
841
16,215
18,407
6,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 11 / 11
9,498
633
8,835
13,642
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
blkwisdm
Kumbhakarna
13
3 / 5 / 11
10,447
696
3,602
21,665
20,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
21
Kills
14
16
Deaths
21
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arkaic Goliath
Tsukuyomi
6
8
9
1.31
L
Charybdis
10
5
4
2.4
L
1
11
11
0.59
W
8
4
7
2.88
L
Kumbhakarna
blkwisdm
Kumbhakarna
3
5
11
1.7
W
Cthulhu
xBIGPAPALOSx
Cthulhu
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,110
Damage
28,652
46,802
Taken
53,714
32,126
Mitigated
31,381
9,559
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arkaic Goliath
Tsukuyomi
15,552
5,634
0
534
12,530
4,457
1,155
2,808
9,646
0
38,841
L
Charybdis
16,215
10,681
0
4,625
18,407
6,885
365
9,954
7,953
0
59,878
L
8,835
3,081
44
1,036
13,642
3,695
356
7,603
5,724
21,097
0
W
19,482
1,000
0
2,550
11,060
3,418
689
3,420
7,410
68,185
0
L
Kumbhakarna
blkwisdm
Kumbhakarna
3,602
1,010
0
0
21,665
20,801
30
11,887
9,159
7,029
0
W
Cthulhu
xBIGPAPALOSx
Cthulhu
11,076
443
59
6,416
23,212
24,251
278
6,001
16,762
34,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,173
Gold Earned
32,566
178
Minions Killed
124
6
Camps Cleared
4
751,205
Distance Traveled
720,890
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,688
713
50
3
2
235,707
2
L
Charybdis
12,621
841
96
6
4
258,068
2
L
Nu Wa
9,498
633
24
2
0
203,691
2
W
Zeus
11,194
746
80
5
3
236,134
1
L
Kumbhakarna
10,447
696
4
0
0
259,131
0
W
Cthulhu
12,291
819
48
3
1
279,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role