Player Matchup

Set
Set
Alucard154549
Set
Level 6
God Stats
0W - 1L
1,109 SR
Queue Stats
0W - 4L
1,030 Elo+
Solo
Chang'e
Chang'e
HawkingEinaudi
Chang'e
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NickLeSweat
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 31
1,370 SR
1,343 Elo+

VS

Team Averages
Level 53
1,352 SR
1,203 Elo+
Kali
Kali
CopperAsh954
Kali
Level 107
God Stats
4W - 6L
1,368 SR
Queue Stats
86W - 107L
1,325 Elo+
Solo
Hercules
Hercules
Kymogix
Hercules
Level 36
God Stats
90W - 134L
1,347 SR
Queue Stats
226W - 315L
1,145 Elo+
Party 1
Xbalanque
Xbalanque
Ray-_-078
Xbalanque
Level 16
God Stats
3W - 1L
1,342 SR
Queue Stats
63W - 86L
1,140 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
6,051
605
906
3,638
2,261
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
3 / 4 / 1
7,001
700
5,472
10,111
2,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
NickLeSweat
Cthulhu
10
0 / 4 / 3
6,209
621
5,229
10,129
6,838
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
7,308
731
4,402
10,252
6,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Kymogix
Hercules
11
5 / 0 / 3
7,669
767
5,191
9,208
7,445
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Ray-_-078
Xbalanque
11
3 / 2 / 6
7,514
751
8,598
5,633
3,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
3
Kills
10
10
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
2
2
6
2.5
L
3
4
1
0.88
W
Hercules
Kymogix
Hercules
5
0
3
6.5
L
Cthulhu
NickLeSweat
Cthulhu
0
4
3
0.38
W
Xbalanque
Ray-_-078
Xbalanque
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,607
Damage
18,191
23,878
Taken
25,093
11,965
Mitigated
17,912
3,904
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
906
463
0
0
3,638
2,261
0
0
3,638
0
3,926
W
4,402
2,246
196
3,782
10,252
6,877
453
4,404
5,848
0
10,973
L
5,472
820
1,280
2,323
10,111
2,866
0
169
9,942
20,598
0
W
Hercules
Kymogix
Hercules
5,191
1,968
0
4,009
9,208
7,445
87
4,052
5,156
0
15,656
L
Cthulhu
NickLeSweat
Cthulhu
5,229
621
0
301
10,129
6,838
0
0
10,129
16,749
0
W
Xbalanque
Ray-_-078
Xbalanque
8,598
4,104
0
257
5,633
3,590
60
2,464
3,169
0
30,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,261
Gold Earned
22,491
73
Minions Killed
70
3
Camps Cleared
2
542,620
Distance Traveled
615,199
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,051
605
11
1
1
140,262
2
W
Kali
7,308
731
14
1
1
217,540
0
L
Chang'e
7,001
700
40
4
1
188,720
0
W
Hercules
7,669
767
21
2
0
215,284
0
L
Cthulhu
6,209
621
22
2
1
213,638
2
W
Xbalanque
7,514
751
35
4
1
182,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role