Player Matchup

Ullr
Ullr
NBA2KLABMATT
Ullr
Level 8
God Stats
1W - 1L
1,260 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
King Arthur
King Arthur
nDea20015
King Arthur
Level 15
God Stats
4W - 0L
1,822 SR
Queue Stats
18W - 23L
1,353 Elo+
Party 1
Agni
Agni
nash1169
Agni
Level 90
God Stats
3W - 0L
1,842 SR
Queue Stats
156W - 127L
1,570 Elo+
Party 1
Team Averages
Level 38
1,641 SR
1,474 Elo+

VS

Team Averages
Level 50
1,490 SR
1,297 Elo+
Neith
Neith
Buttenjoyer
Neith
Level 6
God Stats
0W - 1L
1,699 SR
Queue Stats
4W - 10L
1,268 Elo+
Solo
Cerberus
Cerberus
LeavingComa
Cerberus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,238 Elo+
Party 2
Merlin
Merlin
Varickk
Merlin
Level 127
God Stats
1W - 7L
1,272 SR
Queue Stats
178W - 302L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 6
11,044
690
14,570
11,665
3,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
nDea20015
King Arthur
13
2 / 5 / 14
10,545
659
9,434
14,353
10,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
18
15 / 4 / 5
13,299
831
26,440
12,909
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 7
9,972
623
9,483
15,233
4,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
LeavingComa
Cerberus
14
2 / 6 / 7
10,320
645
7,068
21,516
20,535
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Varickk
Merlin
15
8 / 6 / 4
11,985
749
12,266
22,177
6,985
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
22
Kills
12
12
Deaths
22
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
10
7
0.55
L
Cerberus
LeavingComa
Cerberus
2
6
7
0.92
W
5
3
6
2.67
L
Merlin
Varickk
Merlin
8
6
4
1.67
W
King Arthur
nDea20015
King Arthur
2
5
14
1.8
W
Agni
15
4
5
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,444
Damage
28,817
38,927
Taken
58,926
18,562
Mitigated
31,953
7,223
Healing
7,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,483
4,041
0
1,404
15,233
4,433
118
9,443
5,399
0
23,604
L
Cerberus
LeavingComa
Cerberus
7,068
853
0
1,037
21,516
20,535
80
6,113
14,877
16,245
0
W
14,570
5,953
0
438
11,665
3,654
823
7,717
3,948
0
30,089
L
Merlin
Varickk
Merlin
12,266
1,652
282
4,796
22,177
6,985
804
11,310
10,651
47,608
0
W
King Arthur
nDea20015
King Arthur
9,434
709
0
2,764
14,353
10,515
43
5,798
8,555
218
17,762
W
Agni
26,440
1,181
0
4,021
12,909
4,393
600
6,502
6,407
74,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
32,277
164
Minions Killed
129
11
Camps Cleared
3
838,948
Distance Traveled
693,253
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,972
623
32
2
1
213,785
0
L
Cerberus
10,320
645
31
2
0
248,060
1
W
Ullr
11,044
690
45
3
0
289,182
0
L
Merlin
11,985
749
66
4
2
231,408
2
W
King Arthur
10,545
659
11
1
0
271,037
0
W
Agni
13,299
831
108
7
11
278,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role